Player Matchup

Nemesis
Nemesis
Aigokeiros
Nemesis
Level 145
God Stats
14W - 10L
1,543 SR
Queue Stats
158W - 163L
1,469 Elo+
Solo
King Arthur
King Arthur
JackieChan3D
King Arthur
Level 121
God Stats
2W - 2L
1,346 SR
Queue Stats
76W - 98L
1,419 Elo+
Solo
Geb
Geb
Pollitogamin
Geb
Level 68
God Stats
5W - 4L
1,564 SR
Queue Stats
10W - 5L
1,620 Elo+
Party 1
Artemis
Artemis
SaiyanForce
Artemis
Level 80
God Stats
4W - 3L
1,424 SR
Queue Stats
151W - 151L
1,482 Elo+
Solo
Zeus
Zeus
wesbandz
Zeus
Level 100
God Stats
4W - 1L
1,721 SR
Queue Stats
14W - 7L
1,664 Elo+
Party 1
Team Averages
Level 103
1,520 SR
1,531 Elo+

VS

Team Averages
Level 81
1,437 SR
1,401 Elo+
Nu Wa
Nu Wa
Jacob_Sosa
Nu Wa
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
238W - 236L
1,452 Elo+
Solo
Ullr
Ullr
JohnnyKins
Ullr
Level 89
God Stats
0W - 1L
1,322 SR
Queue Stats
85W - 89L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
Marcasaurous
Sylvanus
Level 65
God Stats
8W - 7L
1,570 SR
Queue Stats
34W - 41L
1,449 Elo+
Party 2
Izanami
Izanami
RedPoisonFrog
Izanami
Level 68
God Stats
3W - 4L
1,292 SR
Queue Stats
52W - 66L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
shadowstealer
Gilgamesh
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 54L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aigokeiros
Nemesis
12
6 / 0 / 2
6,557
596
5,104
7,046
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
JackieChan3D
King Arthur
12
3 / 0 / 1
6,972
634
5,111
9,179
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
4 / 0 / 7
7,177
652
5,556
9,955
6,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
SaiyanForce
Artemis
12
6 / 2 / 1
6,930
630
6,665
6,248
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
1 / 2 / 2
6,384
580
3,308
5,056
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 4 / 1
5,199
473
4,509
6,287
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 2
5,996
545
3,786
8,038
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Marcasaurous
Sylvanus
9
0 / 5 / 2
5,037
458
3,331
8,317
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
10
2 / 5 / 0
5,821
529
4,057
6,851
1,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
shadowstealer
Gilgamesh
9
0 / 4 / 0
5,016
456
3,883
9,859
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
4
4
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aigokeiros
Nemesis
6
0
2
7
W
King Arthur
JackieChan3D
King Arthur
3
0
1
3.5
L
Nu Wa
1
4
1
0.38
L
1
2
2
1
L
Sylvanus
Marcasaurous
Sylvanus
0
5
2
0.2
W
4
0
7
7.5
L
Izanami
2
5
0
0.4
W
Artemis
SaiyanForce
Artemis
6
2
1
3.25
L
Gilgamesh
shadowstealer
Gilgamesh
0
4
0
0
W
Zeus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
19,566
37,484
Taken
39,352
19,489
Mitigated
18,884
8,182
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aigokeiros
Nemesis
5,104
1,477
0
1,792
7,046
2,640
0
1,127
5,750
0
37,723
W
King Arthur
JackieChan3D
King Arthur
5,111
794
0
1,110
9,179
6,817
22
192
8,524
0
44,384
L
Nu Wa
4,509
1,295
0
500
6,287
1,739
0
2,500
3,787
27,646
0
L
3,786
1,530
0
3,587
8,038
2,434
0
394
7,644
0
42,317
L
Sylvanus
Marcasaurous
Sylvanus
3,331
1,369
590
1,472
8,317
5,260
0
3,289
5,028
17,224
8,133
W
5,556
626
26
2,220
9,955
6,387
108
2,772
6,977
28,063
820
L
Izanami
4,057
2,493
0
954
6,851
1,730
0
1,559
5,292
0
27,650
W
Artemis
SaiyanForce
Artemis
6,665
2,057
0
2,268
6,248
2,169
645
460
5,745
0
49,585
L
Gilgamesh
shadowstealer
Gilgamesh
3,883
1,423
0
1,098
9,859
7,721
0
963
8,896
0
24,897
W
Zeus
3,308
571
0
766
5,056
1,476
0
2,412
2,464
37,232
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
27,069
350
Minions Killed
268
0
Camps Cleared
0
1,070,455
Distance Traveled
1,004,687
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,557
596
58
5
0
256,946
5
W
King Arthur
6,972
634
86
8
0
200,062
1
L
Nu Wa
5,199
473
49
4
0
196,270
0
L
Ullr
5,996
545
85
8
0
228,279
0
L
Sylvanus
5,037
458
45
4
0
188,619
4
W
Geb
7,177
652
33
3
0
228,079
4
L
Izanami
5,821
529
48
4
0
186,446
0
W
Artemis
6,930
630
92
8
0
177,679
0
L
Gilgamesh
5,016
456
41
4
0
205,073
0
W
Zeus
6,384
580
81
7
0
207,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role