Player Matchup

Surtr
Surtr
Diego51523
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,506 Elo+
Party 3
Charybdis
Charybdis
Doub1e Damage
Charybdis
Level 146
God Stats
4W - 4L
1,523 SR
Queue Stats
120W - 125L
1,501 Elo+
Party 1
Ymir
Ymir
ElRichardSP
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,465 Elo+
Party 3
Hachiman
Hachiman
ModerateShark0
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,574 Elo+
Party 1
Poseidon
Poseidon
Mxrphyst
Poseidon
Level 49
God Stats
0W - 1L
1,505 SR
Queue Stats
16W - 21L
1,467 Elo+
Solo
Team Averages
Level 60
1,506 SR
1,503 Elo+

VS

Team Averages
Level 62
1,613 SR
1,462 Elo+
Ix Chel
Ix Chel
GGYella
Ix Chel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 419L
1,451 Elo+
Party 2
Serqet
Serqet
Kingdanila
Serqet
Level 106
God Stats
4W - 0L
1,771 SR
Queue Stats
28W - 20L
1,501 Elo+
Solo
Nike
Nike
MODjazkin
Nike
Level 53
God Stats
21W - 22L
1,535 SR
Queue Stats
220W - 204L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
WhoGotDaChronic
Kuzenbo
Level 21
God Stats
11W - 12L
1,492 SR
Queue Stats
131W - 109L
1,402 Elo+
Party 2
Medusa
Medusa
sosxcryonic
Medusa
Level 47
God Stats
5W - 1L
1,765 SR
Queue Stats
59W - 46L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 3 / 2
8,042
503
8,096
13,968
10,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Doub1e Damage
Charybdis
14
2 / 5 / 2
7,519
470
4,402
11,889
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 2
6,821
426
6,737
13,202
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
10
1 / 10 / 1
5,935
371
3,793
11,530
2,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Mxrphyst
Poseidon
16
6 / 3 / 1
9,598
600
8,336
8,976
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GGYella
Ix Chel
14
2 / 3 / 2
8,715
545
5,067
8,352
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Kingdanila
Serqet
16
12 / 3 / 2
9,715
607
13,243
11,438
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
16
1 / 1 / 2
9,275
580
6,213
12,425
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 1 / 12
8,458
529
5,480
12,385
11,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
15
9 / 3 / 2
9,985
624
12,911
11,890
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
11
Kills
25
25
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
3
2
0.67
L
Charybdis
Doub1e Damage
Charybdis
2
5
2
0.6
L
1
4
2
0.5
W
Ix Chel
GGYella
Ix Chel
2
3
2
1
W
Serqet
Kingdanila
Serqet
12
3
2
4.33
W
Nike
1
1
2
2
L
Hachiman
1
10
1
0.15
L
Poseidon
Mxrphyst
Poseidon
6
3
1
2.17
W
1
1
12
7
W
Medusa
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
42,914
59,565
Taken
56,490
29,151
Mitigated
30,211
8,342
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
8,096
1,836
0
2,665
13,968
10,399
0
941
11,913
791
45,678
L
Charybdis
Doub1e Damage
Charybdis
4,402
2,440
0
3,627
11,889
3,847
0
629
10,844
0
64,618
L
6,737
1,687
0
418
13,202
9,723
0
2,368
10,825
29,563
1,726
W
Ix Chel
GGYella
Ix Chel
5,067
981
545
2,740
8,352
2,966
837
3,238
5,114
55,623
1,237
W
Serqet
Kingdanila
Serqet
13,243
4,046
0
1,606
11,438
4,375
0
3,709
7,601
0
68,802
W
Nike
6,213
913
0
4,656
12,425
6,944
221
887
10,670
0
68,870
L
Hachiman
3,793
2,980
0
1,272
11,530
2,493
76
3,197
8,227
0
19,259
L
Poseidon
Mxrphyst
Poseidon
8,336
935
0
360
8,976
2,689
19
2,786
5,434
75,738
1,542
W
5,480
2,399
0
2,316
12,385
11,667
61
3,043
9,302
21,972
0
W
Medusa
12,911
4,809
0
3,700
11,890
4,259
402
4,381
7,509
0
76,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
46,148
411
Minions Killed
509
0
Camps Cleared
0
1,482,686
Distance Traveled
1,550,966
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,042
503
80
5
0
301,029
1
L
Charybdis
7,519
470
103
6
0
299,944
0
L
Ymir
6,821
426
44
3
0
281,628
0
W
Ix Chel
8,715
545
123
8
0
300,346
0
W
Serqet
9,715
607
97
6
0
361,049
0
W
Nike
9,275
580
160
10
0
278,180
0
L
Hachiman
5,935
371
33
2
0
278,153
0
L
Poseidon
9,598
600
151
9
0
321,932
0
W
Kuzenbo
8,458
529
35
2
0
328,225
4
W
Medusa
9,985
624
94
6
0
283,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role