Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Futanariclub
Nox
Level 33
God Stats
14W - 14L
1,361 SR
Queue Stats
61W - 50L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
Jackalzone
Jormungandr
Level 157
God Stats
2W - 3L
1,484 SR
Queue Stats
337W - 328L
1,456 Elo+
Party 3
Zeus
Zeus
Suckatoebubs
Zeus
Level 61
God Stats
6W - 4L
1,529 SR
Queue Stats
168W - 151L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
cchoat01
Gilgamesh
Level 106
God Stats
22W - 10L
1,648 SR
Queue Stats
314W - 307L
1,448 Elo+
Party 3
Team Averages
Level 85
1,504 SR
1,475 Elo+

VS

Team Averages
Level 80
1,528 SR
1,488 Elo+
Chang'e
Chang'e
BossmanJr
Chang'e
Level 65
God Stats
46W - 50L
1,491 SR
Queue Stats
155W - 163L
1,506 Elo+
Solo
Bacchus
Bacchus
JKing6xzs
Bacchus
Level 67
God Stats
6W - 2L
1,791 SR
Queue Stats
278W - 258L
1,462 Elo+
Party 2
Medusa
Medusa
VinciVilla
Medusa
Level 105
God Stats
97W - 94L
1,564 SR
Queue Stats
407W - 402L
1,482 Elo+
Party 2
Mercury
Mercury
YeetJungleBuff1
Mercury
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Horus
Horus
iSilent Wero
Horus
Level 107
God Stats
1W - 2L
1,295 SR
Queue Stats
38W - 36L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 0
4,938
494
2,244
5,428
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 0
5,403
540
680
4,663
2,431
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Jackalzone
Jormungandr
11
1 / 0 / 0
6,001
600
6,332
8,131
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 0
5,283
528
1,340
5,454
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
cchoat01
Gilgamesh
8
0 / 3 / 0
4,859
486
1,219
6,433
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BossmanJr
Chang'e
12
3 / 0 / 2
7,185
719
2,267
4,409
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
JKing6xzs
Bacchus
11
0 / 0 / 4
6,333
633
1,815
4,105
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
VinciVilla
Medusa
12
0 / 0 / 3
5,706
571
4,074
2,236
676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 0 / 3
7,613
761
6,098
7,179
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 1 / 0
6,524
652
4,694
9,645
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Chang'e
BossmanJr
Chang'e
3
0
2
4
L
0
1
0
0
W
Bacchus
JKing6xzs
Bacchus
0
0
4
2
L
Jormungandr
Jackalzone
Jormungandr
1
0
0
1
L
0
5
0
0
W
Medusa
VinciVilla
Medusa
0
0
3
1.5
W
8
0
3
9.5
L
Gilgamesh
cchoat01
Gilgamesh
0
3
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,815
Damage
18,948
30,109
Taken
27,574
12,809
Mitigated
14,382
7,139
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,244
421
0
1,292
5,428
1,777
0
1,038
4,390
0
38,530
W
Chang'e
BossmanJr
Chang'e
2,267
111
739
3,443
4,409
1,361
550
1,211
3,198
43,867
2,031
L
680
58
200
1,373
4,663
2,431
0
680
3,983
12,834
0
W
Bacchus
JKing6xzs
Bacchus
1,815
132
0
2,388
4,105
2,938
0
471
3,634
10,645
1,435
L
Jormungandr
Jackalzone
Jormungandr
6,332
1,940
0
2,285
8,131
4,898
0
683
6,914
37,610
3,619
L
1,340
220
0
114
5,454
1,395
0
932
4,422
29,348
586
W
Medusa
VinciVilla
Medusa
4,074
845
0
959
2,236
676
0
209
2,027
0
50,821
W
6,098
4,226
0
2,012
7,179
2,492
0
180
6,999
0
58,884
L
Gilgamesh
cchoat01
Gilgamesh
1,219
397
0
1,875
6,433
2,308
0
497
5,856
0
33,363
W
4,694
1,630
0
5,237
9,645
6,915
0
6,023
3,622
0
41,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
33,361
287
Minions Killed
385
0
Camps Cleared
0
1,036,815
Distance Traveled
1,135,510
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,938
494
58
6
0
206,060
4
W
Chang'e
7,185
719
98
10
0
238,507
2
L
Nox
5,403
540
34
3
0
199,339
2
W
Bacchus
6,333
633
23
2
0
208,927
0
L
Jormungandr
6,001
600
68
7
0
182,410
0
L
Zeus
5,283
528
59
6
0
195,709
2
W
Medusa
5,706
571
89
9
0
215,509
0
W
Mercury
7,613
761
101
10
0
273,846
1
L
Gilgamesh
4,859
486
68
7
0
253,297
0
W
Horus
6,524
652
74
7
0
198,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role