Player Matchup

Raijin
Raijin
Phligga
Raijin
Level 109
God Stats
17W - 9L
1,898 SR
Queue Stats
74W - 69L
1,565 Elo+
Party 2
Cupid
Cupid
RApTEr437
Cupid
Level 123
God Stats
5W - 3L
1,288 SR
Queue Stats
124W - 131L
1,507 Elo+
Party 2
Vamana
Vamana
The Edworld
Vamana
Level 147
God Stats
2W - 2L
1,777 SR
Queue Stats
83W - 81L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hunchodak
Kumbhakarna
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 45L
1,454 Elo+
Party 2
Pele
Pele
pleberry
Pele
Level 99
God Stats
3W - 5L
1,447 SR
Queue Stats
34W - 49L
1,500 Elo+
Party 2
Team Averages
Level 121
1,582 SR
1,512 Elo+

VS

Team Averages
Level 127
1,632 SR
1,513 Elo+
Erlang Shen
Erlang Shen
ChicoMalo42
Erlang Shen
Level 129
God Stats
4W - 3L
1,923 SR
Queue Stats
503W - 589L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Chilay
Danzaburou
Level 118
God Stats
5W - 4L
1,637 SR
Queue Stats
377W - 451L
1,516 Elo+
Party 1
Thanatos
Thanatos
Jocarus
Thanatos
Level 102
God Stats
12W - 13L
1,510 SR
Queue Stats
406W - 477L
1,504 Elo+
Party 1
Agni
Agni
kegekarumomochi
Agni
Level 172
God Stats
1W - 1L
1,636 SR
Queue Stats
156W - 145L
1,528 Elo+
Solo
Sobek
Sobek
xx10k
Sobek
Level 116
God Stats
4W - 5L
1,457 SR
Queue Stats
147W - 219L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Phligga
Raijin
13
2 / 1 / 1
7,115
547
3,705
4,493
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
RApTEr437
Cupid
14
7 / 2 / 3
8,600
662
9,217
8,083
3,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
14
1 / 0 / 0
7,974
613
7,548
10,026
9,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
hunchodak
Kumbhakarna
11
1 / 0 / 6
6,970
536
2,432
8,220
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
14
4 / 0 / 3
7,428
571
7,527
11,313
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChicoMalo42
Erlang Shen
13
0 / 1 / 0
7,596
584
6,107
11,730
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Chilay
Danzaburou
11
0 / 6 / 1
6,489
499
4,379
10,909
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Jocarus
Thanatos
11
1 / 3 / 0
6,586
507
3,947
9,101
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 1
7,017
540
6,720
5,715
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
xx10k
Sobek
10
0 / 3 / 2
6,410
493
3,985
10,358
8,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
2
3
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChicoMalo42
Erlang Shen
0
1
0
0
L
Danzaburou
Chilay
Danzaburou
0
6
1
0.08
L
Thanatos
Jocarus
Thanatos
1
3
0
0.33
W
Raijin
Phligga
Raijin
2
1
1
2.5
W
Cupid
RApTEr437
Cupid
7
2
3
4.25
W
Vamana
1
0
0
1
W
Kumbhakarna
hunchodak
Kumbhakarna
1
0
6
4
L
1
2
1
0.75
W
Pele
4
0
3
5.5
L
Sobek
xx10k
Sobek
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
25,138
42,135
Taken
47,813
23,253
Mitigated
26,968
17,905
Healing
20,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChicoMalo42
Erlang Shen
6,107
3,376
0
4,378
11,730
11,033
0
0
10,863
0
54,776
L
Danzaburou
Chilay
Danzaburou
4,379
1,888
0
3,525
10,909
3,024
0
893
10,016
0
43,467
L
Thanatos
Jocarus
Thanatos
3,947
1,041
0
7,603
9,101
2,718
0
335
8,682
0
35,917
W
Raijin
Phligga
Raijin
3,705
0
0
735
4,493
1,341
0
2,281
1,866
45,889
0
W
Cupid
RApTEr437
Cupid
9,217
6,215
613
4,637
8,083
3,075
99
1,244
6,821
0
64,834
W
Vamana
7,548
2,327
0
3,057
10,026
9,842
0
0
9,219
0
59,643
W
Kumbhakarna
hunchodak
Kumbhakarna
2,432
27
0
1,738
8,220
5,210
0
2,947
5,095
11,289
0
L
6,720
504
0
1,681
5,715
1,573
588
1,889
3,592
51,514
248
W
Pele
7,527
1,493
0
7,125
11,313
3,785
0
2,804
8,305
0
73,819
L
Sobek
xx10k
Sobek
3,985
273
0
3,533
10,358
8,620
0
2,558
7,616
18,998
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,087
Gold Earned
34,098
451
Minions Killed
393
0
Camps Cleared
0
1,358,215
Distance Traveled
1,301,997
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,596
584
109
8
0
249,736
0
L
Danzaburou
6,489
499
86
7
0
240,002
2
L
Thanatos
6,586
507
62
5
0
299,761
2
W
Raijin
7,115
547
94
7
0
274,412
4
W
Cupid
8,600
662
112
9
0
232,001
2
W
Vamana
7,974
613
119
9
0
253,845
1
W
Kumbhakarna
6,970
536
15
1
0
246,992
3
L
Agni
7,017
540
112
9
0
258,097
4
W
Pele
7,428
571
111
9
0
350,965
0
L
Sobek
6,410
493
24
2
0
254,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role