Player Matchup

Hachiman
Hachiman
I HolyGenesis I
Hachiman
Level 143
God Stats
19W - 7L
1,671 SR
Queue Stats
495W - 449L
1,575 Elo+
Solo
Loki
Loki
JiJis-Da-Menace
Loki
Level 158
God Stats
11W - 9L
1,589 SR
Queue Stats
127W - 129L
1,488 Elo+
Party 2
Artio
Artio
MsLadyRayne
Artio
Level 107
God Stats
5W - 8L
1,540 SR
Queue Stats
16W - 25L
1,415 Elo+
Party 2
Fenrir
Fenrir
Ni3ghtmarez
Fenrir
Level 41
God Stats
2W - 5L
1,446 SR
Queue Stats
19W - 22L
1,482 Elo+
Party 2
Chang'e
Chang'e
PeachyPixels
Chang'e
Level 157
God Stats
23W - 21L
1,560 SR
Queue Stats
128W - 135L
1,484 Elo+
Party 2
Team Averages
Level 121
1,561 SR
1,489 Elo+

VS

Team Averages
Level 95
1,510 SR
1,476 Elo+
Nike
Nike
MysteryLord11
Nike
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,457 Elo+
Solo
Sol
Sol
Pchan2812
Sol
Level 99
God Stats
5W - 8L
1,457 SR
Queue Stats
540W - 566L
1,443 Elo+
Party 1
Fenrir
Fenrir
Tromthiccy
Fenrir
Level 85
God Stats
3W - 5L
1,474 SR
Queue Stats
491W - 470L
1,529 Elo+
Solo
Cthulhu
Cthulhu
to489my
Cthulhu
Level 85
God Stats
68W - 61L
1,595 SR
Queue Stats
492W - 462L
1,480 Elo+
Solo
Ix Chel
Ix Chel
totjava
Ix Chel
Level 101
God Stats
16W - 15L
1,523 SR
Queue Stats
543W - 560L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 4 / 2
5,612
561
5,031
8,563
2,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 4 / 1
7,290
729
7,730
7,954
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 2 / 3
4,863
486
1,462
6,826
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
8
2 / 4 / 3
5,267
527
2,134
6,905
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
PeachyPixels
Chang'e
10
0 / 2 / 3
5,688
569
4,037
7,010
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
6,999
700
3,373
6,932
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 3 / 2
6,516
652
7,278
6,661
1,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Tromthiccy
Fenrir
11
6 / 2 / 1
6,479
648
2,881
6,022
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
to489my
Cthulhu
10
2 / 2 / 7
6,046
605
6,122
9,259
7,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
totjava
Ix Chel
13
1 / 0 / 4
6,645
665
5,099
4,693
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
16
16
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
2
0.25
L
6
4
1
1.63
L
1
2
3
1.25
W
3
3
2
1.33
L
Fenrir
2
4
3
0.88
W
4
3
2
1.67
L
Chang'e
PeachyPixels
Chang'e
0
2
3
0.75
W
Fenrir
Tromthiccy
Fenrir
6
2
1
3.25
W
Cthulhu
to489my
Cthulhu
2
2
7
2.75
W
Ix Chel
totjava
Ix Chel
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,394
Damage
24,753
37,258
Taken
33,567
13,331
Mitigated
15,747
10,555
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,031
2,984
0
2,824
8,563
2,673
0
4,634
3,929
0
43,875
L
7,730
1,599
0
1,998
7,954
2,042
0
1,891
5,606
0
43,215
L
1,462
289
301
1,618
6,826
4,105
0
4,532
2,294
11,485
0
W
3,373
349
0
1,702
6,932
2,939
0
0
6,932
0
38,455
L
Fenrir
2,134
485
0
643
6,905
2,470
0
2,558
4,307
0
22,165
W
7,278
2,196
0
3,477
6,661
1,762
550
1,184
5,477
35,244
1,900
L
Chang'e
PeachyPixels
Chang'e
4,037
297
298
2,873
7,010
2,041
0
3,598
3,044
34,046
1,507
W
Fenrir
Tromthiccy
Fenrir
2,881
342
0
526
6,022
2,210
0
971
5,051
0
26,936
W
Cthulhu
to489my
Cthulhu
6,122
514
0
1,800
9,259
7,194
440
1,610
7,649
31,081
582
W
Ix Chel
totjava
Ix Chel
5,099
576
878
1,849
4,693
1,642
515
1,573
3,120
43,829
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
32,685
268
Minions Killed
326
0
Camps Cleared
0
1,040,242
Distance Traveled
1,091,252
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,612
561
78
8
0
192,565
0
L
Loki
7,290
729
70
7
0
197,934
2
L
Artio
4,863
486
18
2
0
216,564
5
W
Nike
6,999
700
79
8
0
204,854
0
L
Fenrir
5,267
527
41
4
0
220,589
1
W
Sol
6,516
652
64
6
0
203,486
0
L
Chang'e
5,688
569
61
6
0
212,590
4
W
Fenrir
6,479
648
57
6
0
258,370
0
W
Cthulhu
6,046
605
37
4
0
209,326
0
W
Ix Chel
6,645
665
89
9
0
215,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role