Player Matchup

Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NoobNugget096
Cthulhu
Level 132
God Stats
57W - 40L
1,576 SR
Queue Stats
359W - 332L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Reaper7032
Zhong Kui
Level 139
God Stats
9W - 7L
1,525 SR
Queue Stats
192W - 175L
1,555 Elo+
Party 1
Thor
Thor
TRIPLNINE9
Thor
Level 20
God Stats
1W - 2L
1,351 SR
Queue Stats
13W - 13L
1,326 Elo+
Party 1
Nike
Nike
Tootwin
Nike
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,513 Elo+
Solo
Team Averages
Level 103
1,490 SR
1,487 Elo+

VS

Team Averages
Level 90
1,502 SR
1,530 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
LowTaperJr
Poseidon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 29L
1,653 Elo+
Party 3
Chiron
Chiron
SlashKillers2n1
Chiron
Level 149
God Stats
15W - 18L
1,443 SR
Queue Stats
291W - 264L
1,470 Elo+
Party 2
Bacchus
Bacchus
haruvy
Bacchus
Level 45
God Stats
5W - 7L
1,501 SR
Queue Stats
66W - 84L
1,501 Elo+
Party 3
Charybdis
Charybdis
longegg
Charybdis
Level 61
God Stats
10W - 10L
1,567 SR
Queue Stats
125W - 97L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 0 / 0
3,940
788
1,707
3,055
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
7
2 / 0 / 0
4,823
965
2,392
2,176
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Reaper7032
Zhong Kui
6
0 / 1 / 1
3,625
725
1,635
1,991
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

6
1 / 2 / 3
3,785
757
653
3,512
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Tootwin
Nike
6
1 / 1 / 0
4,049
810
1,630
2,544
1,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
4
0 / 2 / 0
2,924
585
411
2,915
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
LowTaperJr
Poseidon
7
1 / 1 / 0
3,554
711
1,643
3,053
775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
1 / 1 / 1
3,120
624
1,880
3,339
645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
haruvy
Bacchus
5
1 / 1 / 1
3,551
710
1,450
4,719
2,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
longegg
Charybdis
6
0 / 1 / 0
3,640
728
1,583
2,371
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
L
King Arthur
 
King Arthur
0
2
0
0
L
Poseidon
LowTaperJr
Poseidon
1
1
0
1
W
Cthulhu
2
0
0
2
W
Zhong Kui
Reaper7032
Zhong Kui
0
1
1
0.5
L
1
1
1
1.5
W
1
2
3
1.25
W
Nike
Tootwin
Nike
1
1
0
1
L
Bacchus
haruvy
Bacchus
1
1
1
1.5
L
Charybdis
longegg
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,017
Damage
6,967
13,278
Taken
16,397
5,182
Mitigated
5,449
3,937
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,707
770
0
740
3,055
734
0
593
2,462
0
21,324
L
King Arthur
 
King Arthur
411
39
0
610
2,915
964
0
984
1,811
0
7,351
L
Poseidon
LowTaperJr
Poseidon
1,643
391
0
375
3,053
775
0
0
3,053
20,718
0
W
Cthulhu
2,392
650
0
970
2,176
1,211
0
422
1,754
20,604
2,116
W
Zhong Kui
Reaper7032
Zhong Kui
1,635
769
0
872
1,991
1,049
533
161
1,830
15,974
5,219
L
1,880
864
111
1,031
3,339
645
0
451
2,888
0
11,845
W
653
262
0
375
3,512
988
0
1,050
2,462
0
12,644
W
Nike
Tootwin
Nike
1,630
238
0
980
2,544
1,200
85
867
1,677
0
8,713
L
Bacchus
haruvy
Bacchus
1,450
352
0
1,453
4,719
2,581
0
2,132
2,473
8,619
0
L
Charybdis
longegg
Charybdis
1,583
867
0
1,362
2,371
484
0
0
2,371
0
21,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,222
Gold Earned
16,789
159
Minions Killed
139
0
Camps Cleared
0
560,500
Distance Traveled
414,012
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,940
788
34
7
0
113,190
0
L
King Arthur
2,924
585
16
3
0
42,915
0
L
Poseidon
3,554
711
51
10
0
105,818
0
W
Cthulhu
4,823
965
49
10
0
105,580
0
W
Zhong Kui
3,625
725
39
8
0
102,614
0
L
Chiron
3,120
624
18
4
0
67,711
0
W
Thor
3,785
757
25
5
0
135,497
0
W
Nike
4,049
810
12
2
0
103,619
2
L
Bacchus
3,551
710
14
3
0
113,059
0
L
Charybdis
3,640
728
40
8
0
84,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role