Player Matchup

Bacchus
Bacchus
DredgenGuy
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,784 Elo+
Party 1
Danzaburou
Danzaburou
Flames513
Danzaburou
Level 89
God Stats
2W - 0L
1,902 SR
Queue Stats
7W - 3L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
theOGtoaster
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,784 Elo+
Party 1
Team Averages
Level 99
1,634 SR
1,751 Elo+

VS

Team Averages
Level 90
1,567 SR
1,537 Elo+
Hera
Hera
 
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
YougottheBudist
Baron Samedi
Level 126
God Stats
2W - 1L
1,700 SR
Queue Stats
35W - 25L
1,682 Elo+
Party 2
Medusa
Medusa
xErnieHD
Medusa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DredgenGuy
Bacchus
17
4 / 3 / 13
11,750
904
9,875
17,501
20,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Flames513
Danzaburou
19
10 / 3 / 9
13,473
1,036
13,662
14,610
5,493
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
theOGtoaster
Baron Samedi
19
7 / 5 / 13
12,492
961
11,588
13,507
5,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 6 / 5
10,825
833
8,661
9,092
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
YougottheBudist
Baron Samedi
16
4 / 6 / 6
11,266
867
14,377
14,859
7,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
xErnieHD
Medusa
16
5 / 9 / 3
11,163
859
7,718
14,205
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
21
Kills
11
11
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
5
0.75
W
Bacchus
DredgenGuy
Bacchus
4
3
13
3.5
W
Danzaburou
Flames513
Danzaburou
10
3
9
4.83
L
Baron Samedi
YougottheBudist
Baron Samedi
4
6
6
1.17
W
Baron Samedi
theOGtoaster
Baron Samedi
7
5
13
2.7
L
Medusa
xErnieHD
Medusa
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
30,756
45,618
Taken
38,156
31,860
Mitigated
15,181
9,674
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,661
1,757
0
250
9,092
3,094
508
5,165
3,759
36,492
154
W
Bacchus
DredgenGuy
Bacchus
9,875
1,643
0
3,001
17,501
20,699
402
9,030
7,746
29,904
990
W
Danzaburou
Flames513
Danzaburou
13,662
6,120
0
3,050
14,610
5,493
2,684
6,621
7,911
0
60,212
L
Baron Samedi
YougottheBudist
Baron Samedi
14,377
984
450
3,815
14,859
7,237
0
8,897
5,913
37,043
693
W
Baron Samedi
theOGtoaster
Baron Samedi
11,588
535
665
2,958
13,507
5,668
426
7,190
6,260
35,189
0
L
Medusa
xErnieHD
Medusa
7,718
2,089
0
0
14,205
4,850
537
6,949
7,088
0
28,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
33,254
147
Minions Killed
147
0
Camps Cleared
0
677,411
Distance Traveled
584,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,825
833
63
5
0
207,767
0
W
Bacchus
11,750
904
42
3
0
239,403
0
W
Danzaburou
13,473
1,036
76
6
0
216,019
0
L
Baron Samedi
11,266
867
39
3
0
208,896
0
W
Baron Samedi
12,492
961
29
2
0
221,989
0
L
Medusa
11,163
859
45
3
0
167,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role