Player Matchup

Fenrir
Fenrir
Cubeboot
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,628 Elo+
Party 1
Chaac
Chaac
RamericaBalls
Chaac
Level 158
God Stats
3W - 2L
1,615 SR
Queue Stats
140W - 126L
1,574 Elo+
Party 1
Poseidon
Poseidon
SasukeUchigger
Poseidon
Level 144
God Stats
2W - 0L
1,709 SR
Queue Stats
60W - 41L
1,605 Elo+
Party 1
Bacchus
Bacchus
angel007lopez
Bacchus
Level 156
God Stats
42W - 25L
1,641 SR
Queue Stats
155W - 147L
1,441 Elo+
Party 2
Neith
Neith
xkikoprx
Neith
Level 142
God Stats
26W - 15L
1,557 SR
Queue Stats
185W - 174L
1,456 Elo+
Party 2
Team Averages
Level 141
1,604 SR
1,541 Elo+

VS

Team Averages
Level 143
1,467 SR
1,514 Elo+
Ares
Ares
AColdSoul
Ares
Level 126
God Stats
0W - 2L
1,269 SR
Queue Stats
90W - 87L
1,514 Elo+
Solo
Thanatos
Thanatos
EthernaChaos
Thanatos
Level 159
God Stats
12W - 9L
1,635 SR
Queue Stats
125W - 111L
1,495 Elo+
Solo
Raijin
Raijin
Force-Jdot
Raijin
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,532 Elo+
Party 3
King Arthur
King Arthur
JSwindle007
King Arthur
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 69L
1,511 Elo+
Party 3
Izanami
Izanami
KimBudge
Izanami
Level 151
God Stats
4W - 5L
1,432 SR
Queue Stats
165W - 132L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cubeboot
Fenrir
14
6 / 2 / 5
8,228
588
5,653
12,809
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 3
8,021
573
10,072
14,184
12,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
14
5 / 1 / 2
8,324
595
9,610
8,078
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
12
2 / 1 / 6
6,517
466
7,147
11,293
9,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
xkikoprx
Neith
14
3 / 2 / 3
7,950
568
5,587
7,745
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 5 / 1
6,224
445
4,854
13,307
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
EthernaChaos
Thanatos
13
3 / 6 / 1
6,951
497
5,825
12,148
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
Force-Jdot
Raijin
13
1 / 2 / 1
7,198
514
2,687
6,980
2,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
JSwindle007
King Arthur
13
0 / 2 / 2
7,301
522
12,425
17,468
15,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
KimBudge
Izanami
14
2 / 2 / 1
7,920
566
5,884
8,458
3,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
7
7
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
1
0.3
W
Fenrir
Cubeboot
Fenrir
6
2
5
4.25
L
Thanatos
EthernaChaos
Thanatos
3
6
1
0.58
L
Raijin
Force-Jdot
Raijin
1
2
1
0.75
L
King Arthur
JSwindle007
King Arthur
0
2
2
0.5
L
Izanami
KimBudge
Izanami
2
2
1
1.25
W
1
1
3
2.5
W
Poseidon
5
1
2
6
W
Bacchus
2
1
6
5
W
Neith
xkikoprx
Neith
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,069
Damage
31,675
54,109
Taken
58,361
31,360
Mitigated
34,026
23,012
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,854
650
57
2,913
13,307
9,592
0
5,837
6,834
19,491
0
W
Fenrir
Cubeboot
Fenrir
5,653
1,228
0
4,981
12,809
4,708
0
213
12,596
0
49,042
L
Thanatos
EthernaChaos
Thanatos
5,825
1,003
0
8,200
12,148
4,172
0
2,810
9,250
0
53,897
L
Raijin
Force-Jdot
Raijin
2,687
135
0
1,580
6,980
2,239
0
2,505
4,423
52,354
1,346
L
King Arthur
JSwindle007
King Arthur
12,425
1,167
0
4,685
17,468
15,002
0
1,212
16,138
1,046
61,896
L
Izanami
KimBudge
Izanami
5,884
4,613
0
2,496
8,458
3,021
0
2,687
5,443
0
73,467
W
10,072
1,979
0
5,709
14,184
12,745
0
232
13,952
0
62,544
W
Poseidon
9,610
2,159
0
2,883
8,078
2,312
617
3,347
4,731
63,311
0
W
Bacchus
7,147
1,071
0
4,571
11,293
9,515
0
2,995
8,298
19,058
1,508
W
Neith
xkikoprx
Neith
5,587
1,656
124
4,744
7,745
2,080
550
1,185
6,560
0
56,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,040
Gold Earned
35,594
426
Minions Killed
447
0
Camps Cleared
0
1,393,902
Distance Traveled
1,343,338
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,224
445
31
2
0
253,975
6
W
Fenrir
8,228
588
90
6
0
321,053
2
L
Thanatos
6,951
497
85
6
0
297,248
0
L
Raijin
7,198
514
98
7
0
260,338
0
L
King Arthur
7,301
522
102
7
0
269,744
0
L
Izanami
7,920
566
131
9
0
262,033
2
W
Chaac
8,021
573
111
8
0
245,926
0
W
Poseidon
8,324
595
102
7
0
299,984
3
W
Bacchus
6,517
466
37
3
0
296,974
8
W
Neith
7,950
568
86
6
0
229,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role