Player Matchup

Camazotz
Camazotz
Gold V
Finesse_On_You
Camazotz
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 129L
1,401 MMR
Solo
Rama
Rama
Gold II
Lock_in808
Rama
Gold II
Level 94
God Stats
4W - 5L
1,442 SR
Queue Stats
263W - 255L
1,419 MMR
Solo
Chaac
Chaac
Silver III
SolSearchin
Chaac
Silver III
Level 32
God Stats
5W - 3L
1,745 SR
Queue Stats
41W - 42L
1,446 MMR
Solo
Thoth
Thoth
Gold II
isaac1102
Thoth
Gold II
Level 126
God Stats
6W - 5L
1,475 SR
Queue Stats
106W - 111L
1,423 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
israGian7
Tsukuyomi
Gold III
Level 140
God Stats
7W - 4L
1,565 SR
Queue Stats
105W - 107L
1,426 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,546 SR
1,423 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,553 SR
1,416 MMR
Nut
Nut
Gold V
Everybodydead
Nut
Gold V
Level 126
God Stats
1W - 10L
1,432 SR
Queue Stats
121W - 120L
1,394 MMR
Party 1
Bacchus
Bacchus
Silver I
Karimxd10
Bacchus
Silver I
Level 154
God Stats
17W - 20L
1,540 SR
Queue Stats
82W - 81L
1,421 MMR
Solo
Thor
Thor
Silver III
XF507-AbdielY28
Thor
Silver III
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 95L
1,396 MMR
Solo
Kali
Kali
Silver II
dmjen72477
Kali
Silver II
Level 116
God Stats
3W - 3L
1,823 SR
Queue Stats
47W - 45L
1,364 MMR
Solo
Ix Chel
Ix Chel
Gold III
everythingdead
Ix Chel
Gold III
Level 118
God Stats
1W - 5L
1,470 SR
Queue Stats
129W - 121L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
3 / 1 / 6
7,925
566
8,042
14,957
9,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

15
5 / 2 / 3
8,892
635
8,014
9,560
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 0 / 3
9,130
652
7,265
8,636
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
isaac1102
Thoth
13
2 / 2 / 2
7,851
561
5,514
6,187
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
israGian7
Tsukuyomi
11
2 / 6 / 3
7,152
511
5,837
13,003
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Erlang ShenHeraChang'eAgniMercury

VS

Bans
MedusaGebAthenaMulanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,752
482
4,688
8,988
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Karimxd10
Bacchus
9
1 / 0 / 2
5,683
406
3,328
6,398
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,017
430
5,135
9,656
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
4 / 4 / 1
7,271
519
5,760
10,891
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 0
6,411
458
7,387
12,707
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
9
11
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Camazotz
3
1
6
6
L
Bacchus
Karimxd10
Bacchus
1
0
2
2
W
5
2
3
3.25
W
6
0
3
7.5
L
1
3
1
0.5
L
4
4
1
1.13
L
2
6
0
0.33
W
Thoth
isaac1102
Thoth
2
2
2
1.5
W
Tsukuyomi
israGian7
Tsukuyomi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,672
Damage
26,298
52,343
Taken
48,640
24,112
Mitigated
19,407
18,292
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,688
3,211
0
2,144
8,988
2,670
0
0
8,988
0
40,705
W
Camazotz
8,042
2,472
0
6,491
14,957
9,009
0
4,269
10,367
0
42,179
L
Bacchus
Karimxd10
Bacchus
3,328
478
0
1,111
6,398
4,490
0
767
5,537
10,527
0
W
8,014
5,351
0
4,715
9,560
3,426
31
1,263
8,034
0
61,955
W
7,265
906
0
2,226
8,636
5,842
418
760
7,739
0
60,633
L
5,135
1,213
0
641
9,656
3,500
0
671
8,941
0
40,488
L
5,760
3,207
0
3,583
10,891
4,329
0
278
10,537
0
35,235
L
7,387
633
341
2,414
12,707
4,418
0
3,116
9,163
39,382
0
W
Thoth
isaac1102
Thoth
5,514
119
0
1,181
6,187
1,864
0
2,027
4,074
46,291
756
W
Tsukuyomi
israGian7
Tsukuyomi
5,837
1,310
0
3,679
13,003
3,971
34
2,174
10,582
0
42,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
32,134
452
Minions Killed
306
0
Camps Cleared
0
1,436,934
Distance Traveled
1,322,681
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,752
482
87
6
0
264,890
4
W
Camazotz
7,925
566
81
6
0
294,586
0
L
Bacchus
5,683
406
20
1
0
241,424
0
W
Rama
8,892
635
100
7
0
265,396
3
W
Chaac
9,130
652
99
7
0
264,994
2
L
Thor
6,017
430
67
5
0
277,562
0
L
Kali
7,271
519
60
4
0
283,899
2
L
Ix Chel
6,411
458
72
5
0
254,906
2
W
Thoth
7,851
561
100
7
0
300,778
4
W
Tsukuyomi
7,152
511
72
5
0
311,180
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role