Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
SWFugash
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,538 Elo+
Party 2
Ymir
Ymir
Ulquiorra217
Ymir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,525 Elo+
Party 3
Discordia
Discordia
gwenwayr
Discordia
Level 106
God Stats
6W - 4L
1,580 SR
Queue Stats
13W - 14L
1,455 Elo+
Party 3
Rama
Rama
xchaoticsxx
Rama
Level 157
God Stats
12W - 12L
1,575 SR
Queue Stats
115W - 109L
1,475 Elo+
Party 3
Team Averages
Level 140
1,531 SR
1,499 Elo+

VS

Team Averages
Level 114
1,539 SR
1,442 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Eaglekai13
Charybdis
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 122L
1,495 Elo+
Party 1
Maman Brigitte
Maman Brigitte
LastRicks
Maman Brigitte
Level 159
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 21L
1,357 Elo+
Party 4
Chang'e
Chang'e
cake223vengeful
Chang'e
Level 109
God Stats
2W - 1L
1,770 SR
Queue Stats
92W - 95L
1,463 Elo+
Solo
Artio
Artio
evilmrwolfy
Artio
Level 129
God Stats
0W - 2L
1,214 SR
Queue Stats
14W - 18L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 1 / 0
4,880
813
2,894
4,890
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

He Bo
SWFugash
He Bo
8
0 / 0 / 0
3,934
656
1,485
2,682
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

6
0 / 1 / 0
4,094
682
480
3,863
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
gwenwayr
Discordia
8
0 / 3 / 2
4,278
713
2,271
3,299
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,681
614
1,181
2,416
539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 0 / 0
4,840
807
1,143
3,194
1,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Eaglekai13
Charybdis
7
0 / 1 / 2
3,670
612
3,195
3,462
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
LastRicks
Maman Brigitte
8
3 / 0 / 0
4,324
721
1,105
3,914
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 0
4,608
768
2,525
5,226
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

1
0 / 0 / 0
1,254
209
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
6
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
0
3
L
Hercules
 
Hercules
0
0
0
0
L
Charybdis
Eaglekai13
Charybdis
0
1
2
1
L
Maman Brigitte
LastRicks
Maman Brigitte
3
0
0
3
W
He Bo
SWFugash
He Bo
0
0
0
0
W
0
1
0
0
L
2
2
0
1
L
0
0
0
0
W
Discordia
gwenwayr
Discordia
0
3
2
0.33
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,311
Damage
7,968
17,150
Taken
15,796
5,271
Mitigated
4,527
4,447
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,894
1,038
0
622
4,890
1,800
0
610
4,248
0
31,140
L
Hercules
 
Hercules
1,143
440
0
1,400
3,194
1,475
0
1,485
1,709
0
30,399
L
Charybdis
Eaglekai13
Charybdis
3,195
1,713
0
1,693
3,462
809
0
188
3,274
0
18,228
L
Maman Brigitte
LastRicks
Maman Brigitte
1,105
216
0
2,199
3,914
926
0
292
3,622
13,059
0
W
He Bo
SWFugash
He Bo
1,485
38
0
1,581
2,682
516
0
125
2,459
20,744
0
W
480
0
128
1,320
3,863
1,658
0
487
3,376
9,002
0
L
2,525
271
0
1,651
5,226
1,317
0
1,889
2,955
20,190
971
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
gwenwayr
Discordia
2,271
98
0
0
3,299
758
0
1,914
1,169
19,842
0
W
1,181
1,103
0
796
2,416
539
0
338
2,078
0
20,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,867
Gold Earned
18,696
202
Minions Killed
164
0
Camps Cleared
0
724,990
Distance Traveled
533,660
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,880
813
55
9
0
172,368
0
L
Hercules
4,840
807
64
11
0
145,045
2
L
Charybdis
3,670
612
21
4
0
126,149
0
L
Maman Brigitte
4,324
721
32
5
0
127,878
0
W
He Bo
3,934
656
46
8
0
142,308
0
W
Ymir
4,094
682
13
2
0
148,658
0
L
Chang'e
4,608
768
47
8
0
134,588
0
L
Artio
1,254
209
0
0
0
0
0
W
Discordia
4,278
713
41
7
0
129,531
0
W
Rama
3,681
614
47
8
0
132,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role