Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Cipher21451
Jormungandr
Level 102
God Stats
3W - 6L
1,547 SR
Queue Stats
479W - 497L
1,533 Elo+
Party 2
Da Ji
Da Ji
Jackofhearts137
Da Ji
Level 96
God Stats
74W - 51L
1,642 SR
Queue Stats
583W - 524L
1,533 Elo+
Party 2
King Arthur
King Arthur
OGxSamurai
King Arthur
Level 104
God Stats
0W - 2L
1,349 SR
Queue Stats
174W - 164L
1,525 Elo+
Party 2
Thoth
Thoth
Zoic IceKing
Thoth
Level 106
God Stats
23W - 21L
1,544 SR
Queue Stats
341W - 324L
1,535 Elo+
Solo
Team Averages
Level 95
1,517 SR
1,525 Elo+

VS

Team Averages
Level 83
1,433 SR
1,536 Elo+
Anubis
Anubis
 
Anubis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gongshow9
Anhur
Level 59
God Stats
32W - 24L
1,484 SR
Queue Stats
153W - 108L
1,552 Elo+
Party 1
Athena
Athena
KilaDrank
Athena
Level 112
God Stats
2W - 5L
1,313 SR
Queue Stats
162W - 152L
1,614 Elo+
Party 1
Erlang Shen
Erlang Shen
Seb99
Erlang Shen
Level 121
God Stats
1W - 3L
1,195 SR
Queue Stats
91W - 88L
1,517 Elo+
Solo
Surtr
Surtr
XxSwamboxX
Surtr
Level 50
God Stats
6W - 2L
1,672 SR
Queue Stats
93W - 88L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 4 / 0
5,047
505
2,975
6,941
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Cipher21451
Jormungandr
9
1 / 3 / 2
5,202
520
5,066
7,873
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 0
6,020
602
4,595
8,560
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
OGxSamurai
King Arthur
9
2 / 7 / 0
5,602
560
3,825
10,267
7,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 1 / 2
6,090
609
5,433
4,280
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 0
6,497
650
2,937
6,820
2,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Gongshow9
Anhur
12
5 / 1 / 2
6,876
688
8,272
6,111
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
KilaDrank
Athena
12
5 / 0 / 3
7,156
716
4,318
10,199
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Seb99
Erlang Shen
10
1 / 0 / 2
5,662
566
3,053
8,069
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
12
5 / 3 / 3
7,503
750
7,967
9,404
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
18
18
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
W
Anubis
 
Anubis
2
3
0
0.67
L
Jormungandr
Cipher21451
Jormungandr
1
3
2
0.67
W
Anhur
Gongshow9
Anhur
5
1
2
6
L
3
3
0
1
W
Athena
KilaDrank
Athena
5
0
3
6.5
L
King Arthur
OGxSamurai
King Arthur
2
7
0
0.29
W
Erlang Shen
Seb99
Erlang Shen
1
0
2
2
W
Surtr
5
3
3
2.17
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
26,547
37,921
Taken
40,603
16,003
Mitigated
22,774
7,402
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,975
2,277
0
1,434
6,941
1,035
0
1,598
5,343
0
22,876
W
Anubis
 
Anubis
2,937
435
0
3,200
6,820
2,255
352
4,205
2,615
49,570
0
L
Jormungandr
Cipher21451
Jormungandr
5,066
2,252
0
1,259
7,873
3,825
0
1,279
6,552
19,997
4,904
W
Anhur
Gongshow9
Anhur
8,272
4,812
0
3,776
6,111
1,965
465
1,802
4,309
0
58,120
L
4,595
917
0
2,892
8,560
2,352
0
2,054
6,383
0
33,036
W
Athena
KilaDrank
Athena
4,318
911
0
3,348
10,199
7,873
40
1,923
8,276
15,135
0
L
King Arthur
OGxSamurai
King Arthur
3,825
1,119
0
500
10,267
7,723
0
1,009
8,661
0
31,647
W
Erlang Shen
Seb99
Erlang Shen
3,053
1,134
0
1,935
8,069
3,569
0
1,710
6,359
0
32,327
W
Surtr
7,967
3,104
0
3,217
9,404
7,112
154
247
9,157
1,435
45,513
L
5,433
555
0
1,317
4,280
1,068
0
1,919
2,361
40,695
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
33,694
299
Minions Killed
354
0
Camps Cleared
0
1,089,162
Distance Traveled
1,075,194
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,047
505
41
4
0
201,322
2
W
Anubis
6,497
650
95
10
0
181,258
2
L
Jormungandr
5,202
520
40
4
0
203,564
0
W
Anhur
6,876
688
104
10
0
198,492
1
L
Da Ji
6,020
602
66
7
0
243,566
0
W
Athena
7,156
716
26
3
0
238,643
2
L
King Arthur
5,602
560
58
6
0
207,226
0
W
Erlang Shen
5,662
566
51
5
0
273,749
0
W
Surtr
7,503
750
78
8
0
183,052
0
L
Thoth
6,090
609
94
9
0
233,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role