Player Matchup

Ne Zha
Ne Zha
Platinum V
DjamangusJones
Ne Zha
Platinum V
Level 156
God Stats
8W - 4L
1,688 SR
Queue Stats
115W - 97L
1,714 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Djwavy916
Kukulkan
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,511 MMR
Party 1
Cerberus
Cerberus
Silver I
KuzenbosNeNe
Cerberus
Silver I
Level 47
God Stats
2W - 1L
1,521 SR
Queue Stats
21W - 15L
1,580 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,570 SR
1,602 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,458 SR
1,479 MMR
Fafnir
Fafnir
Silver I
Luvdmon
Fafnir
Silver I
Level 125
God Stats
16W - 13L
1,328 SR
Queue Stats
50W - 59L
1,328 MMR
Solo
Anubis
Anubis
Bronze III
SebasTiccy
Anubis
Bronze III
Level 156
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 4L
1,483 MMR
Solo
Chaac
Chaac
Gold II
SinBunn
Chaac
Gold II
Level 128
God Stats
0W - 2L
1,672 SR
Queue Stats
33W - 44L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
8,885
889
7,061
8,159
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Djwavy916
Kukulkan
14
1 / 2 / 8
8,298
830
5,176
4,631
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
KuzenbosNeNe
Cerberus
15
5 / 1 / 5
9,291
929
6,773
8,340
5,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesRaAthenaCthulhuMedusa

VS

Bans
KuzenboHou YiMulanNeithDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Luvdmon
Fafnir
12
1 / 1 / 1
7,584
758
4,386
7,045
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
SebasTiccy
Anubis
11
0 / 5 / 2
7,269
727
3,265
7,686
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
SinBunn
Chaac
12
1 / 4 / 0
7,092
709
3,434
7,365
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Kukulkan
Djwavy916
Kukulkan
1
2
8
2.5
W
Cerberus
KuzenbosNeNe
Cerberus
5
1
5
7.5
L
Fafnir
Luvdmon
Fafnir
1
1
1
1.5
L
Anubis
SebasTiccy
Anubis
0
5
2
0.2
L
Chaac
SinBunn
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,010
Damage
11,085
21,130
Taken
22,096
12,619
Mitigated
13,137
6,542
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,061
1,299
0
1,956
8,159
5,348
891
2,389
5,625
0
26,854
W
Kukulkan
Djwavy916
Kukulkan
5,176
344
0
0
4,631
1,644
2,001
1,370
3,221
28,461
0
W
Cerberus
KuzenbosNeNe
Cerberus
6,773
259
0
4,586
8,340
5,627
156
3,142
4,938
16,590
1,790
L
Fafnir
Luvdmon
Fafnir
4,386
888
254
1,485
7,045
7,293
0
3,531
3,472
11,350
1,082
L
Anubis
SebasTiccy
Anubis
3,265
29
218
1,724
7,686
2,819
0
4,380
3,264
22,198
0
L
Chaac
SinBunn
Chaac
3,434
757
0
1,038
7,365
3,025
0
3,743
3,591
0
16,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
21,945
137
Minions Killed
90
0
Camps Cleared
0
529,946
Distance Traveled
437,056
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,885
889
35
4
0
186,264
0
W
Kukulkan
8,298
830
60
6
0
171,227
0
W
Cerberus
9,291
929
42
4
0
172,455
0
L
Fafnir
7,584
758
22
2
0
159,530
0
L
Anubis
7,269
727
41
4
0
118,709
0
L
Chaac
7,092
709
27
3
0
158,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role