Player Matchup

Bacchus
Bacchus
Gold I
Erickcx
Bacchus
Gold I
Level 144
God Stats
0W - 3L
1,749 SR
Queue Stats
113W - 113L
1,690 MMR
Solo
Hercules
Hercules
Platinum III
KodiacH
Hercules
Platinum III
Level 133
God Stats
2W - 2L
1,530 SR
Queue Stats
98W - 81L
1,779 MMR
Party 1
Pele
Pele
Platinum V
Ouscar
Pele
Platinum V
Level 128
God Stats
6W - 3L
1,897 SR
Queue Stats
61W - 56L
1,712 MMR
Solo
Nu Wa
Nu Wa
Platinum III
TheDawnHammer
Nu Wa
Platinum III
Level 146
God Stats
17W - 9L
1,857 SR
Queue Stats
99W - 81L
1,825 MMR
Party 1
Cupid
Cupid
Platinum V
ThorsLeftCheek
Cupid
Platinum V
Level 102
God Stats
0W - 1L
1,758 SR
Queue Stats
63W - 54L
1,695 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,758 SR
1,740 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,507 SR
1,737 MMR
Horus
Horus
Gold II
AVainySnail69
Horus
Gold II
Level 124
God Stats
1W - 1L
1,316 SR
Queue Stats
108W - 103L
1,666 MMR
Solo
Neith
Neith
Gold II
P3RC1VUL
Neith
Gold II
Level 108
God Stats
4W - 3L
1,552 SR
Queue Stats
209W - 225L
1,663 MMR
Solo
Merlin
Merlin
Platinum III
Tobiashi
Merlin
Platinum III
Level 151
God Stats
4W - 2L
1,705 SR
Queue Stats
80W - 58L
1,775 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
accountnumber32
Ao Kuang
Gold I
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 83L
1,692 MMR
Party 2
Charon
Charon
Platinum II
shebugsahmed
Charon
Platinum II
Level 93
God Stats
2W - 1L
1,461 SR
Queue Stats
105W - 112L
1,890 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erickcx
Bacchus
1
0 / 0 / 0
1,123
225
0
0
0
Hercules
KodiacH
Hercules
7
2 / 2 / 0
4,287
857
3,350
5,365
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pele
Ouscar
Pele
7
1 / 1 / 0
3,743
749
2,050
4,438
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 1
3,629
726
2,861
1,659
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,621
524
0
0
0
Bans
ApolloThanatosAthenaFreya

VS

Bans
Chang'eMedusaEsetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 4
3,096
619
1,035
3,470
1,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Neith
P3RC1VUL
Neith
6
0 / 1 / 1
3,742
748
813
1,590
403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
Tobiashi
Merlin
7
2 / 0 / 1
4,012
802
1,604
1,516
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
7
2 / 0 / 1
3,852
770
1,502
3,741
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
6
0 / 1 / 2
3,552
710
2,249
3,722
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
4
4
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Bacchus
Erickcx
Bacchus
0
0
0
0
L
Hercules
KodiacH
Hercules
2
2
0
1
L
Pele
Ouscar
Pele
1
1
0
1
W
Neith
P3RC1VUL
Neith
0
1
1
0.5
L
0
1
1
0.5
L
0
0
0
0
W
Merlin
Tobiashi
Merlin
2
0
1
2.5
W
Ao Kuang
2
0
1
2.5
W
Charon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,261
Damage
7,203
11,462
Taken
14,039
3,111
Mitigated
4,485
4,782
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,035
385
40
1,362
3,470
1,454
0
588
2,807
0
7,678
L
Bacchus
Erickcx
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
KodiacH
Hercules
3,350
693
0
1,710
5,365
1,810
0
2,880
2,121
0
22,248
L
Pele
Ouscar
Pele
2,050
525
0
2,458
4,438
999
0
1,074
3,275
0
19,584
W
Neith
P3RC1VUL
Neith
813
246
0
318
1,590
403
350
180
1,402
0
19,040
L
2,861
628
0
614
1,659
302
0
866
765
12,893
647
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Tobiashi
Merlin
1,604
146
0
550
1,516
306
0
337
1,100
24,346
0
W
Ao Kuang
1,502
526
0
869
3,741
1,181
0
546
3,145
18,842
1,047
W
Charon
2,249
383
0
1,247
3,722
1,141
0
795
2,811
12,800
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,403
Gold Earned
18,254
116
Minions Killed
165
0
Camps Cleared
0
381,983
Distance Traveled
601,654
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,096
619
17
3
0
128,939
0
L
Bacchus
1,123
225
0
0
0
0
0
L
Hercules
4,287
857
42
8
0
120,872
0
L
Pele
3,743
749
42
8
0
139,950
2
W
Neith
3,742
748
29
6
0
81,435
0
L
Nu Wa
3,629
726
32
6
0
120,959
0
L
Cupid
2,621
524
0
0
0
202
0
W
Merlin
4,012
802
50
10
0
124,779
0
W
Ao Kuang
3,852
770
41
8
0
141,213
1
W
Charon
3,552
710
28
6
0
125,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role