Player Matchup

Olorun
Olorun
BvinR
Olorun
Level 158
God Stats
4W - 7L
1,123 SR
Queue Stats
602W - 581L
1,473 Elo+
Party 2
Hercules
Hercules
Ghostz01
Hercules
Level 131
God Stats
7W - 2L
1,573 SR
Queue Stats
209W - 223L
1,537 Elo+
Solo
Shiva
Shiva
Joesus88
Shiva
Level 128
God Stats
3W - 1L
1,582 SR
Queue Stats
324W - 330L
1,509 Elo+
Solo
Agni
Agni
MrBalsagna
Agni
Level 109
God Stats
13W - 12L
1,596 SR
Queue Stats
439W - 438L
1,445 Elo+
Solo
Discordia
Discordia
Wrath_of_Cersei
Discordia
Level 121
God Stats
28W - 5L
1,901 SR
Queue Stats
413W - 392L
1,471 Elo+
Party 2
Team Averages
Level 129
1,555 SR
1,487 Elo+

VS

Team Averages
Level 144
1,475 SR
1,531 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FunGiForce
Khepri
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
190W - 196L
1,534 Elo+
Solo
Nox
Nox
Perolemo
Nox
Level 117
God Stats
0W - 3L
1,144 SR
Queue Stats
99W - 107L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
YSN Tsunami
Sun Wukong
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 73L
1,653 Elo+
Party 1
Olorun
Olorun
YoungNoah_
Olorun
Level 198
God Stats
2W - 1L
1,733 SR
Queue Stats
64W - 53L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BvinR
Olorun
18
8 / 4 / 7
11,243
1,022
16,475
10,670
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Ghostz01
Hercules
17
4 / 1 / 15
10,223
929
8,535
20,943
14,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Shiva
Joesus88
Shiva
16
3 / 4 / 10
9,652
877
11,199
12,794
13,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 2 / 14
10,482
953
16,342
9,364
3,407
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Discordia
Wrath_of_Cersei
Discordia
13
2 / 4 / 7
8,936
812
8,667
8,722
2,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 5 / 9
8,694
790
10,076
15,826
7,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Khepri
FunGiForce
Khepri
15
3 / 4 / 8
8,450
768
7,029
18,548
22,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 1 / 0
2,960
269
0
440
115
Sun Wukong
YSN Tsunami
Sun Wukong
16
7 / 4 / 4
9,335
849
15,635
19,489
19,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
YoungNoah_
Olorun
14
3 / 7 / 7
8,846
804
7,352
16,651
8,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
21
Kills
15
15
Deaths
21
53
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
9
1.3
W
Olorun
BvinR
Olorun
8
4
7
2.88
L
Khepri
FunGiForce
Khepri
3
4
8
1.75
W
Hercules
Ghostz01
Hercules
4
1
15
11.5
W
Shiva
Joesus88
Shiva
3
4
10
2
W
4
2
14
5.5
L
0
1
0
0
W
Discordia
Wrath_of_Cersei
Discordia
2
4
7
1.38
L
Sun Wukong
YSN Tsunami
Sun Wukong
7
4
4
2.25
L
Olorun
YoungNoah_
Olorun
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,218
Damage
40,092
62,493
Taken
70,954
38,579
Mitigated
57,673
25,010
Healing
22,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,076
1,680
590
2,247
15,826
7,700
35
8,039
7,610
19,396
0
W
Olorun
BvinR
Olorun
16,475
8,911
2,234
3,191
10,670
4,328
1,843
3,876
6,794
37,123
772
L
Khepri
FunGiForce
Khepri
7,029
757
988
3,418
18,548
22,215
0
11,831
6,428
13,242
973
W
Hercules
Ghostz01
Hercules
8,535
2,323
721
11,699
20,943
14,347
966
6,369
14,574
0
14,432
W
Shiva
Joesus88
Shiva
11,199
1,219
720
1,728
12,794
13,578
1,102
4,575
8,219
64
26,193
W
16,342
798
429
2,407
9,364
3,407
1,706
4,855
4,509
28,983
0
L
0
0
0
0
440
115
0
0
440
0
0
W
Discordia
Wrath_of_Cersei
Discordia
8,667
954
712
1,169
8,722
2,919
1,308
4,499
4,223
18,088
1,539
L
Sun Wukong
YSN Tsunami
Sun Wukong
15,635
3,460
1,456
6,808
19,489
19,582
0
11,381
7,828
0
26,242
L
Olorun
YoungNoah_
Olorun
7,352
2,188
2,645
4,276
16,651
8,061
0
9,844
6,671
21,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,536
Gold Earned
38,285
123
Minions Killed
83
0
Camps Cleared
0
1,031,036
Distance Traveled
751,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,694
790
21
2
0
195,472
0
W
Olorun
11,243
1,022
35
3
0
182,882
0
L
Khepri
8,450
768
9
1
0
191,273
0
W
Hercules
10,223
929
15
1
0
209,602
0
W
Shiva
9,652
877
27
2
0
203,990
0
W
Agni
10,482
953
27
2
0
244,984
0
L
Nox
2,960
269
0
0
0
0
0
W
Discordia
8,936
812
19
2
0
189,578
0
L
Sun Wukong
9,335
849
18
2
0
209,717
0
L
Olorun
8,846
804
35
3
0
155,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role