Player Matchup

Cupid
Cupid
Devolutionist243
Cupid
Level 106
God Stats
18W - 17L
1,669 SR
Queue Stats
113W - 111L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Holorunt02
Morgan Le Fay
Level 69
God Stats
6W - 0L
1,955 SR
Queue Stats
63W - 65L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
JreeseCups
Zhong Kui
Level 60
God Stats
10W - 11L
1,385 SR
Queue Stats
69W - 73L
1,464 Elo+
Party 1
Bacchus
Bacchus
Kduff
Bacchus
Level 68
God Stats
17W - 13L
1,589 SR
Queue Stats
137W - 125L
1,492 Elo+
Party 1
Awilix
Awilix
Monsterousd
Awilix
Level 128
God Stats
2W - 3L
1,373 SR
Queue Stats
34W - 44L
1,435 Elo+
Party 2
Team Averages
Level 86
1,594 SR
1,458 Elo+

VS

Team Averages
Level 112
1,414 SR
1,409 Elo+
Tyr
Tyr
Cris_Neizan_05
Tyr
Level 137
God Stats
21W - 14L
1,480 SR
Queue Stats
151W - 160L
1,473 Elo+
Party 3
Xbalanque
Xbalanque
SC SLowAsASnAiL
Xbalanque
Level 108
God Stats
0W - 2L
1,277 SR
Queue Stats
136W - 136L
1,431 Elo+
Solo
Cliodhna
Cliodhna
ojines88
Cliodhna
Level 158
God Stats
0W - 3L
1,319 SR
Queue Stats
121W - 144L
1,413 Elo+
Party 3
Aphrodite
Aphrodite
panda_guy0781
Aphrodite
Level 66
God Stats
2W - 1L
1,640 SR
Queue Stats
19W - 30L
1,193 Elo+
Solo
Chang'e
Chang'e
tsxtakedown
Chang'e
Level 89
God Stats
20W - 22L
1,354 SR
Queue Stats
106W - 95L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,809
551
5,559
10,149
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Holorunt02
Morgan Le Fay
14
4 / 4 / 7
8,694
543
10,809
6,873
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
JreeseCups
Zhong Kui
13
1 / 7 / 2
7,771
486
6,983
10,392
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
Kduff
Bacchus
13
3 / 0 / 7
8,894
556
5,139
10,395
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
17
8 / 1 / 4
9,619
601
11,396
10,006
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
9,378
586
9,367
16,719
14,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SC SLowAsASnAiL
Xbalanque
14
0 / 3 / 0
8,033
502
6,358
9,756
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
ojines88
Cliodhna
16
3 / 2 / 1
9,237
577
6,015
14,163
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
panda_guy0781
Aphrodite
14
0 / 2 / 1
8,226
514
2,570
7,878
3,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
tsxtakedown
Chang'e
14
4 / 6 / 0
8,819
551
5,654
13,429
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
13
13
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
2
1
2
3
W
Morgan Le Fay
Holorunt02
Morgan Le Fay
4
4
7
1.88
W
Zhong Kui
JreeseCups
Zhong Kui
1
7
2
0.29
W
Bacchus
Kduff
Bacchus
3
0
7
6.5
W
Awilix
8
1
4
10
L
Xbalanque
SC SLowAsASnAiL
Xbalanque
0
3
0
0
L
Cliodhna
ojines88
Cliodhna
3
2
1
1.75
L
Aphrodite
panda_guy0781
Aphrodite
0
2
1
0.25
L
Chang'e
tsxtakedown
Chang'e
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,886
Damage
29,964
47,815
Taken
61,945
26,011
Mitigated
30,435
17,442
Healing
24,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,367
724
0
4,030
16,719
14,393
0
6,986
9,597
0
53,171
W
5,559
3,179
764
5,538
10,149
3,328
2,593
938
9,211
0
69,352
W
Morgan Le Fay
Holorunt02
Morgan Le Fay
10,809
1,241
0
873
6,873
2,502
628
3,106
3,471
47,847
0
W
Zhong Kui
JreeseCups
Zhong Kui
6,983
1,378
0
1,800
10,392
6,370
432
0
10,392
36,913
5,532
W
Bacchus
Kduff
Bacchus
5,139
319
0
3,818
10,395
9,721
37
2,566
7,689
19,736
1,860
W
Awilix
11,396
3,761
0
4,649
10,006
4,090
928
1,022
8,834
0
72,466
L
Xbalanque
SC SLowAsASnAiL
Xbalanque
6,358
2,297
176
2,792
9,756
3,936
1,076
1,333
8,411
0
71,732
L
Cliodhna
ojines88
Cliodhna
6,015
270
0
6,563
14,163
4,717
0
3,202
10,747
0
63,327
L
Aphrodite
panda_guy0781
Aphrodite
2,570
246
2,300
3,823
7,878
3,114
90
1,606
6,158
29,959
0
L
Chang'e
tsxtakedown
Chang'e
5,654
174
975
3,404
13,429
4,275
0
7,948
4,732
50,485
1,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,787
Gold Earned
43,693
420
Minions Killed
457
0
Camps Cleared
0
1,596,541
Distance Traveled
1,575,284
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,378
586
86
5
0
283,681
0
W
Cupid
8,809
551
125
8
0
263,465
0
W
Morgan Le Fay
8,694
543
77
5
0
305,300
6
W
Zhong Kui
7,771
486
78
5
0
278,287
0
W
Bacchus
8,894
556
26
2
0
360,596
2
W
Awilix
9,619
601
114
7
0
388,893
0
L
Xbalanque
8,033
502
122
8
0
282,011
4
L
Cliodhna
9,237
577
108
7
0
363,458
0
L
Aphrodite
8,226
514
28
2
0
329,847
0
L
Chang'e
8,819
551
113
7
0
316,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role