Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum V
Herlom
Da Ji
Platinum V
Level 195
God Stats
13W - 14L
1,519 SR
Queue Stats
152W - 145L
1,582 MMR
Party 1
Anhur
Anhur
Diamond V
PeroWeon
Anhur
Diamond V
Level 120
God Stats
10W - 12L
1,552 SR
Queue Stats
251W - 227L
1,887 MMR
Solo
Fafnir
Fafnir
Platinum II
Wozvy
Fafnir
Platinum II
Level 234
God Stats
6W - 2L
1,771 SR
Queue Stats
66W - 45L
1,828 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Zedum
Ao Kuang
Gold II
Level 148
God Stats
9W - 2L
1,851 SR
Queue Stats
89W - 82L
1,586 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 179
1,638 SR
1,677 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,689 SR
1,791 MMR
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Diamond II
Destino0
Ullr
Diamond II
Level 154
God Stats
9W - 8L
1,691 SR
Queue Stats
328W - 272L
2,166 MMR
Party 3
Tyr
Tyr
Diamond V
PeaceJaw
Tyr
Diamond V
Level 145
God Stats
1W - 1L
1,825 SR
Queue Stats
173W - 157L
1,764 MMR
Party 2
Susano
Susano
Gold V
SeuCarlos
Susano
Gold V
Level 107
God Stats
1W - 1L
1,879 SR
Queue Stats
12W - 10L
1,569 MMR
Solo
Ymir
Ymir
Diamond V
leguitincho
Ymir
Diamond V
Level 195
God Stats
20W - 17L
1,548 SR
Queue Stats
424W - 400L
1,958 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 0 / 1
4,082
816
2,196
3,411
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Herlom
Da Ji
6
3 / 0 / 1
3,963
793
3,255
4,251
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
PeroWeon
Anhur
7
1 / 0 / 4
3,979
796
3,527
2,457
578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Wozvy
Fafnir
7
2 / 0 / 4
4,516
903
1,304
2,319
1,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Zedum
Ao Kuang
7
1 / 3 / 0
3,980
796
1,299
3,532
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
BacchusAthenaLancelot

VS

Bans
KuzenboIx ChelAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 2 / 0
3,378
676
2,013
3,351
522
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ullr
3
0 / 0 / 0
2,726
545
0
252
45
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 1
4,415
883
1,359
2,808
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
SeuCarlos
Susano
7
1 / 1 / 0
3,676
735
3,100
4,690
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
3,479
696
1,426
6,133
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
3
3
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
1
0.5
L
Rama
 
Rama
0
2
0
0
L
Ullr
0
0
0
0
W
Da Ji
Herlom
Da Ji
3
0
1
3.5
L
2
1
1
2.5
W
Anhur
PeroWeon
Anhur
1
0
4
3
L
Susano
SeuCarlos
Susano
1
1
0
1
W
Fafnir
Wozvy
Fafnir
2
0
4
4
W
Ao Kuang
Zedum
Ao Kuang
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,581
Damage
7,898
15,970
Taken
17,234
5,006
Mitigated
4,983
7,589
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,196
1,417
0
1,680
3,411
732
96
0
3,411
0
25,072
L
Rama
 
Rama
2,013
1,622
0
1,156
3,351
522
0
781
2,570
0
20,192
L
Ullr
0
0
0
0
252
45
0
0
252
0
1,695
W
Da Ji
Herlom
Da Ji
3,255
1,144
0
2,409
4,251
1,083
0
457
3,794
0
19,357
L
1,359
152
0
1,052
2,808
1,214
0
983
1,669
0
15,735
W
Anhur
PeroWeon
Anhur
3,527
2,040
0
1,466
2,457
578
0
612
1,845
0
25,969
L
Susano
SeuCarlos
Susano
3,100
919
0
1,939
4,690
1,066
0
21
4,669
0
18,177
W
Fafnir
Wozvy
Fafnir
1,304
289
0
1,320
2,319
1,708
0
357
1,962
6,045
0
W
Ao Kuang
Zedum
Ao Kuang
1,299
268
0
714
3,532
905
0
0
3,532
13,921
1,384
L
1,426
557
0
1,216
6,133
2,136
0
502
5,631
7,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,520
Gold Earned
17,674
184
Minions Killed
128
0
Camps Cleared
0
583,526
Distance Traveled
496,262
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,082
816
45
9
0
111,334
0
L
Rama
3,378
676
49
10
0
104,135
0
L
Ullr
2,726
545
7
1
0
29,526
0
W
Da Ji
3,963
793
37
7
0
139,239
0
L
Tyr
4,415
883
32
6
0
94,174
0
W
Anhur
3,979
796
55
11
0
111,250
0
L
Susano
3,676
735
37
7
0
145,815
0
W
Fafnir
4,516
903
6
1
0
106,717
1
W
Ao Kuang
3,980
796
41
8
0
114,986
0
L
Ymir
3,479
696
3
1
0
122,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role