Player Matchup

Maui
Maui
Jason141722
Maui
Level 156
God Stats
9W - 4L
1,828 SR
Queue Stats
236W - 262L
1,487 Elo+
Party 1
Ymir
Ymir
PJs_Quesorito
Ymir
Level 108
God Stats
27W - 26L
1,601 SR
Queue Stats
161W - 192L
1,440 Elo+
Party 1
Thor
Thor
Xebymoto
Thor
Level 69
God Stats
4W - 10L
1,157 SR
Queue Stats
33W - 45L
1,384 Elo+
Party 1
Skadi
Skadi
bmunz2775
Skadi
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 70L
1,486 Elo+
Party 1
Hera
Hera
prodigy_sonX
Hera
Level 29
God Stats
1W - 2L
1,291 SR
Queue Stats
18W - 43L
1,363 Elo+
Party 1
Team Averages
Level 94
1,476 SR
1,432 Elo+

VS

Team Averages
Level 73
1,467 SR
1,431 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Elosidater
Kumbhakarna
Level 108
God Stats
14W - 12L
1,590 SR
Queue Stats
110W - 115L
1,475 Elo+
Solo
Medusa
Medusa
Maltazor71
Medusa
Level 108
God Stats
19W - 17L
1,500 SR
Queue Stats
54W - 60L
1,321 Elo+
Party 2
Hades
Hades
RYOM3NSUKUNA
Hades
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,277 Elo+
Party 2
Osiris
Osiris
Vntage24
Osiris
Level 103
God Stats
2W - 5L
1,247 SR
Queue Stats
163W - 158L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,736
521
3,316
7,821
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 6
5,563
506
2,676
5,481
3,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Thor
8
0 / 4 / 3
4,769
434
860
7,590
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
bmunz2775
Skadi
12
6 / 0 / 2
6,716
611
7,479
4,100
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 3 / 1
5,292
481
3,298
4,435
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 2
6,199
564
3,962
6,470
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Elosidater
Kumbhakarna
8
0 / 3 / 0
5,024
457
1,245
7,808
3,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Maltazor71
Medusa
9
0 / 3 / 0
5,140
467
2,277
6,151
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 1
6,535
594
4,388
5,234
1,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
Vntage24
Osiris
11
1 / 2 / 0
6,271
570
7,083
8,630
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
7
8
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
0
2
4
L
Kumbhakarna
Elosidater
Kumbhakarna
0
3
0
0
W
1
1
3
2.5
L
Medusa
Maltazor71
Medusa
0
3
0
0
W
1
0
6
4
L
3
2
1
1.75
L
Osiris
Vntage24
Osiris
1
2
0
0.5
W
Thor
0
4
3
0.38
W
Skadi
bmunz2775
Skadi
6
0
2
7
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
18,955
29,427
Taken
34,293
11,404
Mitigated
14,258
6,731
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,962
521
0
4,662
6,470
2,159
0
1,208
5,262
0
43,173
L
Kumbhakarna
Elosidater
Kumbhakarna
1,245
176
0
1,624
7,808
3,525
0
2,199
5,609
12,019
0
W
3,316
1,251
0
3,476
7,821
3,501
0
0
7,821
31,649
5,372
L
Medusa
Maltazor71
Medusa
2,277
749
0
790
6,151
1,715
0
371
5,780
0
31,787
W
2,676
997
0
1,449
5,481
3,238
0
2,354
3,127
15,018
627
L
4,388
227
272
2,305
5,234
1,858
0
2,071
3,163
46,395
2,560
L
Osiris
Vntage24
Osiris
7,083
1,774
0
3,884
8,630
5,001
0
3,169
5,461
0
41,150
W
Thor
860
144
0
630
7,590
2,434
0
1,344
6,246
0
20,692
W
Skadi
bmunz2775
Skadi
7,479
4,508
0
1,066
4,100
1,192
0
220
3,880
0
43,529
W
3,298
902
0
110
4,435
1,039
0
1,618
2,817
23,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
29,169
231
Minions Killed
322
0
Camps Cleared
0
1,007,842
Distance Traveled
1,087,093
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,199
564
81
7
0
251,314
1
L
Kumbhakarna
5,024
457
15
1
0
224,771
3
W
Maui
5,736
521
71
6
0
208,470
0
L
Medusa
5,140
467
63
6
0
176,463
0
W
Ymir
5,563
506
15
1
0
193,859
0
L
Hades
6,535
594
94
9
0
217,030
0
L
Osiris
6,271
570
69
6
0
217,515
0
W
Thor
4,769
434
31
3
0
202,156
1
W
Skadi
6,716
611
73
7
0
205,609
2
W
Hera
5,292
481
41
4
0
197,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role