Player Matchup

Zeus
Zeus
AmericanPolack
Zeus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 181L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
Blanco87
Amaterasu
Level 61
God Stats
6W - 2L
1,529 SR
Queue Stats
28W - 15L
1,562 Elo+
Solo
Eset
Eset
GruntKing2nd
Eset
Level 146
God Stats
3W - 6L
1,411 SR
Queue Stats
232W - 213L
1,499 Elo+
Party 2
Thanatos
Thanatos
Robertelee1861
Thanatos
Level 87
God Stats
39W - 42L
1,525 SR
Queue Stats
56W - 63L
1,475 Elo+
Party 2
Hou Yi
Hou Yi
itsButcher
Hou Yi
Level 88
God Stats
22W - 21L
1,578 SR
Queue Stats
63W - 52L
1,560 Elo+
Solo
Team Averages
Level 98
1,509 SR
1,524 Elo+

VS

Team Averages
Level 88
1,543 SR
1,532 Elo+
Kali
Kali
Concher
Kali
Level 48
God Stats
0W - 2L
1,330 SR
Queue Stats
175W - 189L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
Faessive
Jormungandr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,554 Elo+
Solo
Raijin
Raijin
LifeNoFriendsNo
Raijin
Level 141
God Stats
1W - 1L
1,673 SR
Queue Stats
20W - 20L
1,588 Elo+
Solo
Medusa
Medusa
OBERHAU
Medusa
Level 45
God Stats
151W - 129L
1,538 SR
Queue Stats
198W - 189L
1,452 Elo+
Party 1
Nike
Nike
TOPPLAYER86
Nike
Level 108
God Stats
21W - 12L
1,676 SR
Queue Stats
590W - 526L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,192
654
7,439
6,514
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Blanco87
Amaterasu
10
0 / 0 / 3
5,213
474
3,558
9,416
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
4 / 1 / 3
6,370
579
5,028
7,246
3,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
11
1 / 1 / 4
5,841
531
1,960
8,367
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
itsButcher
Hou Yi
13
2 / 0 / 0
6,881
626
5,236
9,008
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Concher
Kali
9
0 / 4 / 0
5,292
481
3,710
8,779
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jormungandr
Faessive
Jormungandr
9
0 / 2 / 1
5,743
522
2,057
8,758
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 0
6,018
547
3,279
6,887
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
OBERHAU
Medusa
12
1 / 2 / 0
6,565
597
5,853
6,344
1,947
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 0
7,108
646
7,292
6,739
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
3
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Amaterasu
Blanco87
Amaterasu
0
0
3
1.5
L
Kali
Concher
Kali
0
4
0
0
L
Jormungandr
Faessive
Jormungandr
0
2
1
0.25
W
4
1
3
5.5
L
1
5
0
0.2
L
Medusa
OBERHAU
Medusa
1
2
0
0.5
W
Thanatos
1
1
4
3
L
1
0
0
1
W
Hou Yi
itsButcher
Hou Yi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
22,191
40,551
Taken
37,507
17,690
Mitigated
14,966
22,219
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,439
1,223
0
2,349
6,514
1,997
0
2,970
3,544
38,115
1,160
W
Amaterasu
Blanco87
Amaterasu
3,558
1,351
0
4,110
9,416
6,350
0
298
8,555
0
25,337
L
Kali
Concher
Kali
3,710
1,791
0
2,295
8,779
2,663
0
3,216
5,304
0
31,123
L
Jormungandr
Faessive
Jormungandr
2,057
352
0
1,629
8,758
5,769
0
2,762
5,863
22,902
0
W
5,028
571
130
3,313
7,246
3,891
0
843
6,403
21,940
138
L
3,279
247
0
967
6,887
1,950
0
4,822
1,577
35,791
617
L
Medusa
OBERHAU
Medusa
5,853
2,232
0
922
6,344
1,947
0
433
5,911
0
55,677
W
Thanatos
1,960
441
329
7,566
8,367
2,527
0
500
7,756
0
36,791
L
7,292
494
0
3,540
6,739
2,637
19
490
5,950
0
52,208
W
Hou Yi
itsButcher
Hou Yi
5,236
2,613
0
4,422
9,008
2,925
142
725
8,283
0
56,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
30,726
344
Minions Killed
344
0
Camps Cleared
0
1,143,855
Distance Traveled
1,187,068
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,192
654
83
8
0
235,297
0
W
Amaterasu
5,213
474
45
4
0
231,355
0
L
Kali
5,292
481
51
5
0
235,850
0
L
Jormungandr
5,743
522
36
3
0
231,354
0
W
Eset
6,370
579
25
2
0
231,774
2
L
Raijin
6,018
547
66
6
0
212,025
3
L
Medusa
6,565
597
104
9
0
236,441
0
W
Thanatos
5,841
531
71
6
0
251,000
0
L
Nike
7,108
646
87
8
0
271,398
0
W
Hou Yi
6,881
626
120
11
0
194,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role