Player Matchup

Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bridgebythefoote
Cerberus
Level 107
God Stats
5W - 3L
1,849 SR
Queue Stats
138W - 130L
1,441 Elo+
Party 3
Zhong Kui
Zhong Kui
Claytontuck
Zhong Kui
Level 29
God Stats
0W - 2L
1,196 SR
Queue Stats
191W - 216L
1,451 Elo+
Solo
Merlin
Merlin
SicWitDaSticks
Merlin
Level 146
God Stats
1W - 2L
1,321 SR
Queue Stats
94W - 96L
1,449 Elo+
Solo
Tiamat
Tiamat
brewerstein
Tiamat
Level 108
God Stats
2W - 3L
1,501 SR
Queue Stats
147W - 146L
1,439 Elo+
Party 3
Team Averages
Level 95
1,473 SR
1,456 Elo+

VS

Team Averages
Level 68
1,457 SR
1,412 Elo+
Heimdallr
Heimdallr
DaMcDub
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,255 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordZetus147
Tsukuyomi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,513 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Redhood023
Kumbhakarna
Level 26
God Stats
1W - 1L
1,283 SR
Queue Stats
7W - 10L
1,379 Elo+
Party 2
Chernobog
Chernobog
SeductiveC0w
Chernobog
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,477 Elo+
Party 1
Hou Yi
Hou Yi
ogbobbyy82
Hou Yi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 7 / 4
8,980
816
9,741
13,207
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 8 / 4
9,000
818
7,987
20,123
23,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Claytontuck
Zhong Kui
13
1 / 4 / 4
7,560
687
4,970
8,411
8,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 4
6,993
636
6,943
6,774
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
18
6 / 3 / 4
10,138
922
12,297
10,994
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaMcDub
Heimdallr
17
4 / 2 / 19
9,778
889
13,860
7,835
3,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
LordZetus147
Tsukuyomi
16
6 / 4 / 15
10,057
914
12,640
12,557
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
Redhood023
Kumbhakarna
14
1 / 2 / 20
9,467
861
5,675
16,051
9,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SeductiveC0w
Chernobog
18
15 / 3 / 9
11,584
1,053
16,360
13,543
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
ogbobbyy82
Hou Yi
16
1 / 1 / 17
9,005
819
7,990
6,834
2,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
12
Kills
27
27
Deaths
12
20
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
7
4
0.71
L
2
8
4
0.5
L
Zhong Kui
Claytontuck
Zhong Kui
1
4
4
0.75
W
Heimdallr
DaMcDub
Heimdallr
4
2
19
6.75
W
Tsukuyomi
LordZetus147
Tsukuyomi
6
4
15
3.38
W
Kumbhakarna
Redhood023
Kumbhakarna
1
2
20
5.5
W
Chernobog
SeductiveC0w
Chernobog
15
3
9
6.5
L
0
5
4
0.4
L
Tiamat
6
3
4
2.67
W
Hou Yi
ogbobbyy82
Hou Yi
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,938
Damage
56,525
59,509
Taken
56,820
47,386
Mitigated
25,364
12,918
Healing
23,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,741
5,089
336
2,347
13,207
5,115
0
1,662
11,545
0
23,224
L
7,987
139
556
3,501
20,123
23,587
0
1,700
18,423
15,977
1,227
L
Zhong Kui
Claytontuck
Zhong Kui
4,970
254
0
893
8,411
8,029
0
618
7,793
12,452
0
W
Heimdallr
DaMcDub
Heimdallr
13,860
7,462
320
1,426
7,835
3,327
2,899
3,087
4,748
0
27,145
W
Tsukuyomi
LordZetus147
Tsukuyomi
12,640
2,167
1,909
2,810
12,557
4,728
406
7,831
4,726
0
27,516
W
Kumbhakarna
Redhood023
Kumbhakarna
5,675
331
3,787
4,697
16,051
9,454
143
9,033
7,018
11,265
1,000
W
Chernobog
SeductiveC0w
Chernobog
16,360
10,288
1,124
3,941
13,543
5,456
694
7,108
6,435
0
29,012
L
6,943
391
621
808
6,774
2,067
0
632
6,142
11,822
48
L
Tiamat
12,297
660
902
2,954
10,994
8,588
0
694
10,300
28,253
0
W
Hou Yi
ogbobbyy82
Hou Yi
7,990
2,653
1,410
1,611
6,834
2,399
928
3,896
2,938
0
19,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
49,891
133
Minions Killed
127
0
Camps Cleared
0
926,993
Distance Traveled
1,051,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,980
816
31
3
0
182,313
0
L
Cerberus
9,000
818
31
3
0
242,375
0
L
Zhong Kui
7,560
687
16
1
0
175,640
0
W
Heimdallr
9,778
889
27
2
0
204,256
0
W
Tsukuyomi
10,057
914
39
4
0
232,871
0
W
Kumbhakarna
9,467
861
12
1
0
207,722
0
W
Chernobog
11,584
1,053
25
2
0
207,514
0
L
Merlin
6,993
636
10
1
0
123,013
0
L
Tiamat
10,138
922
45
4
0
203,652
0
W
Hou Yi
9,005
819
24
2
0
198,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role