Player Matchup

Surtr
Surtr
Alchemist x Umm
Surtr
Level 159
God Stats
2W - 4L
1,405 SR
Queue Stats
214W - 208L
1,500 Elo+
Party 3
Agni
Agni
Big Terrelly
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,505 Elo+
Party 2
Odin
Odin
Glenfiddy
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,532 Elo+
Solo
Artio
Artio
So Impeccable
Artio
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 99L
1,404 Elo+
Party 3
Sun Wukong
Sun Wukong
WeedIsadrug
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,674 Elo+
Party 2
Team Averages
Level 136
1,481 SR
1,523 Elo+

VS

Team Averages
Level 137
1,643 SR
1,485 Elo+
Jormungandr
Jormungandr
LordPiffy
Jormungandr
Level 156
God Stats
9W - 8L
1,588 SR
Queue Stats
217W - 219L
1,477 Elo+
Party 1
Artio
Artio
MJMonkey
Artio
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 146L
1,513 Elo+
Solo
Hun Batz
Hun Batz
Triumph13
Hun Batz
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 181L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
phillyflyers86
Kukulkan
Level 147
God Stats
8W - 0L
1,816 SR
Queue Stats
136W - 156L
1,444 Elo+
Solo
Anubis
Anubis
q122
Anubis
Level 89
God Stats
3W - 0L
1,810 SR
Queue Stats
139W - 126L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,895
607
7,192
13,910
13,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 3
9,307
716
15,261
10,182
3,827
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
15
0 / 3 / 6
7,759
597
3,509
12,327
13,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 5 / 4
9,331
718
7,600
27,556
26,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
WeedIsadrug
Sun Wukong
13
0 / 5 / 4
7,508
578
6,815
13,016
13,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LordPiffy
Jormungandr
17
4 / 2 / 15
10,507
808
16,585
14,348
17,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
MJMonkey
Artio
17
6 / 3 / 11
10,129
779
11,201
19,759
17,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Triumph13
Hun Batz
17
5 / 1 / 15
10,563
813
15,255
12,034
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
16
3 / 2 / 14
10,025
771
13,689
5,400
2,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
q122
Anubis
17
3 / 1 / 17
10,025
771
13,932
6,313
3,133
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
9
Kills
21
21
Deaths
9
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
4
3
3
1.83
L
Odin
0
3
6
1
W
Jormungandr
LordPiffy
Jormungandr
4
2
15
5.75
W
Artio
MJMonkey
Artio
6
3
11
3.83
L
4
5
4
1.2
W
Hun Batz
Triumph13
Hun Batz
5
1
15
12.5
L
Sun Wukong
WeedIsadrug
Sun Wukong
0
5
4
0.4
W
Kukulkan
3
2
14
5
W
Anubis
q122
Anubis
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,377
Damage
70,662
76,991
Taken
57,854
70,275
Mitigated
46,880
28,552
Healing
27,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,192
1,342
358
2,219
13,910
13,001
0
8,710
4,987
246
12,827
L
15,261
737
882
544
10,182
3,827
0
6,973
3,125
38,921
0
L
Odin
3,509
450
1,577
3,001
12,327
13,573
0
6,606
5,595
0
8,143
W
Jormungandr
LordPiffy
Jormungandr
16,585
3,317
971
1,910
14,348
17,558
1,222
6,419
7,929
33,076
5,736
W
Artio
MJMonkey
Artio
11,201
471
6,678
7,860
19,759
17,411
0
7,892
11,867
15,293
1,899
L
7,600
557
8,447
9,725
27,556
26,689
0
19,234
7,889
13,609
0
W
Hun Batz
Triumph13
Hun Batz
15,255
1,042
2,859
2,378
12,034
6,256
3,132
4,427
7,607
0
33,162
L
Sun Wukong
WeedIsadrug
Sun Wukong
6,815
870
1,061
738
13,016
13,185
0
7,844
4,967
0
14,126
W
Kukulkan
13,689
1,360
1,499
391
5,400
2,522
1,250
1,440
3,960
22,547
240
W
Anubis
q122
Anubis
13,932
445
1,410
1,714
6,313
3,133
492
2,929
3,384
26,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
51,249
98
Minions Killed
187
0
Camps Cleared
0
1,093,882
Distance Traveled
1,202,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,895
607
10
1
0
161,311
0
L
Agni
9,307
716
52
4
0
238,611
0
L
Odin
7,759
597
9
1
0
251,911
0
W
Jormungandr
10,507
808
65
5
0
218,098
0
W
Artio
10,129
779
15
1
0
245,144
0
L
Artio
9,331
718
14
1
0
209,596
0
W
Hun Batz
10,563
813
58
4
0
257,027
0
L
Sun Wukong
7,508
578
13
1
0
232,453
0
W
Kukulkan
10,025
771
22
2
0
249,751
0
W
Anubis
10,025
771
27
2
0
232,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role