Player Matchup

Maman Brigitte
Maman Brigitte
Carlito1G
Maman Brigitte
Level 158
God Stats
1W - 3L
1,424 SR
Queue Stats
124W - 124L
1,570 Elo+
Party 1
Rama
Rama
Ironhellrain
Rama
Level 188
God Stats
0W - 2L
1,383 SR
Queue Stats
66W - 63L
1,558 Elo+
Party 1
Ra
Ra
PapaLaVader
Ra
Level 159
God Stats
4W - 7L
1,423 SR
Queue Stats
216W - 209L
1,565 Elo+
Party 1
Cerberus
Cerberus
QandAir
Cerberus
Level 147
God Stats
1W - 3L
1,451 SR
Queue Stats
11W - 12L
1,537 Elo+
Party 1
King Arthur
King Arthur
Rem 1G
King Arthur
Level 217
God Stats
4W - 4L
1,525 SR
Queue Stats
337W - 343L
1,502 Elo+
Party 1
Team Averages
Level 174
1,441 SR
1,546 Elo+

VS

Team Averages
Level 125
1,543 SR
1,579 Elo+
Sobek
Sobek
Chunkard
Sobek
Level 124
God Stats
6W - 9L
1,425 SR
Queue Stats
472W - 433L
1,586 Elo+
Solo
Xbalanque
Xbalanque
OhEight
Xbalanque
Level 138
God Stats
20W - 15L
1,522 SR
Queue Stats
237W - 224L
1,545 Elo+
Solo
Hun Batz
Hun Batz
Wedgly2345
Hun Batz
Level 157
God Stats
26W - 14L
1,659 SR
Queue Stats
548W - 482L
1,573 Elo+
Solo
Tyr
Tyr
christainman2009
Tyr
Level 136
God Stats
22W - 13L
1,607 SR
Queue Stats
46W - 43L
1,526 Elo+
Solo
Janus
Janus
umbreonhades
Janus
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
112W - 94L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Carlito1G
Maman Brigitte
13
1 / 4 / 2
7,175
478
5,347
11,622
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
7,527
502
7,877
11,557
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

13
2 / 5 / 0
7,587
506
2,987
8,255
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
QandAir
Cerberus
10
1 / 5 / 1
6,761
451
8,253
18,817
10,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Rem 1G
King Arthur
13
0 / 2 / 0
7,939
529
9,838
14,838
13,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chunkard
Sobek
13
4 / 1 / 8
8,170
545
8,033
12,958
11,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
OhEight
Xbalanque
15
4 / 1 / 4
8,660
577
10,455
10,019
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Wedgly2345
Hun Batz
15
6 / 2 / 7
8,625
575
10,139
11,117
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 0 / 2
8,549
570
8,072
13,537
11,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

16
6 / 0 / 2
9,615
641
10,219
6,671
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
21
21
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Carlito1G
Maman Brigitte
1
4
2
0.5
W
Sobek
Chunkard
Sobek
4
1
8
8
L
0
5
1
0.1
W
Xbalanque
OhEight
Xbalanque
4
1
4
6
L
2
5
0
0.4
L
Cerberus
QandAir
Cerberus
1
5
1
0.3
L
King Arthur
Rem 1G
King Arthur
0
2
0
0
W
Hun Batz
Wedgly2345
Hun Batz
6
2
7
4.75
W
1
0
2
2
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
46,918
65,089
Taken
54,302
33,521
Mitigated
32,847
19,189
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Carlito1G
Maman Brigitte
5,347
436
0
4,268
11,622
3,576
0
3,532
7,959
51,538
738
W
Sobek
Chunkard
Sobek
8,033
1,167
0
4,084
12,958
11,648
0
4,855
8,103
20,777
0
L
7,877
6,577
0
2,863
11,557
3,528
0
2,258
9,292
0
74,749
W
Xbalanque
OhEight
Xbalanque
10,455
5,045
0
4,948
10,019
3,238
300
3,286
6,733
0
75,988
L
2,987
448
698
1,735
8,255
2,586
0
4,365
3,679
61,721
259
L
Cerberus
QandAir
Cerberus
8,253
470
1,995
5,029
18,817
10,823
0
7,171
11,522
21,150
0
L
King Arthur
Rem 1G
King Arthur
9,838
808
0
2,601
14,838
13,008
0
245
14,593
0
67,377
W
Hun Batz
Wedgly2345
Hun Batz
10,139
4,513
0
759
11,117
4,604
0
4,708
6,355
0
74,016
W
8,072
637
0
5,169
13,537
11,175
0
0
13,537
0
68,739
W
10,219
1,015
0
750
6,671
2,182
69
3,912
2,759
78,017
860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
43,619
528
Minions Killed
543
0
Camps Cleared
0
1,527,409
Distance Traveled
1,659,797
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,175
478
98
7
0
325,044
0
W
Sobek
8,170
545
24
2
0
333,322
4
L
Rama
7,527
502
134
9
0
278,246
0
W
Xbalanque
8,660
577
120
8
0
274,563
1
L
Ra
7,587
506
115
8
0
313,940
1
L
Cerberus
6,761
451
46
3
0
304,421
5
L
King Arthur
7,939
529
135
9
0
305,758
0
W
Hun Batz
8,625
575
112
7
0
375,659
4
W
Tyr
8,549
570
130
9
0
344,653
8
W
Janus
9,615
641
157
10
0
331,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role