Player Matchup

Jing Wei
Jing Wei
Axeolotl99
Jing Wei
Level 126
God Stats
2W - 0L
1,749 SR
Queue Stats
226W - 70L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
RayvensCall
Kukulkan
Level 82
God Stats
10W - 21L
1,329 SR
Queue Stats
99W - 107L
1,442 Elo+
Solo
Athena
Athena
Roluen
Athena
Level 59
God Stats
10W - 0L
1,746 SR
Queue Stats
127W - 23L
1,690 Elo+
Party 1
Fenrir
Fenrir
detrimentald
Fenrir
Level 83
God Stats
1W - 2L
1,286 SR
Queue Stats
293W - 286L
1,452 Elo+
Solo
Zeus
Zeus
xLAPPAx
Zeus
Level 118
God Stats
93W - 95L
1,505 SR
Queue Stats
360W - 441L
1,443 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,541 Elo+

VS

Team Averages
Level 118
1,423 SR
1,470 Elo+
Anubis
Anubis
DjGuayo
Anubis
Level 129
God Stats
10W - 10L
1,459 SR
Queue Stats
108W - 110L
1,477 Elo+
Solo
Mercury
Mercury
GuiCaires98
Mercury
Level 106
God Stats
2W - 14L
1,367 SR
Queue Stats
826W - 860L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
MidMeteor Ace
Kuzenbo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 245L
1,498 Elo+
Solo
Apollo
Apollo
Sabuthetyrant
Apollo
Level 94
God Stats
16W - 17L
1,504 SR
Queue Stats
566W - 619L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Skittle2882
Danzaburou
Level 102
God Stats
0W - 1L
1,284 SR
Queue Stats
42W - 40L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Axeolotl99
Jing Wei
18
14 / 1 / 6
12,615
1,262
18,420
12,252
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RayvensCall
Kukulkan
16
0 / 1 / 9
9,999
1,000
5,609
5,771
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Roluen
Athena
16
2 / 0 / 13
11,201
1,120
5,504
8,540
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
13
0 / 0 / 0
6,699
670
0
0
0
Zeus
xLAPPAx
Zeus
17
5 / 0 / 12
10,968
1,097
21,187
5,331
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

280

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DjGuayo
Anubis
15
2 / 2 / 0
10,638
1,064
5,496
7,449
3,022
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
GuiCaires98
Mercury
14
0 / 8 / 1
8,737
874
3,600
12,978
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
15
0 / 3 / 2
9,154
915
11,627
13,930
20,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 0
8,710
871
1,811
8,177
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
Skittle2882
Danzaburou
15
0 / 2 / 2
10,087
1,009
7,723
11,238
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
21
Kills
2
2
Deaths
21
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Axeolotl99
Jing Wei
14
1
6
17
L
Anubis
DjGuayo
Anubis
2
2
0
1
L
Mercury
GuiCaires98
Mercury
0
8
1
0.06
L
Kuzenbo
0
3
2
0.33
W
Kukulkan
RayvensCall
Kukulkan
0
1
9
4.5
W
Athena
Roluen
Athena
2
0
13
8.5
L
0
6
0
0
L
Danzaburou
Skittle2882
Danzaburou
0
2
2
0.5
W
Fenrir
0
0
0
0
W
Zeus
xLAPPAx
Zeus
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,720
Damage
30,257
31,894
Taken
53,772
17,927
Mitigated
40,206
4,935
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Axeolotl99
Jing Wei
18,420
14,470
0
3,688
12,252
4,591
0
6,112
5,775
0
46,129
L
Anubis
DjGuayo
Anubis
5,496
91
0
1,227
7,449
3,022
0
4,187
3,262
33,845
800
L
Mercury
GuiCaires98
Mercury
3,600
1,766
0
16
12,978
7,336
0
7,072
5,906
0
6,273
L
Kuzenbo
11,627
3,279
0
2,715
13,930
20,468
0
8,754
5,176
14,184
197
W
Kukulkan
RayvensCall
Kukulkan
5,609
554
92
365
5,771
2,237
0
3,422
1,967
36,415
0
W
Athena
Roluen
Athena
5,504
1,102
0
790
8,540
8,969
0
3,243
4,721
7,664
0
L
1,811
694
0
327
8,177
5,832
0
5,479
2,698
376
7,242
L
Danzaburou
Skittle2882
Danzaburou
7,723
2,088
0
3,637
11,238
3,548
0
6,525
4,713
0
51,137
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
xLAPPAx
Zeus
21,187
676
0
0
5,331
2,130
0
3,254
1,821
38,718
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
47,326
210
Minions Killed
196
3
Camps Cleared
7
745,655
Distance Traveled
844,444
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,615
1,262
63
6
2
197,232
0
L
Anubis
10,638
1,064
61
6
4
182,695
0
L
Mercury
8,737
874
7
1
1
178,933
0
L
Kuzenbo
9,154
915
9
1
0
217,853
0
W
Kukulkan
9,999
1,000
90
9
1
174,198
0
W
Athena
11,201
1,120
6
1
0
169,552
3
L
Apollo
8,710
871
12
1
1
83,887
0
L
Danzaburou
10,087
1,009
107
11
1
181,076
0
W
Fenrir
6,699
670
0
0
0
0
0
W
Zeus
10,968
1,097
51
5
0
204,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role