Player Matchup

Ishtar
Ishtar
Axcel kings
Ishtar
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Davyon_
Sun Wukong
Level 53
God Stats
1W - 2L
1,463 SR
Queue Stats
202W - 201L
1,427 Elo+
Party 1
Loki
Loki
Hits_xd
Loki
Level 66
God Stats
35W - 25L
1,596 SR
Queue Stats
154W - 147L
1,521 Elo+
Solo
Chang'e
Chang'e
NotOwI-
Chang'e
Level 69
God Stats
30W - 22L
1,558 SR
Queue Stats
293W - 318L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
StifMEISTER117
Sylvanus
Level 116
God Stats
5W - 9L
1,195 SR
Queue Stats
58W - 43L
1,455 Elo+
Solo
Team Averages
Level 67
1,462 SR
1,443 Elo+

VS

Team Averages
Level 78
1,412 SR
1,403 Elo+
Zeus
Zeus
Bibi-2504
Zeus
Level 118
God Stats
16W - 12L
1,476 SR
Queue Stats
136W - 134L
1,455 Elo+
Solo
Thanatos
Thanatos
BlackyDD5
Thanatos
Level 62
God Stats
12W - 17L
1,495 SR
Queue Stats
79W - 78L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pharor
Ah Muzen Cab
Level 45
God Stats
5W - 4L
1,240 SR
Queue Stats
101W - 163L
1,185 Elo+
Solo
Bacchus
Bacchus
scup_1
Bacchus
Level 67
God Stats
12W - 11L
1,358 SR
Queue Stats
112W - 107L
1,452 Elo+
Solo
Shiva
Shiva
theBurntestOne
Shiva
Level 96
God Stats
37W - 25L
1,488 SR
Queue Stats
162W - 155L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 2 / 0
4,541
454
3,239
5,088
1,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Davyon_
Sun Wukong
7
0 / 4 / 0
4,533
453
3,833
9,189
4,176
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Loki
Hits_xd
Loki
11
2 / 2 / 2
5,899
590
2,865
7,952
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
NotOwI-
Chang'e
12
3 / 0 / 0
6,592
659
3,265
5,350
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
8
0 / 2 / 0
4,571
457
2,961
8,404
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 3 / 0
4,888
489
3,187
4,301
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BlackyDD5
Thanatos
11
3 / 2 / 0
5,646
565
2,411
8,001
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Pharor
Ah Muzen Cab
10
2 / 1 / 3
5,753
575
5,758
7,756
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
scup_1
Bacchus
10
1 / 0 / 2
6,035
604
3,543
6,126
4,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
3 / 0 / 2
6,748
675
6,505
8,193
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
9
10
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
0
0
W
Zeus
0
3
0
0
W
Thanatos
BlackyDD5
Thanatos
3
2
0
1.5
L
Sun Wukong
Davyon_
Sun Wukong
0
4
0
0
L
Loki
Hits_xd
Loki
2
2
2
1.5
L
Chang'e
NotOwI-
Chang'e
3
0
0
3
W
Ah Muzen Cab
Pharor
Ah Muzen Cab
2
1
3
3.5
L
Sylvanus
0
2
0
0
W
Bacchus
scup_1
Bacchus
1
0
2
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,163
Damage
21,404
35,983
Taken
34,377
13,524
Mitigated
16,045
14,143
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,239
2,507
0
986
5,088
1,433
0
800
4,288
0
21,684
W
Zeus
3,187
445
48
178
4,301
1,209
0
1,496
2,805
18,911
132
W
Thanatos
BlackyDD5
Thanatos
2,411
470
0
6,320
8,001
2,351
0
764
7,237
0
31,635
L
Sun Wukong
Davyon_
Sun Wukong
3,833
1,172
0
2,665
9,189
4,176
0
0
9,189
0
21,499
L
Loki
Hits_xd
Loki
2,865
524
0
3,627
7,952
2,049
0
862
7,035
0
40,521
L
Chang'e
NotOwI-
Chang'e
3,265
84
381
3,576
5,350
1,656
0
2,658
2,250
46,867
1,210
W
Ah Muzen Cab
Pharor
Ah Muzen Cab
5,758
3,101
0
1,100
7,756
2,331
0
1,649
6,107
0
41,638
L
Sylvanus
2,961
869
852
2,056
8,404
4,210
0
1,705
6,699
19,008
7,059
W
Bacchus
scup_1
Bacchus
3,543
429
0
1,986
6,126
4,887
0
1,743
4,383
17,816
2,673
W
6,505
1,561
0
1,440
8,193
5,267
0
291
7,902
0
47,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
29,070
302
Minions Killed
290
0
Camps Cleared
0
1,051,589
Distance Traveled
990,028
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,541
454
29
3
0
201,836
1
W
Zeus
4,888
489
60
6
0
169,385
2
W
Thanatos
5,646
565
63
6
0
221,460
0
L
Sun Wukong
4,533
453
39
4
0
169,045
0
L
Loki
5,899
590
74
7
0
243,908
0
L
Chang'e
6,592
659
98
10
0
241,722
0
W
Ah Muzen Cab
5,753
575
57
6
0
171,823
0
L
Sylvanus
4,571
457
62
6
0
195,078
0
W
Bacchus
6,035
604
34
3
0
218,612
2
W
Shiva
6,748
675
76
8
0
208,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role