Player Matchup

Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
 
Tsukuyomi
Diamond II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
AlifLāmMīmRā
Scylla
Diamond III
Level 114
God Stats
0W - 2L
1,262 SR
Queue Stats
131W - 104L
2,145 MMR
Party 2
King Arthur
King Arthur
Diamond V
SecurePiano720
King Arthur
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 182L
2,065 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,452 SR
1,742 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,532 SR
1,869 MMR
Persephone
Persephone
Diamond II
 
Persephone
Diamond II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
DX2Y
Medusa
Diamond III
Level 155
God Stats
30W - 21L
1,690 SR
Queue Stats
200W - 173L
2,245 MMR
Party 1
Athena
Athena
Diamond V
atkin1212
Athena
Diamond V
Level 159
God Stats
1W - 3L
1,218 SR
Queue Stats
302W - 288L
2,013 MMR
Solo
Nemesis
Nemesis
Diamond III
atmvsss
Nemesis
Diamond III
Level 86
God Stats
6W - 2L
1,750 SR
Queue Stats
268W - 258L
2,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 2
4,362
623
4,728
4,205
1,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hou Yi
 
Hou Yi
7
2 / 1 / 0
4,188
598
2,810
4,558
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
 
Tsukuyomi
7
0 / 1 / 0
3,804
543
1,479
4,512
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 1
4,366
624
1,302
3,725
730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SecurePiano720
King Arthur
8
2 / 1 / 0
4,662
666
2,651
7,562
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
BastetZhong KuiSusanoAo Kuang

VS

Bans
MulanFreyaTyrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
3 / 1 / 0
5,844
835
3,994
3,695
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
10
2 / 0 / 0
5,551
793
4,386
5,783
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
DX2Y
Medusa
8
0 / 1 / 1
4,278
611
3,255
4,572
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
atkin1212
Athena
6
0 / 1 / 1
4,067
581
1,239
5,239
2,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
atmvsss
Nemesis
8
0 / 1 / 1
4,445
635
1,886
4,977
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
2
1
L
Hou Yi
 
Hou Yi
2
1
0
2
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
W
Persephone
 
Persephone
3
1
0
3
W
Sun Wukong
 
Sun Wukong
2
0
0
2
L
0
2
1
0.25
W
Medusa
DX2Y
Medusa
0
1
1
0.5
L
King Arthur
SecurePiano720
King Arthur
2
1
0
2
W
Athena
atkin1212
Athena
0
1
1
0.5
W
Nemesis
atmvsss
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,970
Damage
14,760
24,562
Taken
24,266
7,962
Mitigated
8,689
8,712
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,728
220
59
1,799
4,205
1,864
0
752
3,453
15,502
1,512
L
Hou Yi
 
Hou Yi
2,810
1,160
0
1,992
4,558
1,193
0
1,016
3,502
0
24,626
L
Tsukuyomi
 
Tsukuyomi
1,479
444
0
2,288
4,512
1,064
0
513
3,921
0
17,162
W
Persephone
 
Persephone
3,994
148
0
1,343
3,695
976
0
1,483
2,211
37,828
1,457
W
Sun Wukong
 
Sun Wukong
4,386
825
0
2,513
5,783
2,322
0
0
5,783
0
37,552
L
1,302
258
0
758
3,725
730
0
2,497
1,020
25,554
0
W
Medusa
DX2Y
Medusa
3,255
1,156
0
1,000
4,572
1,367
0
2,412
2,160
0
30,272
L
King Arthur
SecurePiano720
King Arthur
2,651
431
0
1,816
7,562
3,111
0
119
7,433
0
20,965
W
Athena
atkin1212
Athena
1,239
510
0
1,594
5,239
2,640
0
1,864
3,375
7,567
0
W
Nemesis
atmvsss
Nemesis
1,886
601
0
2,591
4,977
1,384
0
43
4,934
0
26,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,382
Gold Earned
24,185
212
Minions Killed
282
0
Camps Cleared
0
798,182
Distance Traveled
838,286
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,362
623
24
3
0
178,442
1
L
Hou Yi
4,188
598
41
6
0
135,228
1
L
Tsukuyomi
3,804
543
41
6
0
146,327
0
W
Persephone
5,844
835
88
13
0
155,701
2
W
Sun Wukong
5,551
793
78
11
0
152,208
0
L
Scylla
4,366
624
63
9
0
165,975
0
W
Medusa
4,278
611
47
7
0
160,049
2
L
King Arthur
4,662
666
43
6
0
172,210
0
W
Athena
4,067
581
20
3
0
176,291
2
W
Nemesis
4,445
635
49
7
0
194,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role