Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CptSpauldingg
Yu Huang
Level 60
God Stats
3W - 6L
1,260 SR
Queue Stats
134W - 145L
1,493 Elo+
Solo
Hachiman
Hachiman
ForwardArtist5
Hachiman
Level 80
God Stats
5W - 8L
1,414 SR
Queue Stats
81W - 78L
1,400 Elo+
Solo
Awilix
Awilix
HOOD-4x
Awilix
Level 105
God Stats
14W - 14L
1,575 SR
Queue Stats
330W - 315L
1,489 Elo+
Solo
Achilles
Achilles
PABLÒ
Achilles
Level 147
God Stats
1W - 6L
1,761 SR
Queue Stats
208W - 199L
1,437 Elo+
Solo
Team Averages
Level 103
1,502 SR
1,464 Elo+

VS

Team Averages
Level 76
1,476 SR
1,482 Elo+
Mulan
Mulan
Alphaduck25
Mulan
Level 69
God Stats
10W - 12L
1,441 SR
Queue Stats
196W - 227L
1,452 Elo+
Solo
Sylvanus
Sylvanus
HumdrumTundra78
Sylvanus
Level 89
God Stats
67W - 56L
1,521 SR
Queue Stats
112W - 108L
1,474 Elo+
Party 1
Neith
Neith
PandaLuchon9
Neith
Level 89
God Stats
49W - 39L
1,551 SR
Queue Stats
114W - 113L
1,476 Elo+
Party 1
Chang'e
Chang'e
REXterminator
Chang'e
Level 69
God Stats
5W - 4L
1,297 SR
Queue Stats
482W - 500L
1,491 Elo+
Solo
Lancelot
Lancelot
Supahotfire2152
Lancelot
Level 65
God Stats
17W - 6L
1,569 SR
Queue Stats
221W - 186L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 3 / 1
4,602
354
2,001
4,842
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Yu Huang
CptSpauldingg
Yu Huang
11
0 / 4 / 0
6,320
486
3,350
5,818
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
10
0 / 5 / 1
5,787
445
3,813
9,250
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
HOOD-4x
Awilix
12
2 / 2 / 1
6,377
491
5,228
9,015
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
PABLÒ
Achilles
14
4 / 0 / 0
8,399
646
9,193
9,715
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,804
523
4,062
12,242
8,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
11
0 / 1 / 5
6,608
508
2,555
8,038
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 1 / 0
7,046
542
7,549
7,327
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
15
2 / 0 / 2
8,034
618
2,825
6,255
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
13
5 / 0 / 3
7,203
554
4,935
6,326
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
0
4
0
0
L
Yu Huang
CptSpauldingg
Yu Huang
0
4
0
0
L
Hachiman
0
5
1
0.1
L
Awilix
HOOD-4x
Awilix
2
2
1
1.25
W
Sylvanus
0
1
5
2.5
L
Achilles
PABLÒ
Achilles
4
0
0
4
W
7
1
0
7
W
Chang'e
2
0
2
3
W
Lancelot
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
21,926
38,640
Taken
40,188
20,223
Mitigated
20,133
14,021
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,001
277
1,048
1,637
4,842
2,218
0
900
3,942
14,367
0
W
4,062
318
0
2,506
12,242
8,881
0
751
10,767
884
46,847
L
Yu Huang
CptSpauldingg
Yu Huang
3,350
170
0
727
5,818
1,641
0
1,130
4,530
42,468
409
L
Hachiman
3,813
2,774
0
2,667
9,250
2,551
300
1,393
7,857
0
33,640
L
Awilix
HOOD-4x
Awilix
5,228
2,033
0
4,311
9,015
2,651
0
1,631
7,298
0
43,739
W
Sylvanus
2,555
1,328
375
3,108
8,038
4,623
189
1,046
6,952
18,698
0
L
Achilles
PABLÒ
Achilles
9,193
1,400
0
3,631
9,715
11,162
0
254
9,461
1,846
55,544
W
7,549
1,290
0
2,971
7,327
2,573
586
1,270
6,057
0
52,929
W
Chang'e
2,825
0
352
3,206
6,255
1,565
0
2,290
3,687
51,344
1,296
W
Lancelot
4,935
590
0
3,562
6,326
2,491
0
531
5,671
0
53,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
35,695
353
Minions Killed
406
0
Camps Cleared
0
1,159,584
Distance Traveled
1,329,163
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,602
354
21
2
0
137,909
2
W
Mulan
6,804
523
96
7
0
239,237
0
L
Yu Huang
6,320
486
100
8
0
255,892
0
L
Hachiman
5,787
445
63
5
0
239,726
3
L
Awilix
6,377
491
74
6
0
303,317
0
W
Sylvanus
6,608
508
36
3
0
234,887
12
L
Achilles
8,399
646
95
7
0
222,740
0
W
Neith
7,046
542
60
5
0
241,044
0
W
Chang'e
8,034
618
127
10
0
290,793
3
W
Lancelot
7,203
554
87
7
0
323,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role