Player Matchup

Tyr
Tyr
CroakiAesir
Tyr
Level 85
God Stats
2W - 1L
1,655 SR
Queue Stats
55W - 59L
1,470 Elo+
Party 4
Ravana
Ravana
Lilley1213
Ravana
Level 146
God Stats
10W - 4L
1,725 SR
Queue Stats
368W - 378L
1,448 Elo+
Solo
Neith
Neith
T0P DUELIST
Neith
Level 119
God Stats
102W - 83L
1,531 SR
Queue Stats
321W - 326L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
vvv_ZODIAC77_vvv
Cthulhu
Level 194
God Stats
6W - 5L
1,531 SR
Queue Stats
77W - 81L
1,517 Elo+
Party 4
Sol
Sol
xXRavenyraXx
Sol
Level 158
God Stats
3W - 7L
1,248 SR
Queue Stats
238W - 237L
1,359 Elo+
Party 2
Team Averages
Level 140
1,538 SR
1,434 Elo+

VS

Team Averages
Level 109
1,426 SR
1,399 Elo+
Ne Zha
Ne Zha
AlgoreRhythm481
Ne Zha
Level 126
God Stats
9W - 11L
1,488 SR
Queue Stats
265W - 265L
1,438 Elo+
Party 1
Merlin
Merlin
SkataN821
Merlin
Level 126
God Stats
21W - 32L
1,315 SR
Queue Stats
864W - 853L
1,408 Elo+
Solo
Neith
Neith
YuukoS2
Neith
Level 166
God Stats
9W - 7L
1,403 SR
Queue Stats
78W - 69L
1,456 Elo+
Party 3
Sobek
Sobek
crpgjarvis
Sobek
Level 32
God Stats
0W - 2L
1,387 SR
Queue Stats
36W - 41L
1,209 Elo+
Party 3
Guan Yu
Guan Yu
deathrtopper
Guan Yu
Level 95
God Stats
42W - 43L
1,538 SR
Queue Stats
493W - 472L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,498
536
4,811
10,726
7,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Lilley1213
Ravana
14
4 / 1 / 0
7,477
534
4,390
5,894
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 4
7,903
565
7,872
7,130
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
6 / 3 / 6
7,892
564
9,288
11,025
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 3
7,045
503
4,458
7,713
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,436
460
4,725
10,188
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
SkataN821
Merlin
12
0 / 4 / 1
6,849
489
3,842
9,483
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
YuukoS2
Neith
12
2 / 5 / 0
7,013
501
3,731
10,184
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sobek
11
1 / 3 / 3
6,149
439
4,057
11,335
8,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Guan Yu
deathrtopper
Guan Yu
13
2 / 1 / 0
7,758
554
5,272
10,523
7,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
7
7
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
2
1
2
3
W
Ravana
Lilley1213
Ravana
4
1
0
4
L
Merlin
SkataN821
Merlin
0
4
1
0.13
W
3
0
4
5
L
Neith
YuukoS2
Neith
2
5
0
0.4
L
Sobek
1
3
3
0.83
L
Guan Yu
deathrtopper
Guan Yu
2
1
0
2
W
6
3
6
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
21,627
42,488
Taken
51,713
18,262
Mitigated
25,767
12,650
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,725
785
0
2,078
10,188
3,836
0
4,562
5,373
0
40,165
W
4,811
1,025
0
1,885
10,726
7,125
66
0
10,726
0
44,945
W
Ravana
Lilley1213
Ravana
4,390
770
0
1,700
5,894
2,406
369
672
5,222
0
62,344
L
Merlin
SkataN821
Merlin
3,842
0
0
2,040
9,483
2,923
0
3,641
5,722
49,583
1,698
W
7,872
2,098
0
2,179
7,130
2,432
185
1,931
5,199
0
47,399
L
Neith
YuukoS2
Neith
3,731
1,551
0
2,997
10,184
2,794
264
2,068
7,772
0
51,255
L
Sobek
4,057
139
0
2,540
11,335
8,722
0
1,584
9,467
19,835
40
L
Guan Yu
deathrtopper
Guan Yu
5,272
957
48
6,296
10,523
7,492
236
744
9,685
0
53,211
W
9,288
473
384
2,657
11,025
4,278
188
2,320
8,705
45,365
0
W
4,458
1,194
0
3,845
7,713
2,021
1,647
2,887
4,826
41,186
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
34,205
425
Minions Killed
377
0
Camps Cleared
0
1,370,661
Distance Traveled
1,332,350
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,436
460
65
5
0
341,067
0
W
Tyr
7,498
536
81
6
0
284,302
1
W
Ravana
7,477
534
95
7
0
320,773
2
L
Merlin
6,849
489
87
6
0
248,926
2
W
Neith
7,903
565
96
7
0
259,170
0
L
Neith
7,013
501
99
7
0
213,460
6
L
Sobek
6,149
439
22
2
0
280,752
2
L
Guan Yu
7,758
554
104
7
0
248,145
0
W
Cthulhu
7,892
564
81
6
0
292,495
0
W
Sol
7,045
503
72
5
0
213,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role