Player Matchup

Raijin
Raijin
 
Raijin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KaMiKaZe_VaiPeR_
Kali
Level 128
God Stats
9W - 8L
1,527 SR
Queue Stats
201W - 211L
1,427 Elo+
Party 2
Cupid
Cupid
Kytinha
Cupid
Level 85
God Stats
1W - 0L
1,293 SR
Queue Stats
43W - 10L
1,836 Elo+
Party 3
Loki
Loki
SeuCarlos
Loki
Level 107
God Stats
5W - 1L
1,987 SR
Queue Stats
53W - 30L
1,525 Elo+
Party 3
Ares
Ares
uFlanker_
Ares
Level 109
God Stats
6W - 5L
1,450 SR
Queue Stats
134W - 129L
1,480 Elo+
Party 2
Team Averages
Level 113
1,551 SR
1,554 Elo+

VS

Team Averages
Level 125
1,504 SR
1,444 Elo+
Terra
Terra
FarsF
Terra
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 295L
1,466 Elo+
Party 1
Zeus
Zeus
KomiAckerman
Zeus
Level 148
God Stats
6W - 3L
1,949 SR
Queue Stats
307W - 281L
1,518 Elo+
Party 1
Chaac
Chaac
Toxic Legion491
Chaac
Level 140
God Stats
1W - 3L
1,205 SR
Queue Stats
276W - 269L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
URD Bully
Erlang Shen
Level 158
God Stats
7W - 3L
1,660 SR
Queue Stats
375W - 359L
1,533 Elo+
Party 1
Neith
Neith
Vvirus18
Neith
Level 33
God Stats
1W - 11L
1,208 SR
Queue Stats
8W - 31L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
10 / 1 / 4
9,826
655
11,477
11,159
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 8
8,216
548
3,997
12,368
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Kytinha
Cupid
16
6 / 2 / 5
8,960
597
14,419
9,083
3,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
15
4 / 3 / 6
8,838
589
11,261
11,646
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
13
2 / 3 / 7
7,703
514
3,745
10,959
8,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FarsF
Terra
14
2 / 6 / 0
8,504
567
7,127
14,195
12,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
4 / 4 / 0
8,726
582
9,026
8,550
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 4
7,333
489
8,577
13,831
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Erlang Shen
URD Bully
Erlang Shen
11
0 / 7 / 3
6,374
425
4,942
12,968
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Neith
Vvirus18
Neith
12
1 / 7 / 3
7,478
499
7,388
13,024
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
26
Kills
11
11
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
1
4
12
L
Terra
FarsF
Terra
2
6
0
0.33
W
4
2
8
4
L
4
4
0
1
W
Cupid
Kytinha
Cupid
6
2
5
4.25
W
Loki
4
3
6
2.33
L
4
2
4
3
L
Erlang Shen
URD Bully
Erlang Shen
0
7
3
0.21
L
Neith
Vvirus18
Neith
1
7
3
0.36
W
Ares
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
37,060
55,215
Taken
62,568
23,912
Mitigated
37,860
16,227
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,477
891
0
2,581
11,159
3,690
446
4,102
6,983
68,878
721
L
Terra
FarsF
Terra
7,127
994
0
3,574
14,195
12,802
0
254
13,941
46,626
2,418
W
3,997
2,001
0
4,356
12,368
4,569
0
2,782
9,474
0
51,996
L
9,026
1,163
0
489
8,550
2,289
0
5,764
2,786
64,165
1,222
W
Cupid
Kytinha
Cupid
14,419
10,910
0
5,203
9,083
3,619
0
0
8,857
0
82,137
W
Loki
11,261
3,150
0
1,181
11,646
3,808
0
6,405
4,543
0
58,417
L
8,577
2,086
0
3,026
13,831
13,115
0
2,637
11,194
0
29,464
L
Erlang Shen
URD Bully
Erlang Shen
4,942
1,734
0
3,144
12,968
5,514
0
3,537
9,431
0
41,530
L
Neith
Vvirus18
Neith
7,388
4,058
0
2,840
13,024
4,140
0
2,998
10,026
0
48,271
W
Ares
3,745
412
0
2,906
10,959
8,226
279
1,722
8,953
16,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,543
Gold Earned
38,415
458
Minions Killed
411
0
Camps Cleared
0
1,513,864
Distance Traveled
1,448,421
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,826
655
130
9
0
276,283
0
L
Terra
8,504
567
104
7
0
283,252
2
W
Kali
8,216
548
81
5
0
322,029
0
L
Zeus
8,726
582
123
8
0
300,498
1
W
Cupid
8,960
597
127
8
0
289,126
0
W
Loki
8,838
589
103
7
0
334,527
0
L
Chaac
7,333
489
45
3
0
293,414
2
L
Erlang Shen
6,374
425
59
4
0
327,613
0
L
Neith
7,478
499
80
5
0
243,644
0
W
Ares
7,703
514
17
1
0
291,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role