Player Matchup

Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Jessaroni
Scylla
Level 127
God Stats
8W - 4L
1,816 SR
Queue Stats
152W - 155L
1,541 Elo+
Party 1
Mercury
Mercury
MemeLordMcGee97
Mercury
Level 145
God Stats
1W - 2L
1,068 SR
Queue Stats
330W - 337L
1,452 Elo+
Solo
Artemis
Artemis
Urbanjugglr3
Artemis
Level 133
God Stats
3W - 1L
1,611 SR
Queue Stats
47W - 52L
1,532 Elo+
Party 1
Nike
Nike
johnsysinns
Nike
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 169L
1,577 Elo+
Solo
Team Averages
Level 126
1,499 SR
1,520 Elo+

VS

Team Averages
Level 126
1,570 SR
1,526 Elo+
Chang'e
Chang'e
ChromoHomo
Chang'e
Level 125
God Stats
4W - 4L
1,509 SR
Queue Stats
263W - 206L
1,578 Elo+
Solo
Horus
Horus
GuadMorning
Horus
Level 132
God Stats
12W - 12L
1,744 SR
Queue Stats
565W - 511L
1,548 Elo+
Solo
Cthulhu
Cthulhu
NoodleMan4415
Cthulhu
Level 108
God Stats
0W - 2L
1,248 SR
Queue Stats
23W - 27L
1,460 Elo+
Solo
Izanami
Izanami
RoyaL x Scopzz
Izanami
Level 109
God Stats
1W - 1L
1,802 SR
Queue Stats
198W - 186L
1,537 Elo+
Party 2
Bakasura
Bakasura
toughluck55
Bakasura
Level 157
God Stats
9W - 7L
1,547 SR
Queue Stats
142W - 137L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
3 / 0 / 0
4,618
924
2,171
2,639
567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Scylla
Jessaroni
Scylla
6
0 / 2 / 0
3,577
715
208
2,225
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
1 / 0 / 0
3,342
668
1,230
3,913
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Urbanjugglr3
Artemis
6
1 / 0 / 2
3,524
705
2,812
1,807
431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
1 / 0 / 1
3,555
711
1,724
3,873
1,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChromoHomo
Chang'e
8
1 / 0 / 1
4,183
837
1,352
2,217
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 0
3,265
653
1,275
4,193
2,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
4
0 / 3 / 0
2,786
557
654
3,517
1,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
0 / 1 / 0
2,990
598
1,908
2,754
521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
toughluck55
Bakasura
5
1 / 1 / 0
3,493
699
393
3,338
978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
0
3
L
Chang'e
ChromoHomo
Chang'e
1
0
1
1.5
L
0
1
0
0
W
Scylla
Jessaroni
Scylla
0
2
0
0
W
1
0
0
1
L
Cthulhu
0
3
0
0
L
0
1
0
0
W
Artemis
Urbanjugglr3
Artemis
1
0
2
2
W
1
0
1
1.5
L
Bakasura
toughluck55
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,145
Damage
5,582
14,457
Taken
16,019
4,399
Mitigated
5,319
6,502
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,171
559
0
1,933
2,639
567
0
654
1,985
25,099
1,177
L
Chang'e
ChromoHomo
Chang'e
1,352
101
80
1,213
2,217
552
0
208
2,009
22,042
1,214
L
1,275
939
435
2,492
4,193
2,217
0
0
4,193
0
5,331
W
Scylla
Jessaroni
Scylla
208
128
0
625
2,225
450
0
906
1,199
15,576
0
W
1,230
518
0
1,250
3,913
1,117
0
216
3,657
0
10,016
L
Cthulhu
654
42
0
656
3,517
1,051
0
1,598
1,919
7,985
0
L
1,908
1,367
0
747
2,754
521
0
0
2,754
0
16,857
W
Artemis
Urbanjugglr3
Artemis
2,812
1,361
0
1,240
1,807
431
0
0
1,807
0
17,875
W
1,724
227
0
1,454
3,873
1,834
0
0
3,863
0
10,021
L
Bakasura
toughluck55
Bakasura
393
311
0
1,987
3,338
978
0
476
2,862
0
8,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,616
Gold Earned
16,717
154
Minions Killed
133
0
Camps Cleared
0
517,576
Distance Traveled
478,657
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,618
924
45
9
0
89,127
0
L
Chang'e
4,183
837
55
11
0
102,951
0
L
Horus
3,265
653
15
3
0
118,948
0
W
Scylla
3,577
715
44
9
0
98,683
0
W
Mercury
3,342
668
20
4
0
124,358
1
L
Cthulhu
2,786
557
9
2
0
58,489
0
L
Izanami
2,990
598
28
6
0
104,438
0
W
Artemis
3,524
705
38
8
0
86,463
0
W
Nike
3,555
711
7
1
0
118,945
0
L
Bakasura
3,493
699
26
5
0
93,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role