Player Matchup

Anhur
Anhur
DefZenith
Anhur
Level 41
God Stats
4W - 3L
1,697 SR
Queue Stats
89W - 76L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
FrigidCaptain
Sylvanus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 165L
1,490 Elo+
Party 1
Bellona
Bellona
R3TR0TM
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,389 Elo+
Solo
Scylla
Scylla
waterlung
Scylla
Level 118
God Stats
2W - 5L
1,333 SR
Queue Stats
191W - 202L
1,395 Elo+
Party 4
Arachne
Arachne
xHostileHalliex
Arachne
Level 44
God Stats
21W - 25L
1,463 SR
Queue Stats
95W - 117L
1,361 Elo+
Party 4
Team Averages
Level 65
1,499 SR
1,415 Elo+

VS

Team Averages
Level 56
1,320 SR
1,380 Elo+
Neith
Neith
ClemeArm
Neith
Level 9
God Stats
3W - 3L
1,236 SR
Queue Stats
5W - 7L
1,421 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sopaipillas
Kumbhakarna
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,336 Elo+
Party 2
Tyr
Tyr
Therealpancacks4
Tyr
Level 88
God Stats
1W - 0L
1,140 SR
Queue Stats
79W - 61L
1,485 Elo+
Party 3
Camazotz
Camazotz
lowboss_513
Camazotz
Level 45
God Stats
11W - 5L
1,289 SR
Queue Stats
73W - 54L
1,420 Elo+
Party 3
Chang'e
Chang'e
vex_Kura
Chang'e
Level 15
God Stats
2W - 5L
1,436 SR
Queue Stats
4W - 8L
1,239 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DefZenith
Anhur
11
1 / 3 / 0
6,065
467
4,424
7,946
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
FrigidCaptain
Sylvanus
10
0 / 3 / 0
5,708
439
4,872
8,236
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
R3TR0TM
Bellona
9
0 / 8 / 0
5,725
440
4,654
15,385
10,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
waterlung
Scylla
12
0 / 2 / 0
6,502
500
3,957
3,963
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
5,760
443
1,571
11,460
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ClemeArm
Neith
13
4 / 0 / 1
8,074
621
8,708
6,133
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
Sopaipillas
Kumbhakarna
11
1 / 1 / 7
7,041
542
2,379
8,065
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
7 / 0 / 2
9,570
736
11,259
9,161
7,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
lowboss_513
Camazotz
14
3 / 0 / 0
7,269
559
4,030
9,888
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
vex_Kura
Chang'e
13
3 / 0 / 0
7,760
597
4,079
6,029
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
18
18
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
ClemeArm
Neith
4
0
1
4.5
L
Anhur
DefZenith
Anhur
1
3
0
0.33
L
Sylvanus
FrigidCaptain
Sylvanus
0
3
0
0
L
Bellona
R3TR0TM
Bellona
0
8
0
0
W
Kumbhakarna
Sopaipillas
Kumbhakarna
1
1
7
4.5
W
7
0
2
8
W
Camazotz
lowboss_513
Camazotz
3
0
0
3
W
Chang'e
vex_Kura
Chang'e
3
0
0
3
L
Scylla
waterlung
Scylla
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,478
Damage
30,455
46,990
Taken
39,276
21,827
Mitigated
17,736
7,912
Healing
18,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ClemeArm
Neith
8,708
4,051
291
2,311
6,133
1,488
210
1,090
5,043
0
58,481
L
Anhur
DefZenith
Anhur
4,424
2,809
0
2,295
7,946
1,819
0
586
7,360
0
35,665
L
Sylvanus
FrigidCaptain
Sylvanus
4,872
1,917
120
1,587
8,236
4,423
0
2,032
6,136
25,892
9,827
L
Bellona
R3TR0TM
Bellona
4,654
1,765
0
1,539
15,385
10,920
0
0
15,385
0
32,603
W
Kumbhakarna
Sopaipillas
Kumbhakarna
2,379
629
0
1,239
8,065
3,653
256
2,629
5,366
14,535
0
W
11,259
2,976
0
2,953
9,161
7,707
0
0
9,161
0
66,742
W
Camazotz
lowboss_513
Camazotz
4,030
1,369
0
7,301
9,888
3,270
0
1,690
8,048
0
57,066
W
Chang'e
vex_Kura
Chang'e
4,079
452
135
4,033
6,029
1,618
679
2,284
3,403
46,266
1,142
L
Scylla
waterlung
Scylla
3,957
358
0
484
3,963
773
0
1,968
1,787
46,760
780
L
1,571
1,476
0
1,887
11,460
3,892
0
1,460
9,878
0
36,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
39,714
329
Minions Killed
425
0
Camps Cleared
0
1,234,073
Distance Traveled
1,392,660
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,074
621
83
6
0
258,018
2
L
Anhur
6,065
467
59
5
0
242,230
1
L
Sylvanus
5,708
439
62
5
0
230,427
2
L
Bellona
5,725
440
54
4
0
241,929
0
W
Kumbhakarna
7,041
542
28
2
0
270,526
6
W
Tyr
9,570
736
113
9
0
281,036
0
W
Camazotz
7,269
559
94
7
0
311,746
0
W
Chang'e
7,760
597
107
8
0
271,334
0
L
Scylla
6,502
500
96
7
0
244,581
2
L
Arachne
5,760
443
58
4
0
274,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role