Player Matchup

Ares
Ares
OlivandersWandz
Ares
Level 127
God Stats
12W - 14L
1,568 SR
Queue Stats
95W - 124L
1,428 Elo+
Solo
Thanatos
Thanatos
The Stivi Swang
Thanatos
Level 146
God Stats
18W - 27L
1,451 SR
Queue Stats
24W - 41L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
WindFoxAlu
Sun Wukong
Level 155
God Stats
1W - 1L
1,727 SR
Queue Stats
191W - 201L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
oDiqzi
Heimdallr
Level 128
God Stats
6W - 5L
1,605 SR
Queue Stats
88W - 81L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
swagdaddysimpboi
Morgan Le Fay
Level 159
God Stats
12W - 12L
1,485 SR
Queue Stats
218W - 227L
1,450 Elo+
Party 2
Team Averages
Level 143
1,567 SR
1,433 Elo+

VS

Team Averages
Level 129
1,503 SR
1,425 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GABYYYY-_-2016
Neith
Level 106
God Stats
2W - 0L
1,722 SR
Queue Stats
80W - 80L
1,413 Elo+
Party 1
Susano
Susano
Shisui_UchihaMS-
Susano
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 44L
1,359 Elo+
Party 1
Bacchus
Bacchus
mikejones04
Bacchus
Level 129
God Stats
2W - 5L
1,292 SR
Queue Stats
38W - 40L
1,501 Elo+
Solo
Olorun
Olorun
u-Smokyy
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,884
349
1,192
3,678
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
10
4 / 7 / 1
6,481
463
4,747
11,837
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
WindFoxAlu
Sun Wukong
12
1 / 1 / 0
6,953
497
7,842
11,573
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
oDiqzi
Heimdallr
13
2 / 6 / 2
7,821
559
8,414
11,608
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
swagdaddysimpboi
Morgan Le Fay
14
5 / 2 / 1
8,222
587
7,611
6,506
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 1 / 1
8,448
603
6,089
10,214
9,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 3 / 3
8,318
594
4,527
9,685
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 6
7,358
526
4,946
10,235
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
mikejones04
Bacchus
13
7 / 1 / 6
8,916
637
8,604
16,402
16,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
u-Smokyy
Olorun
13
3 / 4 / 2
7,856
561
4,119
8,099
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
12
Kills
17
17
Deaths
12
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
1
1.5
W
5
3
3
2.17
L
0
1
0
0
W
1
3
6
1.33
L
Thanatos
4
7
1
0.64
L
Sun Wukong
WindFoxAlu
Sun Wukong
1
1
0
1
W
Bacchus
mikejones04
Bacchus
7
1
6
10
L
Heimdallr
oDiqzi
Heimdallr
2
6
2
0.5
L
Morgan Le Fay
swagdaddysimpboi
Morgan Le Fay
5
2
1
2.75
W
Olorun
u-Smokyy
Olorun
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
28,285
45,202
Taken
54,635
20,193
Mitigated
34,604
12,030
Healing
20,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,089
1,596
0
4,594
10,214
9,016
0
0
10,214
56,513
1,857
W
4,527
1,112
0
3,270
9,685
3,102
1,085
408
9,277
0
51,068
L
1,192
225
0
1,523
3,678
1,522
0
665
3,013
9,155
0
W
4,946
898
0
4,202
10,235
3,290
0
1,847
8,388
0
49,372
L
Thanatos
4,747
1,132
0
4,192
11,837
4,214
150
3,218
8,527
0
27,997
L
Sun Wukong
WindFoxAlu
Sun Wukong
7,842
1,527
0
2,852
11,573
7,971
0
5,424
5,535
0
50,919
W
Bacchus
mikejones04
Bacchus
8,604
2,047
0
5,367
16,402
16,381
0
1,568
14,834
32,113
0
L
Heimdallr
oDiqzi
Heimdallr
8,414
2,557
0
2,784
11,608
4,179
326
4,711
6,897
0
51,124
L
Morgan Le Fay
swagdaddysimpboi
Morgan Le Fay
7,611
923
0
679
6,506
2,307
105
3,718
2,788
50,590
1,248
W
Olorun
u-Smokyy
Olorun
4,119
1,756
450
2,788
8,099
2,815
0
4,611
3,488
46,439
7,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
40,896
315
Minions Killed
403
0
Camps Cleared
0
1,094,392
Distance Traveled
1,462,869
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,448
603
116
8
0
260,579
0
W
Neith
8,318
594
96
7
0
328,579
0
L
Ares
4,884
349
7
1
0
76,759
1
W
Susano
7,358
526
81
6
0
302,242
1
L
Thanatos
6,481
463
45
3
0
250,365
3
L
Sun Wukong
6,953
497
89
6
0
261,479
0
W
Bacchus
8,916
637
23
2
0
348,993
4
L
Heimdallr
7,821
559
85
6
0
257,125
2
L
Morgan Le Fay
8,222
587
89
6
0
248,664
4
W
Olorun
7,856
561
87
6
0
222,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role