Player Matchup

Ares
Ares
Francheese
Ares
Level 97
God Stats
7W - 6L
1,551 SR
Queue Stats
43W - 52L
1,362 Elo+
Party 1
Skadi
Skadi
NyxousTempous
Skadi
Level 29
God Stats
1W - 10L
1,351 SR
Queue Stats
31W - 37L
1,345 Elo+
Party 1
Hades
Hades
REXterminator
Hades
Level 69
God Stats
18W - 17L
1,550 SR
Queue Stats
501W - 513L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Rgara99
Sun Wukong
Level 18
God Stats
4W - 1L
1,465 SR
Queue Stats
11W - 25L
1,326 Elo+
Party 1
Ratatoskr
Ratatoskr
Squiddyy117
Ratatoskr
Level 29
God Stats
19W - 11L
1,370 SR
Queue Stats
51W - 69L
1,374 Elo+
Party 1
Team Averages
Level 48
1,457 SR
1,382 Elo+

VS

Team Averages
Level 85
1,441 SR
1,417 Elo+
Surtr
Surtr
CyberdelicAsh
Surtr
Level 125
God Stats
2W - 3L
1,442 SR
Queue Stats
15W - 21L
1,426 Elo+
Party 2
Thanatos
Thanatos
SniffinTim
Thanatos
Level 62
God Stats
1W - 5L
1,110 SR
Queue Stats
13W - 21L
1,391 Elo+
Party 2
Chernobog
Chernobog
guccicurry
Chernobog
Level 87
God Stats
5W - 6L
1,498 SR
Queue Stats
280W - 259L
1,480 Elo+
Solo
Ymir
Ymir
lenlan
Ymir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
xLoveableDemonx
Nu Wa
Level 88
God Stats
9W - 3L
1,654 SR
Queue Stats
24W - 32L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,246
521
3,172
9,099
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 2
5,121
427
4,366
6,832
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
6,925
577
4,663
9,635
3,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Rgara99
Sun Wukong
8
0 / 6 / 0
4,837
403
1,146
7,477
3,276
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
Squiddyy117
Ratatoskr
9
0 / 3 / 0
5,247
437
2,006
8,786
2,184
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 2
8,929
744
6,805
7,525
7,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
SniffinTim
Thanatos
10
1 / 1 / 6
6,129
511
2,848
9,271
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
guccicurry
Chernobog
12
3 / 0 / 3
7,070
589
10,478
7,022
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
lenlan
Ymir
10
0 / 0 / 5
6,137
511
2,059
7,378
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 8
7,206
601
6,682
1,559
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
16
16
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
1
3
1
0.5
L
0
2
2
0.5
L
1
2
1
0.75
L
Sun Wukong
Rgara99
Sun Wukong
0
6
0
0
W
Thanatos
SniffinTim
Thanatos
1
1
6
4
L
Ratatoskr
Squiddyy117
Ratatoskr
0
3
0
0
W
Chernobog
guccicurry
Chernobog
3
0
3
4.5
W
Ymir
lenlan
Ymir
0
0
5
2.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,353
Damage
28,872
41,829
Taken
32,755
17,619
Mitigated
17,497
11,136
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,805
1,941
0
1,715
7,525
7,081
238
1,142
6,383
2,294
46,486
L
3,172
84
0
1,625
9,099
6,787
0
2,910
6,189
10,791
0
L
4,366
1,919
0
1,344
6,832
1,543
0
1,639
5,193
0
29,262
L
4,663
158
100
4,465
9,635
3,829
0
2,513
7,037
59,079
2,981
L
Sun Wukong
Rgara99
Sun Wukong
1,146
172
0
1,121
7,477
3,276
0
641
6,434
0
15,877
W
Thanatos
SniffinTim
Thanatos
2,848
724
0
7,668
9,271
2,493
0
2,519
6,752
0
30,329
L
Ratatoskr
Squiddyy117
Ratatoskr
2,006
414
0
2,481
8,786
2,184
0
1,425
7,111
0
32,144
W
Chernobog
guccicurry
Chernobog
10,478
5,625
0
4,123
7,022
2,127
245
1,357
5,665
0
61,809
W
Ymir
lenlan
Ymir
2,059
222
0
1,470
7,378
5,437
44
2,378
5,000
9,115
1,096
W
6,682
1,683
0
250
1,559
359
899
160
1,399
42,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
35,471
277
Minions Killed
350
0
Camps Cleared
0
1,200,298
Distance Traveled
1,255,235
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,929
744
86
7
0
246,637
2
L
Ares
6,246
521
12
1
0
237,108
0
L
Skadi
5,121
427
52
4
0
208,826
0
L
Hades
6,925
577
130
11
0
245,881
1
L
Sun Wukong
4,837
403
29
2
0
215,232
0
W
Thanatos
6,129
511
60
5
0
274,767
0
L
Ratatoskr
5,247
437
54
5
0
293,251
0
W
Chernobog
7,070
589
103
9
0
240,259
2
W
Ymir
6,137
511
20
2
0
253,119
2
W
Nu Wa
7,206
601
81
7
0
240,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role