Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ButterMılk
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,770 Elo+
Party 1
Hun Batz
Hun Batz
Jigzyo
Hun Batz
Level 226
God Stats
11W - 6L
1,847 SR
Queue Stats
491W - 384L
1,651 Elo+
Party 1
Poseidon
Poseidon
Riçh
Poseidon
Level 158
God Stats
1W - 1L
1,749 SR
Queue Stats
44W - 34L
1,654 Elo+
Party 1
Ymir
Ymir
muggalul
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 97L
1,717 Elo+
Party 1
Team Averages
Level 139
1,619 SR
1,658 Elo+

VS

Team Averages
Level 159
1,662 SR
1,592 Elo+
Bacchus
Bacchus
AstoFGZ
Bacchus
Level 146
God Stats
12W - 14L
1,488 SR
Queue Stats
312W - 281L
1,575 Elo+
Solo
Rama
Rama
JakeTheCarry
Rama
Level 158
God Stats
3W - 4L
1,571 SR
Queue Stats
190W - 155L
1,644 Elo+
Party 2
Mulan
Mulan
Lilаc
Mulan
Level 158
God Stats
6W - 6L
1,774 SR
Queue Stats
141W - 151L
1,535 Elo+
Party 2
Fafnir
Fafnir
Royovac
Fafnir
Level 159
God Stats
101W - 73L
1,648 SR
Queue Stats
537W - 472L
1,552 Elo+
Solo
Ra
Ra
sceper3
Ra
Level 175
God Stats
7W - 2L
1,830 SR
Queue Stats
119W - 95L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
2,572
514
0
0
0
6
0 / 2 / 2
3,323
665
2,233
3,877
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Jigzyo
Hun Batz
7
1 / 0 / 1
3,996
799
1,672
3,125
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Riçh
Poseidon
8
1 / 0 / 0
4,054
811
1,062
1,290
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
5
2 / 2 / 1
3,895
779
1,598
5,245
2,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AstoFGZ
Bacchus
7
0 / 1 / 1
3,788
758
1,943
3,455
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
2 / 1 / 1
4,154
831
2,715
3,614
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Lilаc
Mulan
6
1 / 2 / 2
3,881
776
3,105
4,180
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fafnir
Royovac
Fafnir
6
0 / 0 / 1
3,564
713
1,217
2,732
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 0
4,107
821
796
1,588
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Bacchus
AstoFGZ
Bacchus
0
1
1
0.5
L
0
2
2
0.5
W
2
1
1
2.5
L
Hun Batz
Jigzyo
Hun Batz
1
0
1
1.5
W
Mulan
Lilаc
Mulan
1
2
2
1
L
Poseidon
Riçh
Poseidon
1
0
0
1
W
Fafnir
Royovac
Fafnir
0
0
1
0.5
L
Ymir
2
2
1
1.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,565
Damage
9,776
13,537
Taken
15,569
4,659
Mitigated
6,264
4,375
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
AstoFGZ
Bacchus
1,943
275
0
638
3,455
1,735
0
428
2,962
12,460
2,326
L
2,233
1,930
0
1,453
3,877
775
0
291
3,586
0
14,806
W
2,715
2,347
0
1,856
3,614
795
0
716
2,898
0
19,790
L
Hun Batz
Jigzyo
Hun Batz
1,672
749
0
1,064
3,125
749
0
1,446
1,461
0
15,096
W
Mulan
Lilаc
Mulan
3,105
1,141
0
1,150
4,180
1,965
0
827
3,353
238
12,506
L
Poseidon
Riçh
Poseidon
1,062
274
0
650
1,290
279
0
372
884
21,903
0
W
Fafnir
Royovac
Fafnir
1,217
269
0
2,028
2,732
1,333
0
207
2,469
13,775
1,250
L
Ymir
1,598
996
0
1,208
5,245
2,856
0
1,599
3,524
6,321
0
W
796
105
310
1,144
1,588
436
0
241
1,227
30,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,840
Gold Earned
19,494
124
Minions Killed
181
0
Camps Cleared
0
491,339
Distance Traveled
594,702
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,572
514
0
0
0
0
0
W
Bacchus
3,788
758
35
7
0
108,592
0
L
Rama
3,323
665
25
5
0
107,785
0
W
Rama
4,154
831
37
7
0
107,417
0
L
Hun Batz
3,996
799
37
7
0
142,754
0
W
Mulan
3,881
776
16
3
0
121,324
0
L
Poseidon
4,054
811
56
11
0
119,484
0
W
Fafnir
3,564
713
32
6
0
126,506
0
L
Ymir
3,895
779
6
1
0
121,316
0
W
Ra
4,107
821
61
12
0
130,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role