Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CIinkz
Loki
Level 326
God Stats
7W - 4L
1,694 SR
Queue Stats
112W - 82L
1,630 Elo+
Solo
Neith
Neith
TwoMeticulous
Neith
Level 48
God Stats
15W - 14L
1,570 SR
Queue Stats
19W - 30L
1,399 Elo+
Party 1
Bacchus
Bacchus
mikejones04
Bacchus
Level 129
God Stats
2W - 5L
1,438 SR
Queue Stats
38W - 40L
1,510 Elo+
Solo
Team Averages
Level 157
1,540 SR
1,508 Elo+

VS

Team Averages
Level 159
1,488 SR
1,502 Elo+
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Blackxflashlight
Nike
Level 165
God Stats
4W - 6L
1,470 SR
Queue Stats
319W - 298L
1,494 Elo+
Solo
Cerberus
Cerberus
DaMiAn2210
Cerberus
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 139L
1,517 Elo+
Solo
Hera
Hera
Sageeyes06
Hera
Level 128
God Stats
3W - 3L
1,470 SR
Queue Stats
82W - 71L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
2 / 4 / 1
3,967
661
1,287
4,276
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
5
0 / 2 / 0
3,363
561
1,229
3,488
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
CIinkz
Loki
8
2 / 1 / 2
4,363
727
3,850
5,806
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,586
598
2,097
2,703
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
mikejones04
Bacchus
5
0 / 1 / 0
3,483
581
2,417
6,180
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
2 / 0 / 1
4,451
742
2,655
3,267
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
 
Ravana
6
1 / 1 / 2
3,868
645
2,455
3,957
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 1
4,850
808
4,178
5,643
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
DaMiAn2210
Cerberus
7
1 / 0 / 4
4,713
786
2,378
4,934
2,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 3 / 2
4,719
787
2,457
3,180
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
1
0.63
L
Ymir
 
Ymir
0
2
0
0
W
Chernobog
 
Chernobog
2
0
1
2.5
W
Ravana
 
Ravana
1
1
2
2
W
3
0
1
3.5
L
Loki
CIinkz
Loki
2
1
2
3
W
Cerberus
DaMiAn2210
Cerberus
1
0
4
3
W
3
3
2
1.33
L
0
2
0
0
L
Bacchus
mikejones04
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,880
Damage
14,123
22,453
Taken
20,981
7,834
Mitigated
8,144
8,105
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,287
109
96
685
4,276
994
0
1,755
2,521
12,638
0
L
Ymir
 
Ymir
1,229
672
0
721
3,488
1,651
0
0
3,299
9,729
0
W
Chernobog
 
Chernobog
2,655
1,716
0
1,917
3,267
874
0
1,145
2,122
0
25,433
W
Ravana
 
Ravana
2,455
834
0
2,038
3,957
1,043
0
1,202
2,755
0
18,150
W
4,178
800
0
1,772
5,643
3,488
0
1,318
4,217
0
27,026
L
Loki
CIinkz
Loki
3,850
1,472
0
3,688
5,806
1,317
0
1,046
4,619
0
24,257
W
Cerberus
DaMiAn2210
Cerberus
2,378
513
0
2,327
4,934
2,022
0
1,161
3,773
14,424
2,286
W
2,457
454
0
375
3,180
717
0
100
3,080
25,785
0
L
2,097
1,194
0
479
2,703
558
0
691
2,012
0
18,314
L
Bacchus
mikejones04
Bacchus
2,417
793
0
2,436
6,180
3,314
0
1,256
4,924
8,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,762
Gold Earned
22,601
142
Minions Killed
211
0
Camps Cleared
0
611,612
Distance Traveled
695,832
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,967
661
28
5
0
116,240
1
L
Ymir
3,363
561
20
3
0
75,958
0
W
Chernobog
4,451
742
44
7
0
133,313
2
W
Ravana
3,868
645
39
7
0
145,364
0
W
Nike
4,850
808
47
8
0
137,550
0
L
Loki
4,363
727
47
8
0
156,057
0
W
Cerberus
4,713
786
33
6
0
146,756
2
W
Hera
4,719
787
48
8
0
132,849
0
L
Neith
3,586
598
39
7
0
125,151
1
L
Bacchus
3,483
581
8
1
0
138,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role