Player Matchup

Mulan
Mulan
Duetrochet
Mulan
Level 168
God Stats
84W - 48L
1,678 SR
Queue Stats
471W - 449L
1,528 Elo+
Party 3
Arachne
Arachne
Grillomatador12
Arachne
Level 128
God Stats
9W - 7L
1,501 SR
Queue Stats
232W - 220L
1,581 Elo+
Party 2
Bake Kujira
Bake Kujira
KitzuneeDn
Bake Kujira
Level 135
God Stats
12W - 4L
1,722 SR
Queue Stats
190W - 167L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
Salt Lord2146
Baron Samedi
Level 159
God Stats
14W - 10L
1,621 SR
Queue Stats
320W - 294L
1,470 Elo+
Party 3
Cernunnos
Cernunnos
Serendipitiful
Cernunnos
Level 164
God Stats
3W - 4L
1,449 SR
Queue Stats
172W - 161L
1,526 Elo+
Solo
Team Averages
Level 151
1,594 SR
1,537 Elo+

VS

Team Averages
Level 229
1,592 SR
1,541 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 464
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Cesareaeaea
Nu Wa
Level 164
God Stats
4W - 4L
1,687 SR
Queue Stats
284W - 267L
1,479 Elo+
Solo
Fenrir
Fenrir
Ragemania
Fenrir
Level 125
God Stats
4W - 2L
1,771 SR
Queue Stats
63W - 32L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 0 / 0
7,420
675
7,242
9,012
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 3
6,380
580
3,139
9,091
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bake Kujira
KitzuneeDn
Bake Kujira
11
4 / 3 / 2
6,773
616
4,731
11,936
8,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Baron Samedi
Salt Lord2146
Baron Samedi
12
0 / 1 / 4
6,409
583
2,051
3,963
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Serendipitiful
Cernunnos
13
2 / 0 / 3
7,377
671
7,955
8,922
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 1 / 2
6,002
546
3,553
6,322
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
11
0 / 2 / 0
5,977
543
4,119
9,388
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
10
1 / 2 / 1
5,909
537
4,632
7,935
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 1
6,671
606
4,994
2,988
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Ragemania
Fenrir
9
1 / 5 / 1
5,285
480
3,561
9,307
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
4
4
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
2
2
L
Neith
 
Neith
0
2
0
0
L
Izanami
 
Izanami
1
2
1
0.75
L
1
2
1
0.75
W
Mulan
2
0
0
2
W
4
0
3
5.5
W
Bake Kujira
KitzuneeDn
Bake Kujira
4
3
2
1.67
L
Fenrir
Ragemania
Fenrir
1
5
1
0.3
W
Baron Samedi
Salt Lord2146
Baron Samedi
0
1
4
2
W
Cernunnos
Serendipitiful
Cernunnos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
20,859
42,924
Taken
35,940
20,338
Mitigated
10,905
15,672
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,553
1,294
0
3,064
6,322
2,062
0
1,181
5,109
39,412
843
L
Neith
 
Neith
4,119
500
0
3,220
9,388
2,462
0
0
9,388
0
41,019
L
Izanami
 
Izanami
4,632
3,302
0
2,422
7,935
1,929
0
1,969
5,940
0
39,477
L
4,994
588
0
180
2,988
828
0
1,228
1,690
49,401
631
W
Mulan
7,242
285
0
3,938
9,012
4,604
0
625
8,317
0
54,075
W
3,139
1,712
0
3,369
9,091
2,892
4
2,278
6,708
0
36,194
W
Bake Kujira
KitzuneeDn
Bake Kujira
4,731
2,410
0
1,283
11,936
8,640
0
2,827
9,026
28,227
1,114
L
Fenrir
Ragemania
Fenrir
3,561
623
0
1,163
9,307
3,624
0
2,142
7,101
0
20,401
W
Baron Samedi
Salt Lord2146
Baron Samedi
2,051
179
319
1,262
3,963
1,542
0
1,679
2,130
42,440
0
W
Cernunnos
Serendipitiful
Cernunnos
7,955
2,896
0
5,501
8,922
2,660
467
520
8,332
0
63,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
29,844
423
Minions Killed
391
0
Camps Cleared
0
1,191,890
Distance Traveled
1,131,211
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,002
546
90
8
0
233,253
0
L
Neith
5,977
543
84
8
0
200,913
3
L
Izanami
5,909
537
76
7
0
228,340
3
L
Nu Wa
6,671
606
108
10
0
229,426
0
W
Mulan
7,420
675
102
9
0
221,562
1
W
Arachne
6,380
580
64
6
0
278,500
0
W
Bake Kujira
6,773
616
58
5
0
249,007
0
L
Fenrir
5,285
480
33
3
0
239,279
0
W
Baron Samedi
6,409
583
91
8
0
231,335
0
W
Cernunnos
7,377
671
108
10
0
211,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role