Player Matchup

Ganesha
Ganesha
Chabelizz
Ganesha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,400 Elo+
Party 2
Agni
Agni
FoggyNotion04
Agni
Level 101
God Stats
1W - 1L
1,780 SR
Queue Stats
132W - 130L
1,509 Elo+
Solo
Ra
Ra
JeffereyTheSnail
Ra
Level 80
God Stats
4W - 2L
1,694 SR
Queue Stats
238W - 242L
1,386 Elo+
Party 2
Discordia
Discordia
LunaCrow
Discordia
Level 56
God Stats
8W - 7L
1,665 SR
Queue Stats
228W - 284L
1,395 Elo+
Solo
Skadi
Skadi
MrsTequilaGod
Skadi
Level 89
God Stats
3W - 1L
1,916 SR
Queue Stats
157W - 166L
1,504 Elo+
Solo
Team Averages
Level 88
1,711 SR
1,439 Elo+

VS

Team Averages
Level 115
1,527 SR
1,490 Elo+
Kukulkan
Kukulkan
ActiveDabber
Kukulkan
Level 126
God Stats
2W - 1L
1,762 SR
Queue Stats
196W - 191L
1,462 Elo+
Party 1
Chaac
Chaac
Andivi117
Chaac
Level 123
God Stats
11W - 6L
1,171 SR
Queue Stats
295W - 293L
1,464 Elo+
Solo
Terra
Terra
LionesseRampant
Terra
Level 123
God Stats
1W - 0L
1,457 SR
Queue Stats
45W - 33L
1,538 Elo+
Solo
Cthulhu
Cthulhu
SirDarksAlot97
Cthulhu
Level 105
God Stats
7W - 7L
1,537 SR
Queue Stats
186W - 181L
1,464 Elo+
Party 1
Poseidon
Poseidon
mudworker92
Poseidon
Level 100
God Stats
2W - 0L
1,707 SR
Queue Stats
87W - 77L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chabelizz
Ganesha
16
1 / 4 / 5
8,198
820
4,229
14,699
17,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 2 / 0
8,159
816
9,255
5,414
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 6
7,590
759
9,841
8,490
3,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
LunaCrow
Discordia
11
0 / 5 / 3
6,691
669
4,493
8,349
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
6,579
658
4,804
6,873
2,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ActiveDabber
Kukulkan
16
9 / 0 / 6
9,180
918
11,014
5,563
2,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Andivi117
Chaac
15
6 / 2 / 9
8,660
866
8,598
8,929
7,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 12
8,305
831
3,903
10,310
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
0 / 3 / 14
7,792
779
8,965
9,758
10,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
mudworker92
Poseidon
13
3 / 4 / 4
7,996
800
5,675
6,388
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
9
Kills
18
18
Deaths
10
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ActiveDabber
Kukulkan
9
0
6
12
W
Chaac
Andivi117
Chaac
6
2
9
5.25
L
Ganesha
Chabelizz
Ganesha
1
4
5
0.88
L
7
2
0
3.5
L
1
3
6
1.33
W
0
1
12
6
L
Discordia
LunaCrow
Discordia
0
5
3
0.3
L
0
4
2
0.25
W
0
3
14
2.33
W
Poseidon
mudworker92
Poseidon
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
38,155
43,825
Taken
40,948
29,788
Mitigated
30,865
14,778
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ActiveDabber
Kukulkan
11,014
887
489
1,851
5,563
2,236
0
3,752
1,708
24,310
0
W
Chaac
Andivi117
Chaac
8,598
129
446
2,436
8,929
7,182
0
4,674
4,255
0
15,855
L
Ganesha
Chabelizz
Ganesha
4,229
427
480
1,540
14,699
17,376
0
9,596
5,103
14,305
0
L
9,255
750
1,095
908
5,414
2,426
0
2,348
3,066
18,694
440
L
9,841
400
4,602
3,849
8,490
3,811
0
6,520
1,970
24,881
0
W
3,903
797
3,240
3,486
10,310
8,462
58
6,400
3,791
7,308
3,706
L
Discordia
LunaCrow
Discordia
4,493
275
145
745
8,349
3,389
0
5,193
3,156
7,716
428
L
4,804
1,832
483
931
6,873
2,786
0
4,904
1,969
0
9,002
W
8,965
186
443
749
9,758
10,749
0
6,723
2,822
18,320
0
W
Poseidon
mudworker92
Poseidon
5,675
301
1,209
603
6,388
2,236
0
5,485
856
13,658
149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
41,933
100
Minions Killed
104
0
Camps Cleared
0
821,547
Distance Traveled
1,011,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,180
918
38
4
0
235,383
0
W
Chaac
8,660
866
20
2
0
204,788
0
L
Ganesha
8,198
820
1
0
0
170,445
0
L
Agni
8,159
816
29
3
0
173,820
0
L
Ra
7,590
759
39
4
0
200,465
0
W
Terra
8,305
831
14
1
0
195,443
0
L
Discordia
6,691
669
13
1
0
136,477
0
L
Skadi
6,579
658
18
2
0
140,340
0
W
Cthulhu
7,792
779
16
2
0
194,817
0
W
Poseidon
7,996
800
16
2
0
180,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role