Player Matchup

Sobek
Sobek
Silver III
I-Bradx
Sobek
Silver III
Level 158
God Stats
16W - 21L
1,512 SR
Queue Stats
475W - 501L
828 MMR
Solo
Izanami
Izanami
Silver III
KoleTrain01
Izanami
Silver III
Level 62
God Stats
3W - 5L
1,537 SR
Queue Stats
97W - 117L
1,029 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
SanLuici
Erlang Shen
Silver V
Level 169
God Stats
0W - 2L
1,256 SR
Queue Stats
250W - 279L
786 MMR
Party 1
King Arthur
King Arthur
Bronze I
Silo 92 TTV
King Arthur
Bronze I
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 391L
414 MMR
Solo
Nu Wa
Nu Wa
Silver I
TRYFORUS
Nu Wa
Silver I
Level 157
God Stats
14W - 14L
1,549 SR
Queue Stats
88W - 112L
1,108 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,471 SR
833 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,390 SR
831 MMR
Morgan Le Fay
Morgan Le Fay
Silver III
CurseDragon5049
Morgan Le Fay
Silver III
Level 109
God Stats
2W - 4L
1,238 SR
Queue Stats
380W - 406L
949 MMR
Solo
Poseidon
Poseidon
Bronze I
Da_Puni5h3r-187_
Poseidon
Bronze I
Level 121
God Stats
20W - 27L
1,351 SR
Queue Stats
178W - 232L
539 MMR
Solo
Xbalanque
Xbalanque
Silver V
Josezuluaga15
Xbalanque
Silver V
Level 85
God Stats
6W - 5L
1,221 SR
Queue Stats
221W - 230L
1,048 MMR
Solo
Jormungandr
Jormungandr
Silver III
Rafmaxx
Jormungandr
Silver III
Level 139
God Stats
3W - 3L
1,571 SR
Queue Stats
164W - 195L
951 MMR
Solo
Cthulhu
Cthulhu
Silver V
SuperKamiGOAT
Cthulhu
Silver V
Level 95
God Stats
12W - 10L
1,570 SR
Queue Stats
123W - 147L
666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
I-Bradx
Sobek
14
0 / 4 / 3
9,026
475
6,125
17,944
18,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
KoleTrain01
Izanami
17
7 / 5 / 1
10,292
542
12,570
13,716
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
SanLuici
Erlang Shen
15
1 / 2 / 3
8,398
442
4,795
18,337
10,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
Silo 92 TTV
King Arthur
12
0 / 1 / 0
7,624
401
1,621
9,271
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
TRYFORUS
Nu Wa
15
1 / 4 / 2
9,210
485
16,066
9,037
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ChronosAnubisMedusaBellona

VS

Bans
CabrakanTsukuyomiThanatosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CurseDragon5049
Morgan Le Fay
18
4 / 0 / 3
10,637
560
13,548
10,642
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 2 / 3
9,161
482
4,926
10,511
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Xbalanque
Josezuluaga15
Xbalanque
17
3 / 4 / 3
10,279
541
10,474
13,236
4,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
Rafmaxx
Jormungandr
15
4 / 1 / 2
9,922
522
8,257
15,579
11,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
15
4 / 2 / 2
9,141
481
8,285
12,747
8,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
16
16
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CurseDragon5049
Morgan Le Fay
4
0
3
5.5
W
1
2
3
1.25
L
Sobek
I-Bradx
Sobek
0
4
3
0.38
W
Xbalanque
Josezuluaga15
Xbalanque
3
4
3
1.13
L
Izanami
KoleTrain01
Izanami
7
5
1
1.5
W
Jormungandr
Rafmaxx
Jormungandr
4
1
2
5
L
Erlang Shen
SanLuici
Erlang Shen
1
2
3
1.25
L
King Arthur
Silo 92 TTV
King Arthur
0
1
0
0
W
Cthulhu
4
2
2
2.5
L
Nu Wa
TRYFORUS
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
45,490
68,305
Taken
62,715
41,573
Mitigated
31,020
17,328
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CurseDragon5049
Morgan Le Fay
13,548
2,730
0
3,840
10,642
3,705
393
6,474
3,933
98,298
1,289
W
4,926
456
0
500
10,511
3,440
2,724
2,538
7,886
66,819
0
L
Sobek
I-Bradx
Sobek
6,125
613
0
6,380
17,944
18,101
0
9,829
8,115
39,420
1,938
W
Xbalanque
Josezuluaga15
Xbalanque
10,474
4,700
0
3,742
13,236
4,306
990
2,499
10,737
0
79,249
L
Izanami
KoleTrain01
Izanami
12,570
8,863
0
2,953
13,716
5,414
940
5,305
8,411
0
84,988
W
Jormungandr
Rafmaxx
Jormungandr
8,257
2,816
0
1,333
15,579
11,421
738
4,663
10,570
55,487
2,926
L
Erlang Shen
SanLuici
Erlang Shen
4,795
2,385
0
6,203
18,337
10,726
52
7,046
11,291
0
49,096
L
King Arthur
Silo 92 TTV
King Arthur
1,621
407
0
1,367
9,271
4,374
0
4,073
5,198
0
37,358
W
Cthulhu
8,285
318
415
595
12,747
8,148
0
5,789
6,853
48,600
528
L
Nu Wa
TRYFORUS
Nu Wa
16,066
3,660
0
425
9,037
2,958
84
7,630
1,407
82,758
617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
49,140
500
Minions Killed
544
0
Camps Cleared
0
1,707,209
Distance Traveled
1,617,428
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,637
560
160
8
0
336,845
3
W
Poseidon
9,161
482
107
6
0
332,359
0
L
Sobek
9,026
475
58
3
0
374,574
7
W
Xbalanque
10,279
541
117
6
0
344,997
1
L
Izanami
10,292
542
148
8
0
323,110
0
W
Jormungandr
9,922
522
87
5
0
296,831
0
L
Erlang Shen
8,398
442
77
4
0
398,946
5
L
King Arthur
7,624
401
74
4
0
259,519
0
W
Cthulhu
9,141
481
73
4
0
306,396
4
L
Nu Wa
9,210
485
143
8
0
351,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role