Player Matchup

Ah Puch
Ah Puch
Gold IV
Meximagetroll
Ah Puch
Gold IV
Level 85
God Stats
27W - 26L
1,572 SR
Queue Stats
856W - 1,186L
1,616 MMR
Solo
Bastet
Bastet
Gold IV
WolfmanXXVII
Bastet
Gold IV
Level 146
God Stats
7W - 2L
1,931 SR
Queue Stats
73W - 91L
1,758 MMR
Solo
Geb
Geb
Gold IV
quickscopeM
Geb
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
1,583 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,668 SR
1,652 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,652 SR
2,041 MMR
Horus
Horus
Diamond II
EnderDrew
Horus
Diamond II
Level 143
God Stats
31W - 17L
1,732 SR
Queue Stats
313W - 213L
2,276 MMR
Party 1
Olorun
Olorun
Diamond II
Justinx16
Olorun
Diamond II
Level 144
God Stats
2W - 0L
1,733 SR
Queue Stats
313W - 213L
2,276 MMR
Party 1
Bacchus
Bacchus
Platinum III
KrezoClips226
Bacchus
Platinum III
Level 106
God Stats
10W - 15L
1,489 SR
Queue Stats
222W - 254L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
7
0 / 2 / 0
7,072
589
2,461
1,820
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
3 / 7 / 0
10,370
864
10,337
15,469
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 3
8,491
708
8,320
14,385
14,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuSerqetAchillesThothMulan

VS

Bans
KuzenboMedusaSobekNe ZhaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EnderDrew
Horus
17
3 / 0 / 11
10,496
875
6,519
14,882
9,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
Justinx16
Olorun
17
7 / 2 / 4
11,507
959
10,932
12,827
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
16
4 / 1 / 9
10,601
883
9,853
12,061
13,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
EnderDrew
Horus
3
0
11
8.5
W
Olorun
Justinx16
Olorun
7
2
4
4.5
W
Bacchus
4
1
9
8.5
L
Ah Puch
0
2
0
0
L
Bastet
3
7
0
0.43
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
27,304
31,674
Taken
39,770
21,246
Mitigated
27,839
2,840
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
EnderDrew
Horus
6,519
2,730
2,365
7,301
14,882
9,157
356
2,440
12,165
0
20,051
W
Olorun
Justinx16
Olorun
10,932
3,609
1,043
5,543
12,827
5,273
2,803
3,731
8,784
45,185
2,696
W
Bacchus
9,853
1,193
0
624
12,061
13,409
140
2,906
8,851
26,483
1,110
L
Ah Puch
2,461
66
0
8
1,820
407
0
809
1,011
8,079
0
L
Bastet
10,337
1,060
0
1,669
15,469
6,758
0
9,102
6,360
0
43,684
L
8,320
253
0
1,163
14,385
14,081
0
10,292
4,070
14,430
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
32,604
86
Minions Killed
155
0
Camps Cleared
0
473,424
Distance Traveled
763,795
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,496
875
32
3
0
252,690
5
W
Olorun
11,507
959
90
8
0
239,219
0
W
Bacchus
10,601
883
33
3
0
271,886
0
L
Ah Puch
7,072
589
12
1
0
56,969
0
L
Bastet
10,370
864
61
5
0
222,760
0
L
Geb
8,491
708
13
1
0
193,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role