Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
BoeNarxx69
Loki
Gold IV
Level 148
God Stats
1W - 2L
1,495 SR
Queue Stats
47W - 46L
1,489 MMR
Party 1
Surtr
Surtr
Bronze III
G-I-O-sc
Surtr
Bronze III
Level 66
God Stats
0W - 2L
1,710 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Medusa
Medusa
Silver II
Ray_Tbh
Medusa
Silver II
Level 154
God Stats
0W - 2L
1,769 SR
Queue Stats
20W - 23L
1,477 MMR
Party 1
Ganesha
Ganesha
Gold III
Zevuss
Ganesha
Gold III
Level 139
God Stats
5W - 3L
1,656 SR
Queue Stats
125W - 120L
1,480 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,626 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,494 SR
1,484 MMR
Chang'e
Chang'e
Silver II
Gutierrez1
Chang'e
Silver II
Level 127
God Stats
19W - 13L
1,618 SR
Queue Stats
47W - 62L
1,464 MMR
Party 2
Skadi
Skadi
Silver II
LightFeatherGod
Skadi
Silver II
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,464 MMR
Party 2
Geb
Geb
Gold IV
MicroPeen7
Geb
Gold IV
Level 103
God Stats
2W - 5L
1,458 SR
Queue Stats
30W - 33L
1,489 MMR
Solo
Jormungandr
Jormungandr
Silver I
RiNO BISKET
Jormungandr
Silver I
Level 146
God Stats
1W - 0L
1,323 SR
Queue Stats
20W - 26L
1,497 MMR
Solo
Hercules
Hercules
Gold III
SolrakX
Hercules
Gold III
Level 145
God Stats
13W - 22L
1,573 SR
Queue Stats
489W - 488L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 0 / 0
5,089
636
1,906
3,044
691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 0
4,651
581
2,356
5,032
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
G-I-O-sc
Surtr
6
0 / 4 / 0
3,668
459
1,833
5,396
2,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
Ray_Tbh
Medusa
8
2 / 2 / 1
4,464
558
5,402
5,487
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
Zevuss
Ganesha
7
0 / 1 / 3
4,634
579
1,850
8,490
3,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Erlang ShenAresKing ArthurIx Chel

VS

Bans
AgniFreyaArachneHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gutierrez1
Chang'e
9
1 / 0 / 2
5,129
641
2,193
3,559
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,213
527
4,381
4,860
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,440
555
4,008
6,380
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
RiNO BISKET
Jormungandr
10
3 / 0 / 1
6,076
760
3,341
5,757
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hercules
SolrakX
Hercules
10
4 / 0 / 1
5,492
687
3,645
4,551
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
8
8
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
L
2
1
0
2
L
Surtr
G-I-O-sc
Surtr
0
4
0
0
W
Chang'e
Gutierrez1
Chang'e
1
0
2
2
W
0
3
1
0.17
W
0
1
1
0.5
L
Medusa
Ray_Tbh
Medusa
2
2
1
1.25
W
Jormungandr
RiNO BISKET
Jormungandr
3
0
1
3.5
W
Hercules
SolrakX
Hercules
4
0
1
4.5
L
Ganesha
Zevuss
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,347
Damage
17,568
27,449
Taken
25,107
9,212
Mitigated
9,287
10,120
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,906
236
0
1,818
3,044
691
0
555
2,365
39,511
0
L
2,356
805
0
2,772
5,032
1,220
0
400
4,586
0
27,800
L
Surtr
G-I-O-sc
Surtr
1,833
700
0
1,305
5,396
2,295
0
3,234
2,162
274
12,815
W
Chang'e
Gutierrez1
Chang'e
2,193
100
200
2,919
3,559
959
0
1,686
1,873
27,106
0
W
4,381
2,253
0
905
4,860
1,066
0
680
4,180
0
27,467
W
4,008
530
0
1,885
6,380
3,015
0
1,038
5,342
15,830
0
L
Medusa
Ray_Tbh
Medusa
5,402
1,844
0
446
5,487
1,549
0
2,716
2,683
0
35,889
W
Jormungandr
RiNO BISKET
Jormungandr
3,341
1,271
0
3,278
5,757
2,758
0
34
5,482
33,317
3,262
W
Hercules
SolrakX
Hercules
3,645
1,165
0
3,416
4,551
1,489
0
220
4,302
0
30,772
L
Ganesha
Zevuss
Ganesha
1,850
623
1,319
2,460
8,490
3,457
0
2,318
6,170
9,398
2,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,506
Gold Earned
25,350
241
Minions Killed
263
0
Camps Cleared
0
768,611
Distance Traveled
839,653
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,089
636
84
11
0
155,393
1
L
Loki
4,651
581
63
8
0
193,797
0
L
Surtr
3,668
459
18
2
0
128,112
0
W
Chang'e
5,129
641
60
8
0
187,859
0
W
Skadi
4,213
527
50
6
0
149,665
0
W
Geb
4,440
555
17
2
0
172,297
1
L
Medusa
4,464
558
74
9
0
140,139
0
W
Jormungandr
6,076
760
71
9
0
133,070
0
W
Hercules
5,492
687
65
8
0
196,762
1
L
Ganesha
4,634
579
2
0
0
151,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role