Player Matchup

Achilles
Achilles
BigKamalaGuy
Achilles
Level 4
God Stats
3W - 3L
1,761 SR
Queue Stats
32W - 20L
1,734 Elo+
Party 1
Arachne
Arachne
BigTrumpGuy
Arachne
Level 6
God Stats
8W - 3L
1,872 SR
Queue Stats
22W - 10L
1,773 Elo+
Party 1
Odin
Odin
Masty394
Odin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
MrWindyCS
Kuzenbo
Level 155
God Stats
6W - 4L
1,762 SR
Queue Stats
215W - 197L
1,620 Elo+
Party 1
Sol
Sol
WitcherFromRivia
Sol
Level 157
God Stats
9W - 6L
1,639 SR
Queue Stats
249W - 231L
1,532 Elo+
Party 1
Team Averages
Level 71
1,707 SR
1,631 Elo+

VS

Team Averages
Level 66
1,516 SR
1,392 Elo+
Bacchus
Bacchus
AIIDayJay
Bacchus
Level 102
God Stats
133W - 152L
1,475 SR
Queue Stats
134W - 162L
1,411 Elo+
Party 2
Chaac
Chaac
ExuberantKoala
Chaac
Level 4
God Stats
3W - 5L
1,714 SR
Queue Stats
5W - 15L
1,385 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nesfratu
Morgan Le Fay
Level 28
God Stats
24W - 44L
1,326 SR
Queue Stats
52W - 77L
1,369 Elo+
Party 2
Anhur
Anhur
Small Perch
Anhur
Level 76
God Stats
1W - 3L
1,497 SR
Queue Stats
160W - 182L
1,361 Elo+
Party 2
Ne Zha
Ne Zha
WalIeye
Ne Zha
Level 120
God Stats
4W - 6L
1,567 SR
Queue Stats
296W - 339L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigKamalaGuy
Achilles
12
3 / 0 / 1
7,361
736
3,192
7,022
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
BigTrumpGuy
Arachne
13
4 / 0 / 0
7,095
710
3,976
8,518
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
9
2 / 1 / 1
5,690
569
2,789
6,005
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
MrWindyCS
Kuzenbo
9
5 / 0 / 5
5,945
595
6,032
6,621
5,797
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
7 / 1 / 5
6,833
683
9,932
7,990
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIIDayJay
Bacchus
7
0 / 5 / 1
4,554
455
3,812
10,566
9,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,207
421
3,225
5,037
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Nesfratu
Morgan Le Fay
9
1 / 5 / 0
4,946
495
5,348
6,643
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
4,600
460
2,220
7,980
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
WalIeye
Ne Zha
8
0 / 2 / 0
4,482
448
2,748
7,535
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
21
Kills
2
2
Deaths
21
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AIIDayJay
Bacchus
0
5
1
0.1
W
Achilles
BigKamalaGuy
Achilles
3
0
1
3.5
W
Arachne
BigTrumpGuy
Arachne
4
0
0
4
L
0
3
0
0
W
Odin
2
1
1
2.5
W
Kuzenbo
MrWindyCS
Kuzenbo
5
0
5
7.5
L
Morgan Le Fay
Nesfratu
Morgan Le Fay
1
5
0
0.2
L
1
6
0
0.17
L
Ne Zha
WalIeye
Ne Zha
0
2
0
0
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
17,353
36,156
Taken
37,761
19,707
Mitigated
17,790
15,568
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AIIDayJay
Bacchus
3,812
753
0
2,201
10,566
9,088
0
7,282
3,284
13,145
0
W
Achilles
BigKamalaGuy
Achilles
3,192
1,269
0
2,708
7,022
4,098
0
0
7,022
0
51,175
W
Arachne
BigTrumpGuy
Arachne
3,976
2,730
0
5,281
8,518
3,479
0
794
7,724
0
58,857
L
3,225
590
0
809
5,037
1,795
0
0
5,037
0
21,357
W
Odin
2,789
375
0
537
6,005
4,306
66
2,887
3,118
0
23,411
W
Kuzenbo
MrWindyCS
Kuzenbo
6,032
2,333
0
1,276
6,621
5,797
29
1,256
5,365
19,335
0
L
Morgan Le Fay
Nesfratu
Morgan Le Fay
5,348
357
0
586
6,643
1,991
0
1,386
4,954
24,816
943
L
2,220
1,148
0
1,394
7,980
2,328
0
6,290
1,690
0
15,039
L
Ne Zha
WalIeye
Ne Zha
2,748
801
0
1,161
7,535
2,588
0
1,006
6,500
0
37,147
W
9,932
4,987
0
5,766
7,990
2,027
360
3,936
4,054
46,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
22,789
340
Minions Killed
185
0
Camps Cleared
0
1,010,684
Distance Traveled
1,012,328
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,554
455
14
1
0
207,314
0
W
Achilles
7,361
736
100
10
0
164,709
0
W
Arachne
7,095
710
112
11
0
235,190
0
L
Chaac
4,207
421
34
3
0
189,730
0
W
Odin
5,690
569
34
3
0
208,869
1
W
Kuzenbo
5,945
595
28
3
0
206,131
0
L
Morgan Le Fay
4,946
495
43
4
0
187,503
0
L
Anhur
4,600
460
30
3
0
183,818
0
L
Ne Zha
4,482
448
64
6
0
243,963
0
W
Sol
6,833
683
66
7
0
195,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role