Player Matchup

Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FBU13
Cerberus
Level 66
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 2
Ra
Ra
Naphtali1824
Ra
Level 8
God Stats
0W - 2L
1,348 SR
Queue Stats
3W - 5L
1,420 Elo+
Solo
Scylla
Scylla
drizzz12
Scylla
Level 89
God Stats
14W - 5L
1,548 SR
Queue Stats
191W - 181L
1,580 Elo+
Party 2
Anhur
Anhur
shootingsaint
Anhur
Level 107
God Stats
22W - 18L
1,492 SR
Queue Stats
48W - 58L
1,494 Elo+
Party 2
Team Averages
Level 59
1,421 SR
1,425 Elo+

VS

Team Averages
Level 154
1,538 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DiveTheHilma
Morgan Le Fay
Level 192
God Stats
4W - 8L
1,578 SR
Queue Stats
286W - 216L
1,508 Elo+
Party 1
King Arthur
King Arthur
Hurdle73
King Arthur
Level 145
God Stats
14W - 14L
1,667 SR
Queue Stats
282W - 211L
1,477 Elo+
Party 1
Izanami
Izanami
XxPAPITOCRxX_44
Izanami
Level 108
God Stats
1W - 1L
1,238 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Atlas
Atlas
sekarBoN
Atlas
Level 144
God Stats
98W - 45L
1,704 SR
Queue Stats
289W - 198L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 2 / 4
7,128
891
3,830
9,627
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
FBU13
Cerberus
12
0 / 3 / 5
7,037
880
2,926
12,105
6,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 0 / 0
5,904
738
0
656
165
Scylla
drizzz12
Scylla
14
4 / 1 / 1
7,705
963
7,998
4,280
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 3
7,252
907
4,367
7,909
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 2
7,416
927
5,540
5,134
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
DiveTheHilma
Morgan Le Fay
13
1 / 2 / 1
7,080
885
4,932
4,140
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Hurdle73
King Arthur
13
1 / 3 / 4
7,024
878
4,232
6,916
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 2
6,915
864
4,619
5,399
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
sekarBoN
Atlas
12
2 / 0 / 2
6,988
874
7,277
5,208
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
6
6
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
4
1.5
W
Nu Wa
 
Nu Wa
1
0
2
2
W
Morgan Le Fay
DiveTheHilma
Morgan Le Fay
1
2
1
0.75
L
Cerberus
FBU13
Cerberus
0
3
5
0.83
W
King Arthur
Hurdle73
King Arthur
1
3
4
1
L
0
0
0
0
W
1
3
2
0.67
L
Scylla
drizzz12
Scylla
4
1
1
4.5
W
Atlas
sekarBoN
Atlas
2
0
2
3
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,121
Damage
26,600
34,577
Taken
26,797
14,703
Mitigated
12,356
8,985
Healing
1,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,830
2,158
0
2,710
9,627
3,941
941
3,239
6,241
0
14,630
W
Nu Wa
 
Nu Wa
5,540
1,663
0
0
5,134
1,324
300
2,407
2,465
20,122
0
W
Morgan Le Fay
DiveTheHilma
Morgan Le Fay
4,932
546
0
238
4,140
1,188
145
2,122
1,830
16,685
1,735
L
Cerberus
FBU13
Cerberus
2,926
178
1,248
2,094
12,105
6,859
0
6,029
5,636
10,694
0
W
King Arthur
Hurdle73
King Arthur
4,232
540
0
425
6,916
4,096
104
1,936
4,828
0
15,440
L
0
0
0
0
656
165
0
656
0
0
0
W
4,619
2,991
0
386
5,399
1,581
1,215
1,870
3,473
0
18,880
L
Scylla
drizzz12
Scylla
7,998
111
0
907
4,280
1,324
326
2,031
2,249
25,309
0
W
Atlas
sekarBoN
Atlas
7,277
2,226
0
679
5,208
4,167
0
1,879
3,277
15,791
1,597
L
4,367
1,534
0
2,026
7,909
2,414
748
4,283
3,513
0
18,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
35,423
128
Minions Killed
178
0
Camps Cleared
0
659,050
Distance Traveled
772,048
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,128
891
34
4
0
162,495
0
W
Nu Wa
7,416
927
43
5
0
144,345
1
W
Morgan Le Fay
7,080
885
40
5
0
154,507
0
L
Cerberus
7,037
880
11
1
0
155,714
0
W
King Arthur
7,024
878
39
5
0
167,253
0
L
Ra
5,904
738
0
0
0
262
0
W
Izanami
6,915
864
38
5
0
138,899
0
L
Scylla
7,705
963
47
6
0
176,612
0
W
Atlas
6,988
874
18
2
0
167,044
0
L
Anhur
7,252
907
36
5
0
163,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role