Player Matchup

Nu Wa
Nu Wa
Jedi Cuh
Nu Wa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 1
Athena
Athena
Joe_Musashi86
Athena
Level 139
God Stats
5W - 8L
1,400 SR
Queue Stats
277W - 269L
1,469 Elo+
Solo
Achilles
Achilles
PABLÒ
Achilles
Level 147
God Stats
1W - 6L
1,426 SR
Queue Stats
208W - 199L
1,427 Elo+
Solo
Hou Yi
Hou Yi
SOLOSOX
Hou Yi
Level 20
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 1
Sylvanus
Sylvanus
yoloDog34523
Sylvanus
Level 127
God Stats
13W - 8L
1,693 SR
Queue Stats
217W - 183L
1,480 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,393 Elo+

VS

Team Averages
Level 106
1,583 SR
1,487 Elo+
Fenrir
Fenrir
Caloric
Fenrir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 72L
1,526 Elo+
Solo
Neith
Neith
HOOD-4x
Neith
Level 105
God Stats
35W - 24L
1,618 SR
Queue Stats
330W - 315L
1,478 Elo+
Solo
Osiris
Osiris
RighteousPretzel
Osiris
Level 103
God Stats
13W - 8L
1,522 SR
Queue Stats
284W - 248L
1,501 Elo+
Solo
Jormungandr
Jormungandr
itsyaboi2068
Jormungandr
Level 88
God Stats
6W - 2L
1,570 SR
Queue Stats
54W - 42L
1,470 Elo+
Solo
Ra
Ra
rainicornglitter
Ra
Level 109
God Stats
15W - 9L
1,705 SR
Queue Stats
110W - 93L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jedi Cuh
Nu Wa
10
0 / 5 / 1
6,164
474
4,842
7,233
1,417
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 3
5,951
458
1,971
7,242
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
PABLÒ
Achilles
13
4 / 1 / 1
7,953
612
10,099
13,265
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hou Yi
SOLOSOX
Hou Yi
10
1 / 5 / 0
6,242
480
1,913
8,681
2,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
yoloDog34523
Sylvanus
13
1 / 2 / 1
6,803
523
4,266
12,874
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caloric
Fenrir
13
6 / 2 / 3
7,730
595
6,992
12,361
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
HOOD-4x
Neith
13
2 / 0 / 4
7,987
614
7,790
7,547
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

4
0 / 1 / 0
4,882
376
267
2,462
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
itsyaboi2068
Jormungandr
12
3 / 3 / 1
7,600
585
6,780
12,730
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 1 / 4
8,522
656
7,969
7,409
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
15
15
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Caloric
Fenrir
6
2
3
3.75
W
Neith
HOOD-4x
Neith
2
0
4
4
L
Nu Wa
Jedi Cuh
Nu Wa
0
5
1
0.1
L
0
2
3
0.75
L
Achilles
PABLÒ
Achilles
4
1
1
4.5
W
0
1
0
0
L
Hou Yi
SOLOSOX
Hou Yi
1
5
0
0.2
W
Jormungandr
itsyaboi2068
Jormungandr
3
3
1
1.17
W
4
1
4
6
L
Sylvanus
yoloDog34523
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
29,798
49,295
Taken
42,509
28,036
Mitigated
17,481
17,347
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Caloric
Fenrir
6,992
1,609
0
2,129
12,361
5,071
0
3,735
8,583
0
42,551
W
Neith
HOOD-4x
Neith
7,790
1,625
0
3,801
7,547
2,544
832
1,320
6,184
0
58,125
L
Nu Wa
Jedi Cuh
Nu Wa
4,842
793
0
1,010
7,233
1,417
102
3,961
3,176
39,958
0
L
1,971
578
0
1,107
7,242
4,817
0
2,691
4,551
17,229
0
L
Achilles
PABLÒ
Achilles
10,099
2,134
0
2,517
13,265
13,110
0
3,650
9,615
0
56,436
W
267
57
0
916
2,462
1,029
0
364
1,958
0
7,006
L
Hou Yi
SOLOSOX
Hou Yi
1,913
612
0
2,864
8,681
2,139
0
1,345
7,336
0
25,682
W
Jormungandr
itsyaboi2068
Jormungandr
6,780
2,498
0
3,505
12,730
6,046
96
1,849
10,431
41,133
705
W
7,969
680
624
2,802
7,409
2,791
391
4,128
3,239
77,348
0
L
Sylvanus
yoloDog34523
Sylvanus
4,266
913
1,051
8,798
12,874
6,553
0
2,971
9,903
47,682
2,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
36,721
304
Minions Killed
376
0
Camps Cleared
0
1,130,019
Distance Traveled
1,110,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,730
595
61
5
0
301,966
0
W
Neith
7,987
614
101
8
0
252,175
0
L
Nu Wa
6,164
474
66
5
0
223,871
1
L
Athena
5,951
458
22
2
0
193,576
0
L
Achilles
7,953
612
82
6
0
230,157
0
W
Osiris
4,882
376
18
1
0
46,387
0
L
Hou Yi
6,242
480
46
4
0
229,640
0
W
Jormungandr
7,600
585
67
5
0
232,272
0
W
Ra
8,522
656
129
10
0
277,360
0
L
Sylvanus
6,803
523
88
7
0
252,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role