Player Matchup

Tsukuyomi
Tsukuyomi
Carlito1G
Tsukuyomi
Level 158
God Stats
1W - 1L
1,386 SR
Queue Stats
124W - 124L
1,559 Elo+
Party 1
Merlin
Merlin
Ironhellrain
Merlin
Level 188
God Stats
0W - 1L
1,683 SR
Queue Stats
66W - 63L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
PapaLaVader
Danzaburou
Level 159
God Stats
3W - 1L
1,938 SR
Queue Stats
216W - 209L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
QandAir
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,519 Elo+
Party 1
Cabrakan
Cabrakan
Rem 1G
Cabrakan
Level 217
God Stats
3W - 6L
1,652 SR
Queue Stats
337W - 343L
1,494 Elo+
Party 1
Team Averages
Level 174
1,632 SR
1,535 Elo+

VS

Team Averages
Level 126
1,610 SR
1,578 Elo+
Ra
Ra
ChattDaddy
Ra
Level 141
God Stats
13W - 6L
1,845 SR
Queue Stats
226W - 211L
1,633 Elo+
Solo
Athena
Athena
RIP-Feorge-Gloyd
Athena
Level 29
God Stats
9W - 4L
1,328 SR
Queue Stats
204W - 181L
1,556 Elo+
Party 3
Medusa
Medusa
SinRH
Medusa
Level 140
God Stats
4W - 4L
1,600 SR
Queue Stats
291W - 231L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
X-2BsThickThighs
Amaterasu
Level 168
God Stats
109W - 69L
1,675 SR
Queue Stats
259W - 230L
1,556 Elo+
Party 3
Erlang Shen
Erlang Shen
drims4
Erlang Shen
Level 154
God Stats
15W - 12L
1,600 SR
Queue Stats
345W - 282L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carlito1G
Tsukuyomi
9
0 / 2 / 1
4,756
476
2,658
7,678
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
10
0 / 2 / 0
5,210
521
2,662
3,957
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PapaLaVader
Danzaburou
10
1 / 2 / 0
6,020
602
2,364
4,572
1,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
QandAir
Gilgamesh
8
1 / 2 / 0
5,219
522
3,000
7,730
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
Rem 1G
Cabrakan
8
0 / 3 / 1
4,852
485
1,946
8,753
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,379
638
5,834
4,451
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 7
5,651
565
2,087
6,576
4,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
SinRH
Medusa
12
3 / 1 / 3
6,444
644
3,881
4,042
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
11
2 / 0 / 0
6,289
629
5,346
7,474
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Erlang Shen
drims4
Erlang Shen
11
2 / 0 / 5
5,790
579
3,620
5,635
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
11
11
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Carlito1G
Tsukuyomi
0
2
1
0.25
W
3
0
4
5
L
Merlin
0
2
0
0
L
Danzaburou
PapaLaVader
Danzaburou
1
2
0
0.5
L
Gilgamesh
QandAir
Gilgamesh
1
2
0
0.5
W
1
1
7
4.5
L
Cabrakan
Rem 1G
Cabrakan
0
3
1
0.17
W
Medusa
SinRH
Medusa
3
1
3
4.5
W
Amaterasu
2
0
0
2
W
Erlang Shen
drims4
Erlang Shen
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,630
Damage
20,768
32,690
Taken
28,178
15,380
Mitigated
13,031
8,796
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Carlito1G
Tsukuyomi
2,658
443
0
3,068
7,678
2,262
0
1,764
5,914
0
29,494
W
5,834
265
1,082
2,421
4,451
1,504
0
1,734
2,717
40,505
1,610
L
Merlin
2,662
281
0
444
3,957
1,165
0
1,880
2,025
36,172
1,045
L
Danzaburou
PapaLaVader
Danzaburou
2,364
839
0
1,672
4,572
1,604
336
848
3,673
0
43,698
L
Gilgamesh
QandAir
Gilgamesh
3,000
822
0
1,838
7,730
3,095
0
280
7,450
0
27,184
W
2,087
757
0
1,806
6,576
4,052
0
1,642
4,901
11,224
0
L
Cabrakan
Rem 1G
Cabrakan
1,946
370
0
1,774
8,753
7,254
0
2,625
5,999
9,928
0
W
Medusa
SinRH
Medusa
3,881
1,737
0
471
4,042
1,146
0
392
3,650
0
46,965
W
Amaterasu
5,346
2,375
0
5,456
7,474
3,799
0
118
6,977
0
42,203
W
Erlang Shen
drims4
Erlang Shen
3,620
1,747
0
770
5,635
2,530
0
1,345
4,253
0
38,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
30,553
288
Minions Killed
335
0
Camps Cleared
0
1,012,445
Distance Traveled
1,088,266
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,756
476
65
7
0
238,360
0
W
Ra
6,379
638
84
8
0
224,103
0
L
Merlin
5,210
521
76
8
0
178,493
0
L
Danzaburou
6,020
602
75
8
0
200,513
2
L
Gilgamesh
5,219
522
61
6
0
197,666
0
W
Athena
5,651
565
20
2
0
218,399
4
L
Cabrakan
4,852
485
11
1
0
197,413
2
W
Medusa
6,444
644
82
8
0
203,798
2
W
Amaterasu
6,289
629
77
8
0
200,537
0
W
Erlang Shen
5,790
579
72
7
0
241,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role