Player Matchup

Osiris
Osiris
E_SINOFPRIDE
Osiris
Level 158
God Stats
2W - 5L
1,465 SR
Queue Stats
387W - 382L
1,507 Elo+
Solo
Loki
Loki
KhronosMMG
Loki
Level 128
God Stats
1W - 5L
1,322 SR
Queue Stats
136W - 147L
1,518 Elo+
Solo
Nu Wa
Nu Wa
KyussTheDestroyr
Nu Wa
Level 111
God Stats
41W - 39L
1,517 SR
Queue Stats
210W - 217L
1,547 Elo+
Solo
Chernobog
Chernobog
Luxernus
Chernobog
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,416 Elo+
Solo
Cerberus
Cerberus
apex92332
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 114
1,461 SR
1,498 Elo+

VS

Team Averages
Level 106
1,619 SR
1,459 Elo+
Danzaburou
Danzaburou
Camachho
Danzaburou
Level 96
God Stats
21W - 11L
1,718 SR
Queue Stats
259W - 261L
1,496 Elo+
Solo
Cerberus
Cerberus
DemonicPast
Cerberus
Level 128
God Stats
3W - 1L
1,836 SR
Queue Stats
109W - 112L
1,505 Elo+
Solo
Merlin
Merlin
DeucesWild20040
Merlin
Level 89
God Stats
1W - 3L
1,304 SR
Queue Stats
93W - 106L
1,406 Elo+
Party 1
Bacchus
Bacchus
ShugerZaddy
Bacchus
Level 98
God Stats
3W - 2L
1,652 SR
Queue Stats
50W - 69L
1,354 Elo+
Party 1
Horus
Horus
ThyPolloLoco
Horus
Level 118
God Stats
11W - 8L
1,586 SR
Queue Stats
169W - 165L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
0 / 1 / 0
3,764
753
2,071
3,678
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 3 / 0
3,179
636
1,261
4,126
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,580
716
2,315
2,661
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Luxernus
Chernobog
5
0 / 3 / 0
3,110
622
1,500
3,023
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
apex92332
Cerberus
3
0 / 3 / 0
2,770
554
683
3,345
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Camachho
Danzaburou
7
7 / 0 / 1
4,552
910
3,781
2,669
741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
DemonicPast
Cerberus
7
1 / 0 / 0
3,272
654
1,365
3,968
1,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 1 / 0
3,454
691
851
2,383
519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ShugerZaddy
Bacchus
6
0 / 0 / 1
3,178
636
1,565
2,814
917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 0 / 7
4,391
878
2,730
3,859
2,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Camachho
Danzaburou
7
0
1
7.5
W
Cerberus
DemonicPast
Cerberus
1
0
0
1
W
1
1
0
1
L
Osiris
0
1
0
0
L
0
3
0
0
L
1
1
0
1
L
Chernobog
Luxernus
Chernobog
0
3
0
0
W
Bacchus
ShugerZaddy
Bacchus
0
0
1
0.5
W
2
0
7
5.5
L
Cerberus
apex92332
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,830
Damage
10,292
16,833
Taken
15,693
5,119
Mitigated
5,775
5,428
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Camachho
Danzaburou
3,781
2,097
0
1,396
2,669
741
141
326
2,343
0
21,199
W
Cerberus
DemonicPast
Cerberus
1,365
314
0
1,414
3,968
1,204
0
98
3,870
12,485
0
W
851
38
0
1,067
2,383
519
0
1,407
976
16,511
232
L
Osiris
2,071
710
0
1,551
3,678
1,669
0
1,537
2,141
0
21,947
L
1,261
118
0
1,655
4,126
706
0
167
3,959
0
15,634
L
2,315
1,091
0
1,134
2,661
693
0
2,077
584
16,809
0
L
Chernobog
Luxernus
Chernobog
1,500
1,059
0
438
3,023
503
0
0
3,023
0
13,944
W
Bacchus
ShugerZaddy
Bacchus
1,565
239
0
500
2,814
917
0
630
2,184
13,728
0
W
2,730
1,225
400
2,024
3,859
2,394
0
537
3,322
0
7,856
L
Cerberus
apex92332
Cerberus
683
96
0
650
3,345
1,548
0
0
3,345
3,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,403
Gold Earned
18,847
126
Minions Killed
137
0
Camps Cleared
0
449,058
Distance Traveled
518,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,552
910
28
6
0
92,762
0
W
Cerberus
3,272
654
39
8
0
108,114
0
W
Merlin
3,454
691
39
8
0
91,707
0
L
Osiris
3,764
753
35
7
0
92,488
0
L
Loki
3,179
636
39
8
0
95,101
0
L
Nu Wa
3,580
716
23
5
0
100,345
0
L
Chernobog
3,110
622
25
5
0
96,074
0
W
Bacchus
3,178
636
22
4
0
118,005
0
W
Horus
4,391
878
9
2
0
107,908
0
L
Cerberus
2,770
554
4
1
0
65,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role