Player Matchup

Baba Yaga
Baba Yaga
BattleHardened
Baba Yaga
Level 100
God Stats
2W - 0L
1,654 SR
Queue Stats
16W - 21L
1,300 Elo+
Party 1
Anhur
Anhur
BigBoyZapper
Anhur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,422 Elo+
Solo
Ravana
Ravana
MrBigBallz331
Ravana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,689 Elo+
Solo
Nu Wa
Nu Wa
x23xLegendary
Nu Wa
Level 120
God Stats
2W - 0L
1,674 SR
Queue Stats
27W - 29L
1,366 Elo+
Party 1
Sobek
Sobek
xDiedxxRichx
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,362 Elo+
Party 1
Team Averages
Level 83
1,566 SR
1,428 Elo+

VS

Team Averages
Level 72
1,491 SR
1,443 Elo+
Mercury
Mercury
B1G P0PP4 T
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,298 Elo+
Solo
Zeus
Zeus
DeadlierGinger
Zeus
Level 119
God Stats
1W - 1L
1,319 SR
Queue Stats
182W - 183L
1,417 Elo+
Party 2
Arachne
Arachne
SKYGR3Y
Arachne
Level 95
God Stats
7W - 5L
1,648 SR
Queue Stats
191W - 177L
1,466 Elo+
Solo
Charybdis
Charybdis
SoloAlbatraoz
Charybdis
Level 55
God Stats
8W - 11L
1,490 SR
Queue Stats
308W - 321L
1,425 Elo+
Party 2
Bacchus
Bacchus
WitchOfRats
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BattleHardened
Baba Yaga
18
7 / 2 / 13
10,982
915
15,502
7,022
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 5 / 20
10,749
896
16,019
11,379
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 3 / 13
10,164
847
3,966
8,237
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
7 / 4 / 19
11,287
941
18,910
9,093
3,850
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
3 / 5 / 10
9,628
802
4,429
13,648
14,374
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B1G P0PP4 T
Mercury
13
0 / 8 / 7
7,785
649
4,321
13,224
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 6 / 5
10,139
845
10,842
12,740
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SKYGR3Y
Arachne
15
5 / 6 / 6
9,747
812
8,802
13,144
7,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Charybdis
SoloAlbatraoz
Charybdis
16
4 / 5 / 6
9,670
806
10,360
11,433
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
WitchOfRats
Bacchus
13
1 / 4 / 10
8,168
681
4,153
14,601
9,384
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
52
29
Kills
18
19
Deaths
29
75
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
B1G P0PP4 T
Mercury
0
8
7
0.44
W
Baba Yaga
BattleHardened
Baba Yaga
7
2
13
6.75
W
6
5
20
3.2
L
8
6
5
1.75
W
6
3
13
4.17
L
Arachne
SKYGR3Y
Arachne
5
6
6
1.33
L
Charybdis
SoloAlbatraoz
Charybdis
4
5
6
1.4
L
Bacchus
WitchOfRats
Bacchus
1
4
10
1.5
W
7
4
19
4.13
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,826
Damage
38,478
49,379
Taken
65,142
30,706
Mitigated
26,243
11,086
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B1G P0PP4 T
Mercury
4,321
1,331
268
1,835
13,224
3,247
0
7,686
5,538
0
10,884
W
Baba Yaga
BattleHardened
Baba Yaga
15,502
891
671
2,000
7,022
3,484
1,548
2,670
4,352
40,706
0
W
16,019
9,487
840
1,489
11,379
5,048
3,012
3,085
8,294
0
29,737
L
10,842
1,772
838
1,519
12,740
3,157
0
9,094
3,646
23,311
559
W
3,966
368
763
1,409
8,237
3,950
58
2,436
5,801
0
12,629
L
Arachne
SKYGR3Y
Arachne
8,802
6,220
435
2,474
13,144
7,594
0
7,741
5,403
0
12,088
L
Charybdis
SoloAlbatraoz
Charybdis
10,360
2,550
471
2,200
11,433
2,861
480
6,806
4,627
0
39,213
L
Bacchus
WitchOfRats
Bacchus
4,153
470
752
4,194
14,601
9,384
256
7,061
7,540
9,547
0
W
18,910
3,341
1,292
1,276
9,093
3,850
1,898
3,343
5,750
37,863
787
W
4,429
560
171
1,175
13,648
14,374
184
3,377
10,271
12,305
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,810
Gold Earned
45,509
156
Minions Killed
111
0
Camps Cleared
0
1,140,339
Distance Traveled
963,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,785
649
12
1
0
193,214
0
W
Baba Yaga
10,982
915
47
4
0
244,051
0
W
Anhur
10,749
896
33
3
0
212,776
0
L
Zeus
10,139
845
32
3
0
181,046
0
W
Ravana
10,164
847
21
2
0
233,612
0
L
Arachne
9,747
812
5
0
0
183,600
0
L
Charybdis
9,670
806
54
5
0
207,013
0
L
Bacchus
8,168
681
8
1
0
198,794
0
W
Nu Wa
11,287
941
39
3
0
236,649
0
W
Sobek
9,628
802
16
1
0
213,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role