Player Matchup

Zeus
Zeus
 
Zeus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
A-50-Bag
Izanami
Level 122
God Stats
3W - 1L
1,320 SR
Queue Stats
45W - 38L
1,468 Elo+
Solo
Hel
Hel
SHORTI-ROQ
Hel
Level 129
God Stats
4W - 5L
1,483 SR
Queue Stats
359W - 345L
1,497 Elo+
Solo
Chaac
Chaac
ilovemycandy
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
vicnt07
Zhong Kui
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 188L
1,386 Elo+
Solo
Team Averages
Level 104
1,461 SR
1,475 Elo+

VS

Team Averages
Level 65
1,727 SR
1,395 Elo+
Yemoja
Yemoja
HeaDShOOT7
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Geb
Geb
JULIANY23
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,185 Elo+
Solo
Thanatos
Thanatos
WhiteSkull9261
Thanatos
Level 47
God Stats
2W - 1L
1,824 SR
Queue Stats
117W - 138L
1,412 Elo+
Solo
Izanami
Izanami
rdwmanman15
Izanami
Level 104
God Stats
7W - 1L
2,000 SR
Queue Stats
184W - 221L
1,419 Elo+
Solo
Jing Wei
Jing Wei
zfogg
Jing Wei
Level 144
God Stats
6W - 4L
1,811 SR
Queue Stats
299W - 332L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 1 / 11
6,957
1,391
6,859
3,159
1,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
A-50-Bag
Izanami
12
5 / 2 / 5
7,262
1,452
5,115
6,853
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 1 / 9
6,900
1,380
2,405
5,662
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 9
6,875
1,375
3,247
4,394
3,319
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
vicnt07
Zhong Kui
11
4 / 3 / 7
6,896
1,379
7,562
5,990
4,095
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HeaDShOOT7
Yemoja
10
0 / 3 / 5
5,498
1,100
3,211
6,289
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
3 / 3 / 1
5,881
1,176
2,025
5,073
3,883
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
10
1 / 4 / 5
5,563
1,113
3,671
5,437
3,066
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
rdwmanman15
Izanami
11
2 / 3 / 0
5,775
1,155
3,527
5,633
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jing Wei
zfogg
Jing Wei
10
2 / 4 / 3
5,793
1,159
4,081
5,223
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
17
Kills
8
8
Deaths
17
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
11
7.5
W
Izanami
A-50-Bag
Izanami
5
2
5
3.75
L
Yemoja
HeaDShOOT7
Yemoja
0
3
5
0.83
L
3
3
1
1.17
W
3
1
9
7.5
L
Thanatos
1
4
5
0.88
W
3
1
9
7.5
L
Izanami
rdwmanman15
Izanami
2
3
0
0.67
W
Zhong Kui
vicnt07
Zhong Kui
4
3
7
2.5
L
Jing Wei
zfogg
Jing Wei
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,188
Damage
16,515
26,058
Taken
27,655
12,869
Mitigated
13,559
14,385
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,859
1,173
0
250
3,159
1,028
619
747
2,412
18,256
309
W
Izanami
A-50-Bag
Izanami
5,115
3,704
313
2,316
6,853
2,275
1,234
1,252
5,601
0
11,689
L
Yemoja
HeaDShOOT7
Yemoja
3,211
731
2,373
935
6,289
3,389
0
5,046
1,243
6,677
0
L
2,025
134
100
224
5,073
3,883
0
2,693
2,380
5,358
0
W
2,405
645
4,972
3,543
5,662
2,152
599
1,334
4,328
5,160
0
L
Thanatos
3,671
274
129
1,449
5,437
3,066
0
2,736
2,701
226
4,907
W
3,247
80
497
544
4,394
3,319
468
713
3,681
0
8,442
L
Izanami
rdwmanman15
Izanami
3,527
1,675
0
543
5,633
1,698
0
3,258
2,375
0
8,819
W
Zhong Kui
vicnt07
Zhong Kui
7,562
1,086
571
1,379
5,990
4,095
389
1,278
4,712
11,140
0
L
Jing Wei
zfogg
Jing Wei
4,081
3,830
222
192
5,223
1,523
0
3,061
2,162
0
11,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
28,510
68
Minions Killed
37
0
Camps Cleared
0
598,420
Distance Traveled
470,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,957
1,391
25
5
0
110,229
0
W
Izanami
7,262
1,452
12
2
0
133,227
0
L
Yemoja
5,498
1,100
5
1
0
104,039
0
L
Geb
5,881
1,176
1
0
0
64,715
0
W
Hel
6,900
1,380
7
1
0
125,182
0
L
Thanatos
5,563
1,113
3
1
0
108,394
0
W
Chaac
6,875
1,375
12
2
0
133,238
0
L
Izanami
5,775
1,155
10
2
0
88,121
0
W
Zhong Kui
6,896
1,379
12
2
0
96,544
0
L
Jing Wei
5,793
1,159
18
4
0
105,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role