Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Angel_Starflower
Thoth
Level 71
God Stats
0W - 3L
1,192 SR
Queue Stats
64W - 61L
1,563 Elo+
Solo
Yemoja
Yemoja
jciggy1
Yemoja
Level 143
God Stats
12W - 12L
1,566 SR
Queue Stats
467W - 487L
1,468 Elo+
Solo
Anubis
Anubis
outlawtrunks
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,630 Elo+
Party 2
Cernunnos
Cernunnos
throbbenHood
Cernunnos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,512 Elo+
Solo
Team Averages
Level 104
1,451 SR
1,535 Elo+

VS

Team Averages
Level 92
1,510 SR
1,548 Elo+
Thanatos
Thanatos
Djmaxn
Thanatos
Level 107
God Stats
4W - 4L
1,405 SR
Queue Stats
121W - 98L
1,520 Elo+
Party 1
Nox
Nox
Fluffguck
Nox
Level 118
God Stats
7W - 6L
1,509 SR
Queue Stats
139W - 121L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
Lewkaverik
Ne Zha
Level 64
God Stats
3W - 3L
1,441 SR
Queue Stats
113W - 95L
1,559 Elo+
Party 1
Yemoja
Yemoja
Silon
Yemoja
Level 65
God Stats
3W - 0L
1,801 SR
Queue Stats
170W - 139L
1,558 Elo+
Party 1
Artemis
Artemis
Xlypso
Artemis
Level 105
God Stats
2W - 1L
1,394 SR
Queue Stats
127W - 119L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
4 / 2 / 2
10,356
690
10,364
20,293
32,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 4 / 4
10,034
669
7,442
11,406
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
jciggy1
Yemoja
16
0 / 3 / 4
9,081
605
3,836
11,315
10,075
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
17
1 / 5 / 2
9,465
631
5,487
12,909
5,328
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
throbbenHood
Cernunnos
14
2 / 7 / 2
9,111
607
6,569
14,948
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Djmaxn
Thanatos
16
4 / 2 / 8
9,988
666
10,721
10,151
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 3 / 9
10,208
681
13,148
8,507
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
Lewkaverik
Ne Zha
19
8 / 2 / 10
10,929
729
25,204
15,041
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Silon
Yemoja
19
3 / 0 / 11
11,686
779
3,114
3,421
2,687
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Artemis
Xlypso
Artemis
16
2 / 2 / 9
9,860
657
11,972
10,119
3,913
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
8
Kills
21
21
Deaths
9
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
2
2
2.5
L
1
4
4
0.75
W
Thanatos
Djmaxn
Thanatos
4
2
8
4
W
4
3
9
2.83
W
Ne Zha
Lewkaverik
Ne Zha
8
2
10
6.5
W
Yemoja
Silon
Yemoja
3
0
11
8.5
W
Artemis
Xlypso
Artemis
2
2
9
3.25
L
Yemoja
jciggy1
Yemoja
0
3
4
0.67
L
Anubis
1
5
2
0.4
L
Cernunnos
throbbenHood
Cernunnos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,698
Damage
64,159
70,871
Taken
47,239
56,744
Mitigated
20,705
23,599
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,364
1,017
34
2,832
20,293
32,481
0
3,742
16,551
14,829
0
L
7,442
0
1,698
1,842
11,406
3,481
236
3,030
8,376
30,276
229
W
Thanatos
Djmaxn
Thanatos
10,721
800
859
3,286
10,151
3,851
0
6,389
3,762
0
20,608
W
13,148
0
1,787
311
8,507
3,364
0
4,796
3,711
25,655
1,597
W
Ne Zha
Lewkaverik
Ne Zha
25,204
2,250
562
1,780
15,041
6,890
0
8,419
6,622
0
48,324
W
Yemoja
Silon
Yemoja
3,114
728
12,030
1,750
3,421
2,687
87
2,205
1,216
12,346
289
W
Artemis
Xlypso
Artemis
11,972
3,501
434
979
10,119
3,913
330
5,300
4,819
0
24,285
L
Yemoja
jciggy1
Yemoja
3,836
540
8,915
2,352
11,315
10,075
0
2,428
8,887
14,279
0
L
Anubis
5,487
200
1,630
2,330
12,909
5,328
0
2,772
10,137
28,370
498
L
Cernunnos
throbbenHood
Cernunnos
6,569
2,268
723
1,243
14,948
5,379
112
3,638
11,310
0
14,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
52,671
159
Minions Killed
155
0
Camps Cleared
0
1,287,169
Distance Traveled
1,500,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,356
690
4
0
0
288,893
0
L
Thoth
10,034
669
60
4
0
272,614
0
W
Thanatos
9,988
666
36
2
0
314,794
0
W
Nox
10,208
681
43
3
0
303,973
0
W
Ne Zha
10,929
729
24
2
0
321,739
0
W
Yemoja
11,686
779
17
1
0
285,785
0
W
Artemis
9,860
657
35
2
0
273,897
0
L
Yemoja
9,081
605
27
2
0
216,830
0
L
Anubis
9,465
631
44
3
0
268,663
0
L
Cernunnos
9,111
607
24
2
0
240,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role