Player Matchup

Pele
Pele
Im_Her_Kaneki
Pele
Level 110
God Stats
12W - 7L
1,590 SR
Queue Stats
617W - 582L
1,426 Elo+
Party 2
Ullr
Ullr
burito_man655
Ullr
Level 27
God Stats
1W - 5L
1,326 SR
Queue Stats
127W - 143L
1,344 Elo+
Party 1
Aphrodite
Aphrodite
darkflamedragons
Aphrodite
Level 105
God Stats
16W - 18L
1,497 SR
Queue Stats
467W - 442L
1,453 Elo+
Party 2
Geb
Geb
thetankoffury123
Geb
Level 42
God Stats
52W - 42L
1,485 SR
Queue Stats
123W - 133L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
wateryice234
Sun Wukong
Level 68
God Stats
2W - 3L
1,334 SR
Queue Stats
295W - 298L
1,422 Elo+
Party 1
Team Averages
Level 70
1,447 SR
1,406 Elo+

VS

Team Averages
Level 96
1,548 SR
1,468 Elo+
Hun Batz
Hun Batz
ALLANja21
Hun Batz
Level 102
God Stats
18W - 13L
1,532 SR
Queue Stats
120W - 105L
1,505 Elo+
Solo
Ymir
Ymir
Maithew1292
Ymir
Level 121
God Stats
5W - 5L
1,567 SR
Queue Stats
231W - 216L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Shockwavefull
Gilgamesh
Level 98
God Stats
47W - 35L
1,560 SR
Queue Stats
530W - 525L
1,397 Elo+
Solo
Ra
Ra
TripleB2000
Ra
Level 48
God Stats
5W - 7L
1,434 SR
Queue Stats
59W - 69L
1,461 Elo+
Solo
Xbalanque
Xbalanque
aggreser
Xbalanque
Level 113
God Stats
3W - 2L
1,646 SR
Queue Stats
451W - 434L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
10,115
632
11,127
17,058
6,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 0 / 4
7,522
470
5,135
9,865
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Aphrodite
17
6 / 2 / 3
10,440
653
7,236
9,979
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

12
2 / 2 / 3
8,150
509
8,984
24,236
9,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
wateryice234
Sun Wukong
16
8 / 0 / 1
10,911
682
13,746
13,743
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALLANja21
Hun Batz
12
0 / 5 / 2
6,849
428
8,406
12,853
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 1 / 2
7,365
460
6,016
10,456
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Shockwavefull
Gilgamesh
11
0 / 8 / 0
6,970
436
6,379
15,767
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 0
9,740
609
9,012
10,671
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
aggreser
Xbalanque
12
1 / 5 / 1
7,168
448
15,262
12,172
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
24
Kills
4
5
Deaths
24
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ALLANja21
Hun Batz
0
5
2
0.2
W
7
1
6
10
L
0
1
2
1
L
Gilgamesh
Shockwavefull
Gilgamesh
0
8
0
0
L
3
5
0
0.6
L
Xbalanque
aggreser
Xbalanque
1
5
1
0.3
W
1
0
4
3
W
Aphrodite
6
2
3
3.75
W
2
2
3
1.75
W
Sun Wukong
wateryice234
Sun Wukong
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,228
Damage
45,075
74,881
Taken
61,919
37,237
Mitigated
28,971
33,653
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ALLANja21
Hun Batz
8,406
2,518
0
3,849
12,853
3,581
0
2,032
10,643
0
51,401
W
11,127
3,259
0
5,429
17,058
6,808
0
4,284
12,774
0
94,238
L
6,016
1,741
395
3,196
10,456
6,797
0
5,307
5,149
19,710
0
L
Gilgamesh
Shockwavefull
Gilgamesh
6,379
1,453
0
2,485
15,767
11,933
0
1,038
13,766
0
40,567
L
9,012
297
492
1,929
10,671
3,130
480
3,522
7,100
88,068
1,038
L
Xbalanque
aggreser
Xbalanque
15,262
8,895
0
3,429
12,172
3,530
46
3,967
8,205
0
59,741
W
5,135
2,340
0
1,340
9,865
5,859
1,664
2,233
7,632
0
28,117
W
Aphrodite
7,236
424
1,537
7,051
9,979
2,921
765
4,295
5,575
71,572
1,563
W
8,984
1,622
2,913
8,967
24,236
9,326
692
3,599
20,637
33,708
2,026
W
Sun Wukong
wateryice234
Sun Wukong
13,746
3,462
0
6,416
13,743
12,323
2,213
332
12,707
574
74,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
38,092
479
Minions Killed
414
0
Camps Cleared
0
1,689,286
Distance Traveled
1,482,011
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,849
428
75
5
0
337,796
3
W
Pele
10,115
632
139
9
0
396,666
0
L
Ymir
7,365
460
32
2
0
287,201
5
L
Gilgamesh
6,970
436
64
4
0
273,079
0
L
Ra
9,740
609
163
10
0
327,357
0
L
Xbalanque
7,168
448
80
5
0
256,578
0
W
Ullr
7,522
470
48
3
0
305,525
0
W
Aphrodite
10,440
653
138
9
0
325,414
0
W
Geb
8,150
509
33
2
0
318,827
0
W
Sun Wukong
10,911
682
121
8
0
342,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role