Player Matchup

Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AngelicPredator
Kukulkan
Level 102
God Stats
12W - 6L
1,612 SR
Queue Stats
22W - 19L
1,529 Elo+
Party 3
Gilgamesh
Gilgamesh
DRAGENDER
Gilgamesh
Level 128
God Stats
5W - 8L
1,411 SR
Queue Stats
286W - 213L
1,617 Elo+
Party 2
Chronos
Chronos
Thatboisquidman
Chronos
Level 168
God Stats
1W - 1L
1,257 SR
Queue Stats
43W - 34L
1,556 Elo+
Party 3
Ishtar
Ishtar
sammyoof123
Ishtar
Level 100
God Stats
7W - 0L
1,632 SR
Queue Stats
223W - 187L
1,558 Elo+
Party 2
Team Averages
Level 128
1,482 SR
1,552 Elo+

VS

Team Averages
Level 145
1,446 SR
1,550 Elo+
Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AphroT1ddy
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 180L
1,587 Elo+
Party 1
King Arthur
King Arthur
GodSonCrazy
King Arthur
Level 145
God Stats
16W - 14L
1,641 SR
Queue Stats
92W - 97L
1,554 Elo+
Party 1
Cerberus
Cerberus
Level5Warlock
Cerberus
Level 140
God Stats
0W - 3L
1,171 SR
Queue Stats
126W - 125L
1,568 Elo+
Party 1
Ao Kuang
Ao Kuang
TransBearPig
Ao Kuang
Level 159
God Stats
7W - 5L
1,416 SR
Queue Stats
155W - 136L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 3 / 5
6,453
645
4,143
8,690
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
11
3 / 2 / 4
6,526
653
5,711
5,267
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
DRAGENDER
Gilgamesh
10
0 / 0 / 1
5,284
528
2,750
8,608
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
6 / 1 / 6
6,594
659
8,172
6,271
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
13
2 / 0 / 3
6,793
679
3,837
5,181
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 2 / 1
5,561
556
906
5,576
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,465
547
4,365
9,868
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
GodSonCrazy
King Arthur
11
0 / 1 / 0
6,181
618
5,030
8,334
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Level5Warlock
Cerberus
11
2 / 4 / 3
6,105
611
4,131
9,300
3,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
TransBearPig
Ao Kuang
10
2 / 5 / 1
5,640
564
4,290
9,584
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
5
6
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
5
2.17
L
Ishtar
 
Ishtar
0
2
1
0.25
W
Kukulkan
3
2
4
2.5
L
1
4
2
0.5
W
Gilgamesh
DRAGENDER
Gilgamesh
0
0
1
0.5
L
King Arthur
GodSonCrazy
King Arthur
0
1
0
0
L
Cerberus
Level5Warlock
Cerberus
2
4
3
0.88
W
6
1
6
9
L
Ao Kuang
TransBearPig
Ao Kuang
2
5
1
0.5
W
Ishtar
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
18,722
34,017
Taken
42,662
15,975
Mitigated
15,324
11,099
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,143
1,020
0
1,957
8,690
4,994
0
708
7,982
16,268
0
L
Ishtar
 
Ishtar
906
650
0
2,654
5,576
1,486
0
2,053
3,523
0
33,829
W
Kukulkan
5,711
350
0
718
5,267
1,273
0
3,065
2,202
37,751
472
L
4,365
959
0
1,913
9,868
3,567
0
5,335
4,533
0
19,049
W
Gilgamesh
DRAGENDER
Gilgamesh
2,750
775
0
2,569
8,608
6,290
0
649
7,959
0
30,396
L
King Arthur
GodSonCrazy
King Arthur
5,030
632
0
2,489
8,334
4,426
0
1,194
6,837
520
42,104
L
Cerberus
Level5Warlock
Cerberus
4,131
49
0
2,704
9,300
3,193
0
5,884
3,416
33,115
0
W
8,172
3,277
0
3,232
6,271
1,846
0
2,800
3,471
51,434
1,381
L
Ao Kuang
TransBearPig
Ao Kuang
4,290
1,202
0
2,380
9,584
2,652
0
3,002
6,546
34,577
6,765
W
Ishtar
3,837
2,852
0
2,623
5,181
1,572
1,025
1,329
3,852
0
53,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
28,952
331
Minions Killed
351
0
Camps Cleared
0
1,052,985
Distance Traveled
1,040,251
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,453
645
15
2
0
205,571
3
L
Ishtar
5,561
556
93
9
0
177,466
2
W
Kukulkan
6,526
653
74
7
0
204,930
0
L
Thor
5,465
547
25
3
0
220,783
3
W
Gilgamesh
5,284
528
56
6
0
199,164
0
L
King Arthur
6,181
618
76
8
0
210,967
0
L
Cerberus
6,105
611
94
9
0
202,526
0
W
Chronos
6,594
659
82
8
0
240,345
2
L
Ao Kuang
5,640
564
63
6
0
228,509
0
W
Ishtar
6,793
679
104
10
0
202,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role