Player Matchup

King Arthur
King Arthur
Evalyian
King Arthur
Level 69
God Stats
3W - 3L
1,384 SR
Queue Stats
84W - 63L
1,560 Elo+
Party 1
Scylla
Scylla
FinalCruz
Scylla
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 74L
1,613 Elo+
Party 3
Pele
Pele
Igneely
Pele
Level 137
God Stats
28W - 16L
1,676 SR
Queue Stats
242W - 214L
1,567 Elo+
Party 3
Ullr
Ullr
MiatsuZ
Ullr
Level 146
God Stats
14W - 15L
1,547 SR
Queue Stats
96W - 87L
1,574 Elo+
Party 1
Odin
Odin
Τurkey
Odin
Level 131
God Stats
6W - 5L
1,607 SR
Queue Stats
158W - 124L
1,655 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,594 Elo+

VS

Team Averages
Level 110
1,706 SR
1,630 Elo+
Thor
Thor
Devilskull20
Thor
Level 99
God Stats
39W - 35L
1,617 SR
Queue Stats
632W - 569L
1,571 Elo+
Solo
Serqet
Serqet
EpikControlla
Serqet
Level 139
God Stats
0W - 4L
1,207 SR
Queue Stats
152W - 141L
1,571 Elo+
Party 2
Cernunnos
Cernunnos
Fixing17
Cernunnos
Level 144
God Stats
4W - 1L
1,945 SR
Queue Stats
243W - 210L
1,637 Elo+
Party 2
Baba Yaga
Baba Yaga
HugeGiganticNuts
Baba Yaga
Level 135
God Stats
3W - 2L
1,889 SR
Queue Stats
166W - 159L
1,581 Elo+
Solo
Anubis
Anubis
ScareNo
Anubis
Level 32
God Stats
2W - 2L
1,869 SR
Queue Stats
52W - 51L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evalyian
King Arthur
13
2 / 4 / 5
7,436
620
5,404
15,563
8,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
FinalCruz
Scylla
13
1 / 0 / 7
7,016
585
3,474
6,520
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
Igneely
Pele
14
8 / 2 / 1
7,747
646
6,855
9,558
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ullr
MiatsuZ
Ullr
12
2 / 4 / 3
7,059
588
6,011
8,393
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
Τurkey
Odin
13
8 / 1 / 4
8,026
669
6,974
5,961
3,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,358
530
4,089
10,219
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 3 / 1
5,715
476
2,104
6,483
2,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Fixing17
Cernunnos
13
2 / 5 / 2
6,849
571
4,479
8,946
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
13
1 / 3 / 1
7,297
608
5,610
6,934
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
ScareNo
Anubis
13
4 / 6 / 1
8,030
669
11,570
10,311
7,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
11
11
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
2
3
1
0.83
W
King Arthur
Evalyian
King Arthur
2
4
5
1.13
W
Scylla
FinalCruz
Scylla
1
0
7
4.5
L
Cernunnos
Fixing17
Cernunnos
2
5
2
0.6
L
Baba Yaga
1
3
1
0.5
W
Pele
Igneely
Pele
8
2
1
4.25
W
Ullr
MiatsuZ
Ullr
2
4
3
0.88
L
Anubis
ScareNo
Anubis
4
6
1
0.75
W
Odin
Τurkey
Odin
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,718
Damage
27,852
45,995
Taken
42,893
18,438
Mitigated
17,945
13,138
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,089
730
0
4,436
10,219
2,935
0
1,516
8,703
0
49,408
L
2,104
498
0
1,246
6,483
2,314
0
0
6,483
0
13,753
W
King Arthur
Evalyian
King Arthur
5,404
829
0
2,597
15,563
8,461
0
9,918
5,645
0
43,705
W
Scylla
FinalCruz
Scylla
3,474
281
0
2,769
6,520
1,762
0
3,408
3,112
41,191
0
L
Cernunnos
Fixing17
Cernunnos
4,479
2,411
0
2,506
8,946
3,007
0
0
8,946
0
48,778
L
Baba Yaga
5,610
91
0
1,181
6,934
2,321
0
1,609
5,325
59,172
327
W
Pele
Igneely
Pele
6,855
1,473
0
4,816
9,558
2,521
0
3,269
6,289
0
54,953
W
Ullr
MiatsuZ
Ullr
6,011
2,747
0
1,270
8,393
2,548
0
0
8,249
0
49,218
L
Anubis
ScareNo
Anubis
11,570
1,250
0
2,377
10,311
7,368
0
349
9,962
63,610
1,680
W
Odin
Τurkey
Odin
6,974
1,749
0
1,686
5,961
3,146
0
311
5,602
0
35,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,284
Gold Earned
34,249
423
Minions Killed
423
0
Camps Cleared
0
1,382,378
Distance Traveled
1,150,018
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,358
530
83
7
0
274,004
0
L
Serqet
5,715
476
22
2
0
180,105
0
W
King Arthur
7,436
620
82
7
0
250,794
0
W
Scylla
7,016
585
94
8
0
298,548
6
L
Cernunnos
6,849
571
74
6
0
230,086
0
L
Baba Yaga
7,297
608
121
10
0
264,133
0
W
Pele
7,747
646
98
8
0
300,596
4
W
Ullr
7,059
588
97
8
0
233,481
0
L
Anubis
8,030
669
123
10
0
201,690
2
W
Odin
8,026
669
52
4
0
298,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role