Player Matchup

Raijin
Raijin
AjayDaRebel
Raijin
Level 146
God Stats
21W - 17L
1,550 SR
Queue Stats
216W - 189L
1,542 Elo+
Solo
Apollo
Apollo
JukeNova
Apollo
Level 128
God Stats
26W - 21L
1,660 SR
Queue Stats
161W - 194L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperAquaFish
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,379 SR
Queue Stats
96W - 107L
1,468 Elo+
Party 1
Ratatoskr
Ratatoskr
TwinkieFrags
Ratatoskr
Level 181
God Stats
3W - 1L
1,455 SR
Queue Stats
340W - 346L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
salodevochek
Kuzenbo
Level 119
God Stats
31W - 25L
1,574 SR
Queue Stats
82W - 94L
1,478 Elo+
Party 1
Team Averages
Level 141
1,523 SR
1,507 Elo+

VS

Team Averages
Level 146
1,511 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Airheadbites432
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,385 Elo+
Solo
Thor
Thor
Melmac909
Thor
Level 162
God Stats
6W - 10L
1,553 SR
Queue Stats
833W - 836L
1,538 Elo+
Solo
Charon
Charon
NativeKryptek
Charon
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 251L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 0 / 4
8,887
684
8,295
3,559
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
JukeNova
Apollo
14
6 / 1 / 3
9,278
714
10,737
11,415
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
SuperAquaFish
Ah Muzen Cab
14
2 / 0 / 2
8,417
647
5,403
5,282
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
TwinkieFrags
Ratatoskr
15
2 / 3 / 9
8,250
635
6,509
11,014
4,168
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
salodevochek
Kuzenbo
13
5 / 0 / 9
8,224
633
4,143
8,940
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 6 / 1
6,614
509
9,425
17,112
12,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
 
Chiron
11
2 / 4 / 0
6,421
494
2,601
8,330
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,277
483
3,235
6,874
1,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thor
11
0 / 5 / 2
6,262
482
4,435
10,691
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
5,604
431
2,792
7,228
3,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
21
Kills
4
4
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
1
0.42
L
Chiron
 
Chiron
2
4
0
0.5
L
0
3
0
0
W
Raijin
6
0
4
8
W
Apollo
JukeNova
Apollo
6
1
3
7.5
L
Thor
0
5
2
0.2
L
0
3
1
0.17
W
Ah Muzen Cab
SuperAquaFish
Ah Muzen Cab
2
0
2
3
W
Ratatoskr
TwinkieFrags
Ratatoskr
2
3
9
2.17
W
Kuzenbo
salodevochek
Kuzenbo
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,087
Damage
22,488
40,210
Taken
50,235
22,850
Mitigated
22,688
12,450
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,425
620
0
3,520
17,112
12,238
0
2,324
13,968
741
37,382
L
Chiron
 
Chiron
2,601
275
228
1,535
8,330
1,894
0
3,782
4,548
0
39,008
L
3,235
2,838
0
2,036
6,874
1,650
567
1,138
5,736
0
40,334
W
Raijin
8,295
821
0
875
3,559
1,147
58
215
3,344
62,583
424
W
Apollo
JukeNova
Apollo
10,737
6,431
0
3,940
11,415
6,783
812
501
10,914
0
61,622
L
Thor
4,435
1,283
0
3,222
10,691
2,961
0
2,706
7,911
0
46,363
L
2,792
667
0
1,673
7,228
3,945
0
2,413
4,775
18,584
0
W
Ah Muzen Cab
SuperAquaFish
Ah Muzen Cab
5,403
1,733
0
732
5,282
1,798
1,057
589
4,693
0
69,056
W
Ratatoskr
TwinkieFrags
Ratatoskr
6,509
1,431
0
4,791
11,014
4,168
0
747
10,267
0
69,790
W
Kuzenbo
salodevochek
Kuzenbo
4,143
1,558
0
2,112
8,940
8,954
248
1,551
7,389
18,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
31,178
503
Minions Killed
353
0
Camps Cleared
0
1,354,007
Distance Traveled
1,152,992
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,614
509
50
4
0
258,762
0
L
Chiron
6,421
494
84
6
0
246,655
0
L
Rama
6,277
483
97
7
0
220,124
0
W
Raijin
8,887
684
120
9
0
260,739
3
W
Apollo
9,278
714
107
8
0
262,772
2
L
Thor
6,262
482
83
6
0
249,607
3
L
Charon
5,604
431
39
3
0
177,844
0
W
Ah Muzen Cab
8,417
647
134
10
0
264,548
0
W
Ratatoskr
8,250
635
118
9
0
296,715
1
W
Kuzenbo
8,224
633
24
2
0
269,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role